63 lines
2.9 KiB
C
63 lines
2.9 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "ISMPartition/ISMComponentData.h"
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#ifdef ENGINE_ISMComponentData_generated_h
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#error "ISMComponentData.generated.h already included, missing '#pragma once' in ISMComponentData.h"
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#endif
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#define ENGINE_ISMComponentData_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FISMComponentInstance *********************************************
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struct Z_Construct_UScriptStruct_FISMComponentInstance_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_ISMPartition_ISMComponentData_h_14_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FISMComponentInstance_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FISMComponentInstance;
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// ********** End ScriptStruct FISMComponentInstance ***********************************************
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// ********** Begin ScriptStruct FISMClientInstance ************************************************
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struct Z_Construct_UScriptStruct_FISMClientInstance_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_ISMPartition_ISMComponentData_h_49_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FISMClientInstance_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FISMClientInstance;
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// ********** End ScriptStruct FISMClientInstance **************************************************
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// ********** Begin ScriptStruct FISMClientData ****************************************************
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struct Z_Construct_UScriptStruct_FISMClientData_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_ISMPartition_ISMComponentData_h_60_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FISMClientData_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FISMClientData;
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// ********** End ScriptStruct FISMClientData ******************************************************
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// ********** Begin ScriptStruct FISMComponentData *************************************************
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struct Z_Construct_UScriptStruct_FISMComponentData_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_ISMPartition_ISMComponentData_h_71_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FISMComponentData_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FISMComponentData;
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// ********** End ScriptStruct FISMComponentData ***************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_ISMPartition_ISMComponentData_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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