94 lines
4.5 KiB
C
94 lines
4.5 KiB
C
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
/*===========================================================================
|
||
|
|
Generated code exported from UnrealHeaderTool.
|
||
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||
|
|
===========================================================================*/
|
||
|
|
|
||
|
|
// IWYU pragma: private, include "Engine/AssetManagerSettings.h"
|
||
|
|
|
||
|
|
#ifdef ENGINE_AssetManagerSettings_generated_h
|
||
|
|
#error "AssetManagerSettings.generated.h already included, missing '#pragma once' in AssetManagerSettings.h"
|
||
|
|
#endif
|
||
|
|
#define ENGINE_AssetManagerSettings_generated_h
|
||
|
|
|
||
|
|
#include "UObject/ObjectMacros.h"
|
||
|
|
#include "UObject/ScriptMacros.h"
|
||
|
|
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FAssetManagerRedirect *********************************************
|
||
|
|
struct Z_Construct_UScriptStruct_FAssetManagerRedirect_Statics;
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_13_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FAssetManagerRedirect_Statics; \
|
||
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
||
|
|
|
||
|
|
|
||
|
|
struct FAssetManagerRedirect;
|
||
|
|
// ********** End ScriptStruct FAssetManagerRedirect ***********************************************
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FPrimaryAssetRulesOverride ****************************************
|
||
|
|
struct Z_Construct_UScriptStruct_FPrimaryAssetRulesOverride_Statics;
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_31_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FPrimaryAssetRulesOverride_Statics; \
|
||
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
||
|
|
|
||
|
|
|
||
|
|
struct FPrimaryAssetRulesOverride;
|
||
|
|
// ********** End ScriptStruct FPrimaryAssetRulesOverride ******************************************
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FPrimaryAssetRulesCustomOverride **********************************
|
||
|
|
struct Z_Construct_UScriptStruct_FPrimaryAssetRulesCustomOverride_Statics;
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_46_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FPrimaryAssetRulesCustomOverride_Statics; \
|
||
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
||
|
|
|
||
|
|
|
||
|
|
struct FPrimaryAssetRulesCustomOverride;
|
||
|
|
// ********** End ScriptStruct FPrimaryAssetRulesCustomOverride ************************************
|
||
|
|
|
||
|
|
// ********** Begin Class UAssetManagerSettings ****************************************************
|
||
|
|
struct Z_Construct_UClass_UAssetManagerSettings_Statics;
|
||
|
|
ENGINE_API UClass* Z_Construct_UClass_UAssetManagerSettings_NoRegister();
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_69_INCLASS_NO_PURE_DECLS \
|
||
|
|
private: \
|
||
|
|
static void StaticRegisterNativesUAssetManagerSettings(); \
|
||
|
|
friend struct ::Z_Construct_UClass_UAssetManagerSettings_Statics; \
|
||
|
|
static UClass* GetPrivateStaticClass(); \
|
||
|
|
friend ENGINE_API UClass* ::Z_Construct_UClass_UAssetManagerSettings_NoRegister(); \
|
||
|
|
public: \
|
||
|
|
DECLARE_CLASS2(UAssetManagerSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAssetManagerSettings_NoRegister) \
|
||
|
|
DECLARE_SERIALIZER(UAssetManagerSettings) \
|
||
|
|
static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_69_ENHANCED_CONSTRUCTORS \
|
||
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
||
|
|
UAssetManagerSettings(UAssetManagerSettings&&) = delete; \
|
||
|
|
UAssetManagerSettings(const UAssetManagerSettings&) = delete; \
|
||
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAssetManagerSettings); \
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetManagerSettings); \
|
||
|
|
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAssetManagerSettings) \
|
||
|
|
ENGINE_API virtual ~UAssetManagerSettings();
|
||
|
|
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_66_PROLOG
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_69_GENERATED_BODY \
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||
|
|
public: \
|
||
|
|
FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_69_INCLASS_NO_PURE_DECLS \
|
||
|
|
FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_69_ENHANCED_CONSTRUCTORS \
|
||
|
|
private: \
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||
|
|
|
||
|
|
|
||
|
|
class UAssetManagerSettings;
|
||
|
|
|
||
|
|
// ********** End Class UAssetManagerSettings ******************************************************
|
||
|
|
|
||
|
|
#undef CURRENT_FILE_ID
|
||
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|