165 lines
11 KiB
C++
165 lines
11 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Materials/MaterialExpressionDepthFade.h"
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#include "Materials/MaterialExpression.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeMaterialExpressionDepthFade() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_UMaterialExpression();
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ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionDepthFade();
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ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionDepthFade_NoRegister();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FExpressionInput();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UMaterialExpressionDepthFade *********************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UMaterialExpressionDepthFade;
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UClass* UMaterialExpressionDepthFade::GetPrivateStaticClass()
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{
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using TClass = UMaterialExpressionDepthFade;
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if (!Z_Registration_Info_UClass_UMaterialExpressionDepthFade.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("MaterialExpressionDepthFade"),
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Z_Registration_Info_UClass_UMaterialExpressionDepthFade.InnerSingleton,
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StaticRegisterNativesUMaterialExpressionDepthFade,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UMaterialExpressionDepthFade.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UMaterialExpressionDepthFade_NoRegister()
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{
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return UMaterialExpressionDepthFade::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UMaterialExpressionDepthFade_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "HideCategories", "Object Object" },
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{ "IncludePath", "Materials/MaterialExpressionDepthFade.h" },
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{ "ModuleRelativePath", "Public/Materials/MaterialExpressionDepthFade.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InOpacity_MetaData[] = {
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{ "ModuleRelativePath", "Public/Materials/MaterialExpressionDepthFade.h" },
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{ "RequiredInput", "false" },
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{ "ToolTip", "Defaults to 'OpacityDefault' if not specified" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FadeDistance_MetaData[] = {
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{ "ModuleRelativePath", "Public/Materials/MaterialExpressionDepthFade.h" },
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{ "RequiredInput", "false" },
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{ "ToolTip", "Defaults to 'FadeDistanceDefault' if not specified" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OpacityDefault_MetaData[] = {
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{ "Category", "MaterialExpressionDepthFade" },
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{ "Comment", "/** Opacity which will be scaled by the result of the fade. This is used when InOpacity is unconnected. */" },
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{ "ModuleRelativePath", "Public/Materials/MaterialExpressionDepthFade.h" },
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{ "OverridingInputProperty", "InOpacity" },
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{ "ToolTip", "Opacity which will be scaled by the result of the fade. This is used when InOpacity is unconnected." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FadeDistanceDefault_MetaData[] = {
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{ "Category", "MaterialExpressionDepthFade" },
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{ "Comment", "/** World space distance over which the fade should take place. This is used when FadeDistance is unconnected. */" },
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{ "ModuleRelativePath", "Public/Materials/MaterialExpressionDepthFade.h" },
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{ "OverridingInputProperty", "FadeDistance" },
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{ "ToolTip", "World space distance over which the fade should take place. This is used when FadeDistance is unconnected." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UMaterialExpressionDepthFade constinit property declarations *************
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static const UECodeGen_Private::FStructPropertyParams NewProp_InOpacity;
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static const UECodeGen_Private::FStructPropertyParams NewProp_FadeDistance;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_OpacityDefault;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_FadeDistanceDefault;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UMaterialExpressionDepthFade constinit property declarations ***************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UMaterialExpressionDepthFade>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UMaterialExpressionDepthFade_Statics
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// ********** Begin Class UMaterialExpressionDepthFade Property Definitions ************************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_InOpacity = { "InOpacity", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionDepthFade, InOpacity), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InOpacity_MetaData), NewProp_InOpacity_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_FadeDistance = { "FadeDistance", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionDepthFade, FadeDistance), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FadeDistance_MetaData), NewProp_FadeDistance_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_OpacityDefault = { "OpacityDefault", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionDepthFade, OpacityDefault), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OpacityDefault_MetaData), NewProp_OpacityDefault_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_FadeDistanceDefault = { "FadeDistanceDefault", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionDepthFade, FadeDistanceDefault), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FadeDistanceDefault_MetaData), NewProp_FadeDistanceDefault_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_InOpacity,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_FadeDistance,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_OpacityDefault,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_FadeDistanceDefault,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::PropPointers) < 2048);
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// ********** End Class UMaterialExpressionDepthFade Property Definitions **************************
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UObject* (*const Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UMaterialExpression,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::ClassParams = {
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&UMaterialExpressionDepthFade::StaticClass,
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"MaterialExpressions",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::PropPointers),
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0,
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0x000020B4u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::Class_MetaDataParams), Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::Class_MetaDataParams)
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};
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void UMaterialExpressionDepthFade::StaticRegisterNativesUMaterialExpressionDepthFade()
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{
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}
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UClass* Z_Construct_UClass_UMaterialExpressionDepthFade()
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{
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if (!Z_Registration_Info_UClass_UMaterialExpressionDepthFade.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMaterialExpressionDepthFade.OuterSingleton, Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UMaterialExpressionDepthFade.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMaterialExpressionDepthFade);
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UMaterialExpressionDepthFade::~UMaterialExpressionDepthFade() {}
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// ********** End Class UMaterialExpressionDepthFade ***********************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDepthFade_h__Script_Engine_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UMaterialExpressionDepthFade, UMaterialExpressionDepthFade::StaticClass, TEXT("UMaterialExpressionDepthFade"), &Z_Registration_Info_UClass_UMaterialExpressionDepthFade, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMaterialExpressionDepthFade), 2610376027U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDepthFade_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDepthFade_h__Script_Engine_2826603523{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDepthFade_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDepthFade_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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