190 lines
14 KiB
C++
190 lines
14 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "GameFramework/EngineMessage.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeEngineMessage() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_UEngineMessage();
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ENGINE_API UClass* Z_Construct_UClass_UEngineMessage_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_ULocalMessage();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UEngineMessage ***********************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UEngineMessage;
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UClass* UEngineMessage::GetPrivateStaticClass()
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{
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using TClass = UEngineMessage;
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if (!Z_Registration_Info_UClass_UEngineMessage.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("EngineMessage"),
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Z_Registration_Info_UClass_UEngineMessage.InnerSingleton,
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StaticRegisterNativesUEngineMessage,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UEngineMessage.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UEngineMessage_NoRegister()
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{
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return UEngineMessage::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UEngineMessage_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "IncludePath", "GameFramework/EngineMessage.h" },
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{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FailedPlaceMessage_MetaData[] = {
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{ "Comment", "/** Message displayed in message dialog when player pawn fails to spawn because no playerstart was available. */" },
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{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
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{ "ToolTip", "Message displayed in message dialog when player pawn fails to spawn because no playerstart was available." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxedOutMessage_MetaData[] = {
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{ "Comment", "/** Message when player join attempt is refused because the server is at capacity. */" },
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{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
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{ "ToolTip", "Message when player join attempt is refused because the server is at capacity." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnteredMessage_MetaData[] = {
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{ "Comment", "/** Message when a new player enters the game. */" },
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{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
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{ "ToolTip", "Message when a new player enters the game." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftMessage_MetaData[] = {
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{ "Comment", "/** Message when a player leaves the game. */" },
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{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
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{ "ToolTip", "Message when a player leaves the game." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GlobalNameChange_MetaData[] = {
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{ "Comment", "/** Message when a player changes their name. */" },
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{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
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{ "ToolTip", "Message when a player changes their name." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpecEnteredMessage_MetaData[] = {
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{ "Comment", "/** Message when a new spectator enters the server (if spectator has a player name). */" },
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{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
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{ "ToolTip", "Message when a new spectator enters the server (if spectator has a player name)." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewPlayerMessage_MetaData[] = {
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{ "Comment", "/** Message when a new player enters the server (if player is unnamed). */" },
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{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
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{ "ToolTip", "Message when a new player enters the server (if player is unnamed)." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewSpecMessage_MetaData[] = {
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{ "Comment", "/** Message when a new spectator enters the server (if spectator is unnamed). */" },
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{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
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{ "ToolTip", "Message when a new spectator enters the server (if spectator is unnamed)." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UEngineMessage constinit property declarations ***************************
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static const UECodeGen_Private::FStrPropertyParams NewProp_FailedPlaceMessage;
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static const UECodeGen_Private::FStrPropertyParams NewProp_MaxedOutMessage;
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static const UECodeGen_Private::FStrPropertyParams NewProp_EnteredMessage;
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static const UECodeGen_Private::FStrPropertyParams NewProp_LeftMessage;
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static const UECodeGen_Private::FStrPropertyParams NewProp_GlobalNameChange;
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static const UECodeGen_Private::FStrPropertyParams NewProp_SpecEnteredMessage;
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static const UECodeGen_Private::FStrPropertyParams NewProp_NewPlayerMessage;
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static const UECodeGen_Private::FStrPropertyParams NewProp_NewSpecMessage;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UEngineMessage constinit property declarations *****************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UEngineMessage>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UEngineMessage_Statics
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// ********** Begin Class UEngineMessage Property Definitions **************************************
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_FailedPlaceMessage = { "FailedPlaceMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, FailedPlaceMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FailedPlaceMessage_MetaData), NewProp_FailedPlaceMessage_MetaData) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_MaxedOutMessage = { "MaxedOutMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, MaxedOutMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxedOutMessage_MetaData), NewProp_MaxedOutMessage_MetaData) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_EnteredMessage = { "EnteredMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, EnteredMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnteredMessage_MetaData), NewProp_EnteredMessage_MetaData) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_LeftMessage = { "LeftMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, LeftMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftMessage_MetaData), NewProp_LeftMessage_MetaData) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_GlobalNameChange = { "GlobalNameChange", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, GlobalNameChange), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GlobalNameChange_MetaData), NewProp_GlobalNameChange_MetaData) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_SpecEnteredMessage = { "SpecEnteredMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, SpecEnteredMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpecEnteredMessage_MetaData), NewProp_SpecEnteredMessage_MetaData) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_NewPlayerMessage = { "NewPlayerMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, NewPlayerMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewPlayerMessage_MetaData), NewProp_NewPlayerMessage_MetaData) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_NewSpecMessage = { "NewSpecMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, NewSpecMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewSpecMessage_MetaData), NewProp_NewSpecMessage_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEngineMessage_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_FailedPlaceMessage,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_MaxedOutMessage,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_EnteredMessage,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_LeftMessage,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_GlobalNameChange,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_SpecEnteredMessage,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_NewPlayerMessage,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_NewSpecMessage,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEngineMessage_Statics::PropPointers) < 2048);
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// ********** End Class UEngineMessage Property Definitions ****************************************
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UObject* (*const Z_Construct_UClass_UEngineMessage_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_ULocalMessage,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEngineMessage_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UEngineMessage_Statics::ClassParams = {
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&UEngineMessage::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UEngineMessage_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UEngineMessage_Statics::PropPointers),
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0,
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0x000800A1u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEngineMessage_Statics::Class_MetaDataParams), Z_Construct_UClass_UEngineMessage_Statics::Class_MetaDataParams)
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};
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void UEngineMessage::StaticRegisterNativesUEngineMessage()
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{
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}
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UClass* Z_Construct_UClass_UEngineMessage()
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{
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if (!Z_Registration_Info_UClass_UEngineMessage.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEngineMessage.OuterSingleton, Z_Construct_UClass_UEngineMessage_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UEngineMessage.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEngineMessage);
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UEngineMessage::~UEngineMessage() {}
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// ********** End Class UEngineMessage *************************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UEngineMessage, UEngineMessage::StaticClass, TEXT("UEngineMessage"), &Z_Registration_Info_UClass_UEngineMessage, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEngineMessage), 512685806U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_2580627034{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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