200 lines
14 KiB
C++
200 lines
14 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "GameFramework/CharacterMovementReplication.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeCharacterMovementReplication() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCharacterMoveResponsePackedBits();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCharacterNetworkSerializationPackedBits();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCharacterServerMovePackedBits();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FCharacterNetworkSerializationPackedBits **************************
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struct Z_Construct_UScriptStruct_FCharacterNetworkSerializationPackedBits_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FCharacterNetworkSerializationPackedBits); }
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static inline consteval int16 GetStructAlignment() { return alignof(FCharacterNetworkSerializationPackedBits); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "Comment", "/**\n * Intermediate data stream used for network serialization of Character RPC data.\n * This is basically an array of bits that is packed/unpacked via NetSerialize into custom data structs on the sending and receiving ends.\n */" },
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{ "ModuleRelativePath", "Classes/GameFramework/CharacterMovementReplication.h" },
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{ "ToolTip", "Intermediate data stream used for network serialization of Character RPC data.\nThis is basically an array of bits that is packed/unpacked via NetSerialize into custom data structs on the sending and receiving ends." },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FCharacterNetworkSerializationPackedBits constinit property declarations
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// ********** End ScriptStruct FCharacterNetworkSerializationPackedBits constinit property declarations
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCharacterNetworkSerializationPackedBits>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FCharacterNetworkSerializationPackedBits_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCharacterNetworkSerializationPackedBits;
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class UScriptStruct* FCharacterNetworkSerializationPackedBits::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FCharacterNetworkSerializationPackedBits.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FCharacterNetworkSerializationPackedBits.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCharacterNetworkSerializationPackedBits, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("CharacterNetworkSerializationPackedBits"));
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}
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return Z_Registration_Info_UScriptStruct_FCharacterNetworkSerializationPackedBits.OuterSingleton;
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}
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCharacterNetworkSerializationPackedBits_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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nullptr,
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&NewStructOps,
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"CharacterNetworkSerializationPackedBits",
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nullptr,
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0,
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sizeof(FCharacterNetworkSerializationPackedBits),
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alignof(FCharacterNetworkSerializationPackedBits),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCharacterNetworkSerializationPackedBits_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCharacterNetworkSerializationPackedBits_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FCharacterNetworkSerializationPackedBits()
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{
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if (!Z_Registration_Info_UScriptStruct_FCharacterNetworkSerializationPackedBits.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCharacterNetworkSerializationPackedBits.InnerSingleton, Z_Construct_UScriptStruct_FCharacterNetworkSerializationPackedBits_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCharacterNetworkSerializationPackedBits.InnerSingleton);
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}
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// ********** End ScriptStruct FCharacterNetworkSerializationPackedBits ****************************
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// ********** Begin ScriptStruct FCharacterServerMovePackedBits ************************************
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struct Z_Construct_UScriptStruct_FCharacterServerMovePackedBits_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FCharacterServerMovePackedBits); }
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static inline consteval int16 GetStructAlignment() { return alignof(FCharacterServerMovePackedBits); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "Comment", "/**\n * Structure used internally to handle serialization of FCharacterNetworkMoveDataContainer over the network.\n */" },
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{ "ModuleRelativePath", "Classes/GameFramework/CharacterMovementReplication.h" },
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{ "ToolTip", "Structure used internally to handle serialization of FCharacterNetworkMoveDataContainer over the network." },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FCharacterServerMovePackedBits constinit property declarations ****
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// ********** End ScriptStruct FCharacterServerMovePackedBits constinit property declarations ******
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCharacterServerMovePackedBits>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FCharacterServerMovePackedBits_Statics
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static_assert(std::is_polymorphic<FCharacterServerMovePackedBits>() == std::is_polymorphic<FCharacterNetworkSerializationPackedBits>(), "USTRUCT FCharacterServerMovePackedBits cannot be polymorphic unless super FCharacterNetworkSerializationPackedBits is polymorphic");
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCharacterServerMovePackedBits;
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class UScriptStruct* FCharacterServerMovePackedBits::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FCharacterServerMovePackedBits.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FCharacterServerMovePackedBits.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCharacterServerMovePackedBits, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("CharacterServerMovePackedBits"));
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}
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return Z_Registration_Info_UScriptStruct_FCharacterServerMovePackedBits.OuterSingleton;
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}
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCharacterServerMovePackedBits_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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Z_Construct_UScriptStruct_FCharacterNetworkSerializationPackedBits,
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&NewStructOps,
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"CharacterServerMovePackedBits",
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nullptr,
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0,
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sizeof(FCharacterServerMovePackedBits),
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alignof(FCharacterServerMovePackedBits),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCharacterServerMovePackedBits_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCharacterServerMovePackedBits_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FCharacterServerMovePackedBits()
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{
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if (!Z_Registration_Info_UScriptStruct_FCharacterServerMovePackedBits.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCharacterServerMovePackedBits.InnerSingleton, Z_Construct_UScriptStruct_FCharacterServerMovePackedBits_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCharacterServerMovePackedBits.InnerSingleton);
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}
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// ********** End ScriptStruct FCharacterServerMovePackedBits **************************************
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// ********** Begin ScriptStruct FCharacterMoveResponsePackedBits **********************************
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struct Z_Construct_UScriptStruct_FCharacterMoveResponsePackedBits_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FCharacterMoveResponsePackedBits); }
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static inline consteval int16 GetStructAlignment() { return alignof(FCharacterMoveResponsePackedBits); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "Comment", "/**\n * Structure used internally to handle serialization of FCharacterMoveResponseDataContainer over the network.\n */" },
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{ "ModuleRelativePath", "Classes/GameFramework/CharacterMovementReplication.h" },
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{ "ToolTip", "Structure used internally to handle serialization of FCharacterMoveResponseDataContainer over the network." },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FCharacterMoveResponsePackedBits constinit property declarations **
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// ********** End ScriptStruct FCharacterMoveResponsePackedBits constinit property declarations ****
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCharacterMoveResponsePackedBits>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FCharacterMoveResponsePackedBits_Statics
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static_assert(std::is_polymorphic<FCharacterMoveResponsePackedBits>() == std::is_polymorphic<FCharacterNetworkSerializationPackedBits>(), "USTRUCT FCharacterMoveResponsePackedBits cannot be polymorphic unless super FCharacterNetworkSerializationPackedBits is polymorphic");
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCharacterMoveResponsePackedBits;
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class UScriptStruct* FCharacterMoveResponsePackedBits::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FCharacterMoveResponsePackedBits.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FCharacterMoveResponsePackedBits.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCharacterMoveResponsePackedBits, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("CharacterMoveResponsePackedBits"));
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}
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return Z_Registration_Info_UScriptStruct_FCharacterMoveResponsePackedBits.OuterSingleton;
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}
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCharacterMoveResponsePackedBits_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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Z_Construct_UScriptStruct_FCharacterNetworkSerializationPackedBits,
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&NewStructOps,
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"CharacterMoveResponsePackedBits",
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nullptr,
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0,
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sizeof(FCharacterMoveResponsePackedBits),
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alignof(FCharacterMoveResponsePackedBits),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCharacterMoveResponsePackedBits_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCharacterMoveResponsePackedBits_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FCharacterMoveResponsePackedBits()
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{
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if (!Z_Registration_Info_UScriptStruct_FCharacterMoveResponsePackedBits.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCharacterMoveResponsePackedBits.InnerSingleton, Z_Construct_UScriptStruct_FCharacterMoveResponsePackedBits_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCharacterMoveResponsePackedBits.InnerSingleton);
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}
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// ********** End ScriptStruct FCharacterMoveResponsePackedBits ************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_CharacterMovementReplication_h__Script_Engine_Statics
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{
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FCharacterNetworkSerializationPackedBits::StaticStruct, Z_Construct_UScriptStruct_FCharacterNetworkSerializationPackedBits_Statics::NewStructOps, TEXT("CharacterNetworkSerializationPackedBits"),&Z_Registration_Info_UScriptStruct_FCharacterNetworkSerializationPackedBits, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCharacterNetworkSerializationPackedBits), 849924112U) },
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{ FCharacterServerMovePackedBits::StaticStruct, Z_Construct_UScriptStruct_FCharacterServerMovePackedBits_Statics::NewStructOps, TEXT("CharacterServerMovePackedBits"),&Z_Registration_Info_UScriptStruct_FCharacterServerMovePackedBits, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCharacterServerMovePackedBits), 3406375017U) },
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{ FCharacterMoveResponsePackedBits::StaticStruct, Z_Construct_UScriptStruct_FCharacterMoveResponsePackedBits_Statics::NewStructOps, TEXT("CharacterMoveResponsePackedBits"),&Z_Registration_Info_UScriptStruct_FCharacterMoveResponsePackedBits, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCharacterMoveResponsePackedBits), 2674944462U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_CharacterMovementReplication_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_CharacterMovementReplication_h__Script_Engine_1911705358{
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TEXT("/Script/Engine"),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_CharacterMovementReplication_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_CharacterMovementReplication_h__Script_Engine_Statics::ScriptStructInfo),
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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