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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/DataLayerManager.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "WorldPartition/DataLayer/DataLayerManager.h"
#ifdef ENGINE_DataLayerManager_generated_h
#error "DataLayerManager.generated.h already included, missing '#pragma once' in DataLayerManager.h"
#endif
#define ENGINE_DataLayerManager_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UDataLayerAsset;
class UDataLayerInstance;
enum class EDataLayerRuntimeState : uint8;
// ********** Begin Delegate FOnDataLayerInstanceRuntimeStateChanged *******************************
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerManager_h_27_DELEGATE \
ENGINE_API void FOnDataLayerInstanceRuntimeStateChanged_DelegateWrapper(const FMulticastScriptDelegate& OnDataLayerInstanceRuntimeStateChanged, const UDataLayerInstance* DataLayer, EDataLayerRuntimeState State);
// ********** End Delegate FOnDataLayerInstanceRuntimeStateChanged *********************************
// ********** Begin Class UDataLayerManager ********************************************************
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerManager_h_49_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetDataLayerInstanceEffectiveRuntimeState); \
DECLARE_FUNCTION(execGetDataLayerInstanceRuntimeState); \
DECLARE_FUNCTION(execSetDataLayerRuntimeState); \
DECLARE_FUNCTION(execSetDataLayerInstanceRuntimeState); \
DECLARE_FUNCTION(execGetDataLayerInstanceFromName); \
DECLARE_FUNCTION(execGetDataLayerInstanceFromAsset); \
DECLARE_FUNCTION(execGetDataLayerInstances);
struct Z_Construct_UClass_UDataLayerManager_Statics;
ENGINE_API UClass* Z_Construct_UClass_UDataLayerManager_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerManager_h_49_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUDataLayerManager(); \
friend struct ::Z_Construct_UClass_UDataLayerManager_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UDataLayerManager_NoRegister(); \
public: \
DECLARE_CLASS2(UDataLayerManager, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UDataLayerManager_NoRegister) \
DECLARE_SERIALIZER(UDataLayerManager) \
DECLARE_WITHIN(UWorldPartition)
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerManager_h_49_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UDataLayerManager(UDataLayerManager&&) = delete; \
UDataLayerManager(const UDataLayerManager&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UDataLayerManager); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDataLayerManager); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UDataLayerManager) \
ENGINE_API virtual ~UDataLayerManager();
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerManager_h_46_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerManager_h_49_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerManager_h_49_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerManager_h_49_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerManager_h_49_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDataLayerManager;
// ********** End Class UDataLayerManager **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerManager_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS