// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Camera/CameraShakeBase.h" #ifdef ENGINE_CameraShakeBase_generated_h #error "CameraShakeBase.generated.h already included, missing '#pragma once' in CameraShakeBase.h" #endif #define ENGINE_CameraShakeBase_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UCameraShakePattern; // ********** Begin ScriptStruct FCameraShakePatternStartParams ************************************ struct Z_Construct_UScriptStruct_FCameraShakePatternStartParams_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_24_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraShakePatternStartParams_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FCameraShakePatternStartParams; // ********** End ScriptStruct FCameraShakePatternStartParams ************************************** // ********** Begin ScriptStruct FCameraShakePatternUpdateParams *********************************** struct Z_Construct_UScriptStruct_FCameraShakePatternUpdateParams_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_45_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraShakePatternUpdateParams_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FCameraShakePatternUpdateParams; // ********** End ScriptStruct FCameraShakePatternUpdateParams ************************************* // ********** Begin ScriptStruct FCameraShakePatternScrubParams ************************************ struct Z_Construct_UScriptStruct_FCameraShakePatternScrubParams_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_82_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraShakePatternScrubParams_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FCameraShakePatternScrubParams; // ********** End ScriptStruct FCameraShakePatternScrubParams ************************************** // ********** Begin ScriptStruct FCameraShakePatternUpdateResult *********************************** struct Z_Construct_UScriptStruct_FCameraShakePatternUpdateResult_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_140_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraShakePatternUpdateResult_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FCameraShakePatternUpdateResult; // ********** End ScriptStruct FCameraShakePatternUpdateResult ************************************* // ********** Begin ScriptStruct FCameraShakePatternStopParams ************************************* struct Z_Construct_UScriptStruct_FCameraShakePatternStopParams_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_175_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraShakePatternStopParams_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FCameraShakePatternStopParams; // ********** End ScriptStruct FCameraShakePatternStopParams *************************************** // ********** Begin ScriptStruct FCameraShakeDuration ********************************************** struct Z_Construct_UScriptStruct_FCameraShakeDuration_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_215_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraShakeDuration_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FCameraShakeDuration; // ********** End ScriptStruct FCameraShakeDuration ************************************************ // ********** Begin ScriptStruct FCameraShakeInfo ************************************************** struct Z_Construct_UScriptStruct_FCameraShakeInfo_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_257_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraShakeInfo_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FCameraShakeInfo; // ********** End ScriptStruct FCameraShakeInfo **************************************************** // ********** Begin Class UCameraShakeBase ********************************************************* #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetRootShakePattern); \ DECLARE_FUNCTION(execGetRootShakePattern); struct Z_Construct_UClass_UCameraShakeBase_Statics; ENGINE_API UClass* Z_Construct_UClass_UCameraShakeBase_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCameraShakeBase(); \ friend struct ::Z_Construct_UClass_UCameraShakeBase_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UCameraShakeBase_NoRegister(); \ public: \ DECLARE_CLASS2(UCameraShakeBase, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UCameraShakeBase_NoRegister) \ DECLARE_SERIALIZER(UCameraShakeBase) #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UCameraShakeBase(UCameraShakeBase&&) = delete; \ UCameraShakeBase(const UCameraShakeBase&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UCameraShakeBase); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraShakeBase); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraShakeBase) \ ENGINE_API virtual ~UCameraShakeBase(); #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_438_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_441_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCameraShakeBase; // ********** End Class UCameraShakeBase *********************************************************** // ********** Begin Class UCameraShakePattern ****************************************************** struct Z_Construct_UClass_UCameraShakePattern_Statics; ENGINE_API UClass* Z_Construct_UClass_UCameraShakePattern_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_637_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCameraShakePattern(); \ friend struct ::Z_Construct_UClass_UCameraShakePattern_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UCameraShakePattern_NoRegister(); \ public: \ DECLARE_CLASS2(UCameraShakePattern, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UCameraShakePattern_NoRegister) \ DECLARE_SERIALIZER(UCameraShakePattern) #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_637_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UCameraShakePattern(UCameraShakePattern&&) = delete; \ UCameraShakePattern(const UCameraShakePattern&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UCameraShakePattern); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraShakePattern); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraShakePattern) \ ENGINE_API virtual ~UCameraShakePattern(); #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_634_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_637_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_637_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h_637_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCameraShakePattern; // ********** End Class UCameraShakePattern ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraShakeBase_h // ********** Begin Enum ECameraShakePatternUpdateResultFlags ************************************** #define FOREACH_ENUM_ECAMERASHAKEPATTERNUPDATERESULTFLAGS(op) \ op(ECameraShakePatternUpdateResultFlags::ApplyAsAbsolute) \ op(ECameraShakePatternUpdateResultFlags::SkipAutoScale) \ op(ECameraShakePatternUpdateResultFlags::SkipAutoPlaySpace) \ op(ECameraShakePatternUpdateResultFlags::Default) enum class ECameraShakePatternUpdateResultFlags : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ECameraShakePatternUpdateResultFlags **************************************** // ********** Begin Enum ECameraShakeDurationType ************************************************** #define FOREACH_ENUM_ECAMERASHAKEDURATIONTYPE(op) \ op(ECameraShakeDurationType::Fixed) \ op(ECameraShakeDurationType::Infinite) \ op(ECameraShakeDurationType::Custom) enum class ECameraShakeDurationType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ECameraShakeDurationType **************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS