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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/MaterialExpressionAntialiasedTextureMask.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Materials/MaterialExpressionAntialiasedTextureMask.h"
#ifdef ENGINE_MaterialExpressionAntialiasedTextureMask_generated_h
#error "MaterialExpressionAntialiasedTextureMask.generated.h already included, missing '#pragma once' in MaterialExpressionAntialiasedTextureMask.h"
#endif
#define ENGINE_MaterialExpressionAntialiasedTextureMask_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMaterialExpressionAntialiasedTextureMask ********************************
struct Z_Construct_UClass_UMaterialExpressionAntialiasedTextureMask_Statics;
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionAntialiasedTextureMask_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionAntialiasedTextureMask_h_26_INCLASS \
private: \
static void StaticRegisterNativesUMaterialExpressionAntialiasedTextureMask(); \
friend struct ::Z_Construct_UClass_UMaterialExpressionAntialiasedTextureMask_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionAntialiasedTextureMask_NoRegister(); \
public: \
DECLARE_CLASS2(UMaterialExpressionAntialiasedTextureMask, UMaterialExpressionTextureSampleParameter2D, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionAntialiasedTextureMask_NoRegister) \
DECLARE_SERIALIZER(UMaterialExpressionAntialiasedTextureMask)
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionAntialiasedTextureMask_h_26_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UMaterialExpressionAntialiasedTextureMask(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionAntialiasedTextureMask) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionAntialiasedTextureMask); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionAntialiasedTextureMask); \
/** Deleted move- and copy-constructors, should never be used */ \
UMaterialExpressionAntialiasedTextureMask(UMaterialExpressionAntialiasedTextureMask&&) = delete; \
UMaterialExpressionAntialiasedTextureMask(const UMaterialExpressionAntialiasedTextureMask&) = delete; \
ENGINE_API virtual ~UMaterialExpressionAntialiasedTextureMask();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionAntialiasedTextureMask_h_23_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionAntialiasedTextureMask_h_26_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionAntialiasedTextureMask_h_26_INCLASS \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionAntialiasedTextureMask_h_26_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMaterialExpressionAntialiasedTextureMask;
// ********** End Class UMaterialExpressionAntialiasedTextureMask **********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionAntialiasedTextureMask_h
// ********** Begin Enum ETextureColorChannel ******************************************************
#define FOREACH_ENUM_ETEXTURECOLORCHANNEL(op) \
op(TCC_Red) \
op(TCC_Green) \
op(TCC_Blue) \
op(TCC_Alpha)
enum ETextureColorChannel : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETextureColorChannel>();
// ********** End Enum ETextureColorChannel ********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS