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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/CameraShakeBase.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Camera/CameraShakeBase.h"
#ifdef ENGINE_CameraShakeBase_generated_h
#error "CameraShakeBase.generated.h already included, missing '#pragma once' in CameraShakeBase.h"
#endif
#define ENGINE_CameraShakeBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UCameraShakePattern;
// ********** Begin ScriptStruct FCameraShakePatternStartParams ************************************
struct Z_Construct_UScriptStruct_FCameraShakePatternStartParams_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_24_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraShakePatternStartParams_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FCameraShakePatternStartParams;
// ********** End ScriptStruct FCameraShakePatternStartParams **************************************
// ********** Begin ScriptStruct FCameraShakePatternUpdateParams ***********************************
struct Z_Construct_UScriptStruct_FCameraShakePatternUpdateParams_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_45_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraShakePatternUpdateParams_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FCameraShakePatternUpdateParams;
// ********** End ScriptStruct FCameraShakePatternUpdateParams *************************************
// ********** Begin ScriptStruct FCameraShakePatternScrubParams ************************************
struct Z_Construct_UScriptStruct_FCameraShakePatternScrubParams_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_82_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraShakePatternScrubParams_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FCameraShakePatternScrubParams;
// ********** End ScriptStruct FCameraShakePatternScrubParams **************************************
// ********** Begin ScriptStruct FCameraShakePatternUpdateResult ***********************************
struct Z_Construct_UScriptStruct_FCameraShakePatternUpdateResult_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_140_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraShakePatternUpdateResult_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FCameraShakePatternUpdateResult;
// ********** End ScriptStruct FCameraShakePatternUpdateResult *************************************
// ********** Begin ScriptStruct FCameraShakePatternStopParams *************************************
struct Z_Construct_UScriptStruct_FCameraShakePatternStopParams_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_175_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraShakePatternStopParams_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FCameraShakePatternStopParams;
// ********** End ScriptStruct FCameraShakePatternStopParams ***************************************
// ********** Begin ScriptStruct FCameraShakeDuration **********************************************
struct Z_Construct_UScriptStruct_FCameraShakeDuration_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_215_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraShakeDuration_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FCameraShakeDuration;
// ********** End ScriptStruct FCameraShakeDuration ************************************************
// ********** Begin ScriptStruct FCameraShakeInfo **************************************************
struct Z_Construct_UScriptStruct_FCameraShakeInfo_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_257_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraShakeInfo_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FCameraShakeInfo;
// ********** End ScriptStruct FCameraShakeInfo ****************************************************
// ********** Begin Class UCameraShakeBase *********************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execSetRootShakePattern); \
DECLARE_FUNCTION(execGetRootShakePattern);
struct Z_Construct_UClass_UCameraShakeBase_Statics;
ENGINE_API UClass* Z_Construct_UClass_UCameraShakeBase_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCameraShakeBase(); \
friend struct ::Z_Construct_UClass_UCameraShakeBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UCameraShakeBase_NoRegister(); \
public: \
DECLARE_CLASS2(UCameraShakeBase, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UCameraShakeBase_NoRegister) \
DECLARE_SERIALIZER(UCameraShakeBase)
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UCameraShakeBase(UCameraShakeBase&&) = delete; \
UCameraShakeBase(const UCameraShakeBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UCameraShakeBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraShakeBase); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraShakeBase) \
ENGINE_API virtual ~UCameraShakeBase();
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_438_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCameraShakeBase;
// ********** End Class UCameraShakeBase ***********************************************************
// ********** Begin Class UCameraShakePattern ******************************************************
struct Z_Construct_UClass_UCameraShakePattern_Statics;
ENGINE_API UClass* Z_Construct_UClass_UCameraShakePattern_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_637_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCameraShakePattern(); \
friend struct ::Z_Construct_UClass_UCameraShakePattern_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UCameraShakePattern_NoRegister(); \
public: \
DECLARE_CLASS2(UCameraShakePattern, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UCameraShakePattern_NoRegister) \
DECLARE_SERIALIZER(UCameraShakePattern)
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_637_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UCameraShakePattern(UCameraShakePattern&&) = delete; \
UCameraShakePattern(const UCameraShakePattern&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UCameraShakePattern); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraShakePattern); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraShakePattern) \
ENGINE_API virtual ~UCameraShakePattern();
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_634_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_637_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_637_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_637_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCameraShakePattern;
// ********** End Class UCameraShakePattern ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h
// ********** Begin Enum ECameraShakePatternUpdateResultFlags **************************************
#define FOREACH_ENUM_ECAMERASHAKEPATTERNUPDATERESULTFLAGS(op) \
op(ECameraShakePatternUpdateResultFlags::ApplyAsAbsolute) \
op(ECameraShakePatternUpdateResultFlags::SkipAutoScale) \
op(ECameraShakePatternUpdateResultFlags::SkipAutoPlaySpace) \
op(ECameraShakePatternUpdateResultFlags::Default)
enum class ECameraShakePatternUpdateResultFlags : uint8;
template<> struct TIsUEnumClass<ECameraShakePatternUpdateResultFlags> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ECameraShakePatternUpdateResultFlags>();
// ********** End Enum ECameraShakePatternUpdateResultFlags ****************************************
// ********** Begin Enum ECameraShakeDurationType **************************************************
#define FOREACH_ENUM_ECAMERASHAKEDURATIONTYPE(op) \
op(ECameraShakeDurationType::Fixed) \
op(ECameraShakeDurationType::Infinite) \
op(ECameraShakeDurationType::Custom)
enum class ECameraShakeDurationType : uint8;
template<> struct TIsUEnumClass<ECameraShakeDurationType> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ECameraShakeDurationType>();
// ********** End Enum ECameraShakeDurationType ****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS