// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "GameFramework/EngineMessage.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeEngineMessage() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UEngineMessage(); ENGINE_API UClass* Z_Construct_UClass_UEngineMessage_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_ULocalMessage(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UEngineMessage *********************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UEngineMessage; UClass* UEngineMessage::GetPrivateStaticClass() { using TClass = UEngineMessage; if (!Z_Registration_Info_UClass_UEngineMessage.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("EngineMessage"), Z_Registration_Info_UClass_UEngineMessage.InnerSingleton, StaticRegisterNativesUEngineMessage, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UEngineMessage.InnerSingleton; } UClass* Z_Construct_UClass_UEngineMessage_NoRegister() { return UEngineMessage::GetPrivateStaticClass(); } struct Z_Construct_UClass_UEngineMessage_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "GameFramework/EngineMessage.h" }, { "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FailedPlaceMessage_MetaData[] = { { "Comment", "/** Message displayed in message dialog when player pawn fails to spawn because no playerstart was available. */" }, { "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" }, { "ToolTip", "Message displayed in message dialog when player pawn fails to spawn because no playerstart was available." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxedOutMessage_MetaData[] = { { "Comment", "/** Message when player join attempt is refused because the server is at capacity. */" }, { "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" }, { "ToolTip", "Message when player join attempt is refused because the server is at capacity." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnteredMessage_MetaData[] = { { "Comment", "/** Message when a new player enters the game. */" }, { "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" }, { "ToolTip", "Message when a new player enters the game." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftMessage_MetaData[] = { { "Comment", "/** Message when a player leaves the game. */" }, { "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" }, { "ToolTip", "Message when a player leaves the game." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GlobalNameChange_MetaData[] = { { "Comment", "/** Message when a player changes their name. */" }, { "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" }, { "ToolTip", "Message when a player changes their name." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpecEnteredMessage_MetaData[] = { { "Comment", "/** Message when a new spectator enters the server (if spectator has a player name). */" }, { "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" }, { "ToolTip", "Message when a new spectator enters the server (if spectator has a player name)." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewPlayerMessage_MetaData[] = { { "Comment", "/** Message when a new player enters the server (if player is unnamed). */" }, { "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" }, { "ToolTip", "Message when a new player enters the server (if player is unnamed)." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewSpecMessage_MetaData[] = { { "Comment", "/** Message when a new spectator enters the server (if spectator is unnamed). */" }, { "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" }, { "ToolTip", "Message when a new spectator enters the server (if spectator is unnamed)." }, }; #endif // WITH_METADATA // ********** Begin Class UEngineMessage constinit property declarations *************************** static const UECodeGen_Private::FStrPropertyParams NewProp_FailedPlaceMessage; static const UECodeGen_Private::FStrPropertyParams NewProp_MaxedOutMessage; static const UECodeGen_Private::FStrPropertyParams NewProp_EnteredMessage; static const UECodeGen_Private::FStrPropertyParams NewProp_LeftMessage; static const UECodeGen_Private::FStrPropertyParams NewProp_GlobalNameChange; static const UECodeGen_Private::FStrPropertyParams NewProp_SpecEnteredMessage; static const UECodeGen_Private::FStrPropertyParams NewProp_NewPlayerMessage; static const UECodeGen_Private::FStrPropertyParams NewProp_NewSpecMessage; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UEngineMessage constinit property declarations ***************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UEngineMessage_Statics // ********** Begin Class UEngineMessage Property Definitions ************************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_FailedPlaceMessage = { "FailedPlaceMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, FailedPlaceMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FailedPlaceMessage_MetaData), NewProp_FailedPlaceMessage_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_MaxedOutMessage = { "MaxedOutMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, MaxedOutMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxedOutMessage_MetaData), NewProp_MaxedOutMessage_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_EnteredMessage = { "EnteredMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, EnteredMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnteredMessage_MetaData), NewProp_EnteredMessage_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_LeftMessage = { "LeftMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, LeftMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftMessage_MetaData), NewProp_LeftMessage_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_GlobalNameChange = { "GlobalNameChange", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, GlobalNameChange), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GlobalNameChange_MetaData), NewProp_GlobalNameChange_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_SpecEnteredMessage = { "SpecEnteredMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, SpecEnteredMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpecEnteredMessage_MetaData), NewProp_SpecEnteredMessage_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_NewPlayerMessage = { "NewPlayerMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, NewPlayerMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewPlayerMessage_MetaData), NewProp_NewPlayerMessage_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_NewSpecMessage = { "NewSpecMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, NewSpecMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewSpecMessage_MetaData), NewProp_NewSpecMessage_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEngineMessage_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_FailedPlaceMessage, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_MaxedOutMessage, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_EnteredMessage, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_LeftMessage, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_GlobalNameChange, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_SpecEnteredMessage, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_NewPlayerMessage, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_NewSpecMessage, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEngineMessage_Statics::PropPointers) < 2048); // ********** End Class UEngineMessage Property Definitions **************************************** UObject* (*const Z_Construct_UClass_UEngineMessage_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_ULocalMessage, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEngineMessage_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UEngineMessage_Statics::ClassParams = { &UEngineMessage::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UEngineMessage_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UEngineMessage_Statics::PropPointers), 0, 0x000800A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEngineMessage_Statics::Class_MetaDataParams), Z_Construct_UClass_UEngineMessage_Statics::Class_MetaDataParams) }; void UEngineMessage::StaticRegisterNativesUEngineMessage() { } UClass* Z_Construct_UClass_UEngineMessage() { if (!Z_Registration_Info_UClass_UEngineMessage.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEngineMessage.OuterSingleton, Z_Construct_UClass_UEngineMessage_Statics::ClassParams); } return Z_Registration_Info_UClass_UEngineMessage.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEngineMessage); UEngineMessage::~UEngineMessage() {} // ********** End Class UEngineMessage ************************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UEngineMessage, UEngineMessage::StaticClass, TEXT("UEngineMessage"), &Z_Registration_Info_UClass_UEngineMessage, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEngineMessage), 512685806U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_2580627034{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS