// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Materials/MaterialExpressionDepthFade.h" #include "Materials/MaterialExpression.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMaterialExpressionDepthFade() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UMaterialExpression(); ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionDepthFade(); ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionDepthFade_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FExpressionInput(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UMaterialExpressionDepthFade ********************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UMaterialExpressionDepthFade; UClass* UMaterialExpressionDepthFade::GetPrivateStaticClass() { using TClass = UMaterialExpressionDepthFade; if (!Z_Registration_Info_UClass_UMaterialExpressionDepthFade.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MaterialExpressionDepthFade"), Z_Registration_Info_UClass_UMaterialExpressionDepthFade.InnerSingleton, StaticRegisterNativesUMaterialExpressionDepthFade, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMaterialExpressionDepthFade.InnerSingleton; } UClass* Z_Construct_UClass_UMaterialExpressionDepthFade_NoRegister() { return UMaterialExpressionDepthFade::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMaterialExpressionDepthFade_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "HideCategories", "Object Object" }, { "IncludePath", "Materials/MaterialExpressionDepthFade.h" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionDepthFade.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InOpacity_MetaData[] = { { "ModuleRelativePath", "Public/Materials/MaterialExpressionDepthFade.h" }, { "RequiredInput", "false" }, { "ToolTip", "Defaults to 'OpacityDefault' if not specified" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FadeDistance_MetaData[] = { { "ModuleRelativePath", "Public/Materials/MaterialExpressionDepthFade.h" }, { "RequiredInput", "false" }, { "ToolTip", "Defaults to 'FadeDistanceDefault' if not specified" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OpacityDefault_MetaData[] = { { "Category", "MaterialExpressionDepthFade" }, { "Comment", "/** Opacity which will be scaled by the result of the fade. This is used when InOpacity is unconnected. */" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionDepthFade.h" }, { "OverridingInputProperty", "InOpacity" }, { "ToolTip", "Opacity which will be scaled by the result of the fade. This is used when InOpacity is unconnected." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FadeDistanceDefault_MetaData[] = { { "Category", "MaterialExpressionDepthFade" }, { "Comment", "/** World space distance over which the fade should take place. This is used when FadeDistance is unconnected. */" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionDepthFade.h" }, { "OverridingInputProperty", "FadeDistance" }, { "ToolTip", "World space distance over which the fade should take place. This is used when FadeDistance is unconnected." }, }; #endif // WITH_METADATA // ********** Begin Class UMaterialExpressionDepthFade constinit property declarations ************* static const UECodeGen_Private::FStructPropertyParams NewProp_InOpacity; static const UECodeGen_Private::FStructPropertyParams NewProp_FadeDistance; static const UECodeGen_Private::FFloatPropertyParams NewProp_OpacityDefault; static const UECodeGen_Private::FFloatPropertyParams NewProp_FadeDistanceDefault; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UMaterialExpressionDepthFade constinit property declarations *************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMaterialExpressionDepthFade_Statics // ********** Begin Class UMaterialExpressionDepthFade Property Definitions ************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_InOpacity = { "InOpacity", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionDepthFade, InOpacity), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InOpacity_MetaData), NewProp_InOpacity_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_FadeDistance = { "FadeDistance", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionDepthFade, FadeDistance), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FadeDistance_MetaData), NewProp_FadeDistance_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_OpacityDefault = { "OpacityDefault", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionDepthFade, OpacityDefault), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OpacityDefault_MetaData), NewProp_OpacityDefault_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_FadeDistanceDefault = { "FadeDistanceDefault", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionDepthFade, FadeDistanceDefault), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FadeDistanceDefault_MetaData), NewProp_FadeDistanceDefault_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_InOpacity, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_FadeDistance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_OpacityDefault, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::NewProp_FadeDistanceDefault, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::PropPointers) < 2048); // ********** End Class UMaterialExpressionDepthFade Property Definitions ************************** UObject* (*const Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMaterialExpression, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::ClassParams = { &UMaterialExpressionDepthFade::StaticClass, "MaterialExpressions", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::PropPointers), 0, 0x000020B4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::Class_MetaDataParams), Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::Class_MetaDataParams) }; void UMaterialExpressionDepthFade::StaticRegisterNativesUMaterialExpressionDepthFade() { } UClass* Z_Construct_UClass_UMaterialExpressionDepthFade() { if (!Z_Registration_Info_UClass_UMaterialExpressionDepthFade.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMaterialExpressionDepthFade.OuterSingleton, Z_Construct_UClass_UMaterialExpressionDepthFade_Statics::ClassParams); } return Z_Registration_Info_UClass_UMaterialExpressionDepthFade.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMaterialExpressionDepthFade); UMaterialExpressionDepthFade::~UMaterialExpressionDepthFade() {} // ********** End Class UMaterialExpressionDepthFade *********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDepthFade_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMaterialExpressionDepthFade, UMaterialExpressionDepthFade::StaticClass, TEXT("UMaterialExpressionDepthFade"), &Z_Registration_Info_UClass_UMaterialExpressionDepthFade, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMaterialExpressionDepthFade), 2610376027U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDepthFade_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDepthFade_h__Script_Engine_2826603523{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDepthFade_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDepthFade_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS