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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ControlRig/UHT/ControlRigComponent.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ControlRigComponent.h"
#ifdef CONTROLRIG_ControlRigComponent_generated_h
#error "ControlRigComponent.generated.h already included, missing '#pragma once' in ControlRigComponent.h"
#endif
#define CONTROLRIG_ControlRigComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UClass;
class UControlRig;
class UControlRigComponent;
class UObject;
class USkeletalMesh;
class USkeletalMeshComponent;
enum class EControlRigComponentMapDirection : uint8;
enum class EControlRigComponentSpace : uint8;
enum class ERigElementType : uint8;
struct FControlRigComponentMappedBone;
struct FControlRigComponentMappedComponent;
struct FControlRigComponentMappedCurve;
struct FControlRigComponentMappedElement;
// ********** Begin ScriptStruct FControlRigComponentMappedElement *********************************
struct Z_Construct_UScriptStruct_FControlRigComponentMappedElement_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_52_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FControlRigComponentMappedElement_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FControlRigComponentMappedElement;
// ********** End ScriptStruct FControlRigComponentMappedElement ***********************************
// ********** Begin ScriptStruct FControlRigComponentMappedComponent *******************************
struct Z_Construct_UScriptStruct_FControlRigComponentMappedComponent_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_123_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FControlRigComponentMappedComponent_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FControlRigComponentMappedComponent;
// ********** End ScriptStruct FControlRigComponentMappedComponent *********************************
// ********** Begin ScriptStruct FControlRigComponentMappedBone ************************************
struct Z_Construct_UScriptStruct_FControlRigComponentMappedBone_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_149_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FControlRigComponentMappedBone_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FControlRigComponentMappedBone;
// ********** End ScriptStruct FControlRigComponentMappedBone **************************************
// ********** Begin ScriptStruct FControlRigComponentMappedCurve ***********************************
struct Z_Construct_UScriptStruct_FControlRigComponentMappedCurve_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_161_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FControlRigComponentMappedCurve_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FControlRigComponentMappedCurve;
// ********** End ScriptStruct FControlRigComponentMappedCurve *************************************
// ********** Begin Delegate FControlRigComponentDelegate ******************************************
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_171_DELEGATE \
CONTROLRIG_API void FControlRigComponentDelegate_DelegateWrapper(const FMulticastScriptDelegate& ControlRigComponentDelegate, UControlRigComponent* Component);
// ********** End Delegate FControlRigComponentDelegate ********************************************
// ********** Begin Class UControlRigComponent *****************************************************
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_177_RPC_WRAPPERS \
CONTROLRIG_API virtual void OnPostForwardsSolve_Implementation(UControlRigComponent* Component); \
CONTROLRIG_API virtual void OnPreForwardsSolve_Implementation(UControlRigComponent* Component); \
CONTROLRIG_API virtual void OnPostConstruction_Implementation(UControlRigComponent* Component); \
CONTROLRIG_API virtual void OnPreConstruction_Implementation(UControlRigComponent* Component); \
CONTROLRIG_API virtual void OnPostInitialize_Implementation(UControlRigComponent* Component); \
CONTROLRIG_API virtual void OnPreInitialize_Implementation(UControlRigComponent* Component); \
DECLARE_FUNCTION(execSetObjectBinding); \
DECLARE_FUNCTION(execSetControlRigClass); \
DECLARE_FUNCTION(execSetInitialSpaceTransform); \
DECLARE_FUNCTION(execGetInitialSpaceTransform); \
DECLARE_FUNCTION(execGetSpaceTransform); \
DECLARE_FUNCTION(execSetControlOffset); \
DECLARE_FUNCTION(execGetControlOffset); \
DECLARE_FUNCTION(execSetControlTransform); \
DECLARE_FUNCTION(execSetControlScale); \
DECLARE_FUNCTION(execSetControlRotator); \
DECLARE_FUNCTION(execSetControlPosition); \
DECLARE_FUNCTION(execSetControlVector2D); \
DECLARE_FUNCTION(execSetControlInt); \
DECLARE_FUNCTION(execSetControlFloat); \
DECLARE_FUNCTION(execSetControlBool); \
DECLARE_FUNCTION(execGetControlTransform); \
DECLARE_FUNCTION(execGetControlScale); \
DECLARE_FUNCTION(execGetControlRotator); \
DECLARE_FUNCTION(execGetControlPosition); \
DECLARE_FUNCTION(execGetControlVector2D); \
DECLARE_FUNCTION(execGetControlInt); \
DECLARE_FUNCTION(execGetControlFloat); \
DECLARE_FUNCTION(execGetControlBool); \
DECLARE_FUNCTION(execSetInitialBoneTransform); \
DECLARE_FUNCTION(execSetBoneTransform); \
DECLARE_FUNCTION(execGetInitialBoneTransform); \
DECLARE_FUNCTION(execGetBoneTransform); \
DECLARE_FUNCTION(execDoesElementExist); \
DECLARE_FUNCTION(execGetElementNames); \
DECLARE_FUNCTION(execSetBoneInitialTransformsFromSkeletalMesh); \
DECLARE_FUNCTION(execAddMappedCompleteSkeletalMesh); \
DECLARE_FUNCTION(execAddMappedSkeletalMesh); \
DECLARE_FUNCTION(execAddMappedComponents); \
DECLARE_FUNCTION(execAddMappedElements); \
DECLARE_FUNCTION(execSetMappedElements); \
DECLARE_FUNCTION(execClearMappedElements); \
DECLARE_FUNCTION(execUpdate); \
DECLARE_FUNCTION(execInitialize); \
DECLARE_FUNCTION(execOnPostForwardsSolve); \
DECLARE_FUNCTION(execOnPreForwardsSolve); \
DECLARE_FUNCTION(execOnPostConstruction); \
DECLARE_FUNCTION(execOnPreConstruction); \
DECLARE_FUNCTION(execOnPostInitialize); \
DECLARE_FUNCTION(execOnPreInitialize); \
DECLARE_FUNCTION(execGetAbsoluteTime); \
DECLARE_FUNCTION(execCanExecute); \
DECLARE_FUNCTION(execGetControlRig);
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_177_CALLBACK_WRAPPERS
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_177_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UControlRigComponent, CONTROLRIG_API)
struct Z_Construct_UClass_UControlRigComponent_Statics;
CONTROLRIG_API UClass* Z_Construct_UClass_UControlRigComponent_NoRegister();
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_177_INCLASS \
private: \
static void StaticRegisterNativesUControlRigComponent(); \
friend struct ::Z_Construct_UClass_UControlRigComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UControlRigComponent_NoRegister(); \
public: \
DECLARE_CLASS2(UControlRigComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UControlRigComponent_NoRegister) \
DECLARE_SERIALIZER(UControlRigComponent) \
FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_177_ARCHIVESERIALIZER
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_177_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
CONTROLRIG_API UControlRigComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControlRigComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UControlRigComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
UControlRigComponent(UControlRigComponent&&) = delete; \
UControlRigComponent(const UControlRigComponent&) = delete; \
CONTROLRIG_API virtual ~UControlRigComponent();
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_174_PROLOG
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_177_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_177_RPC_WRAPPERS \
FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_177_CALLBACK_WRAPPERS \
FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_177_INCLASS \
FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h_177_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UControlRigComponent;
// ********** End Class UControlRigComponent *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigComponent_h
// ********** Begin Enum EControlRigComponentSpace *************************************************
#define FOREACH_ENUM_ECONTROLRIGCOMPONENTSPACE(op) \
op(EControlRigComponentSpace::WorldSpace) \
op(EControlRigComponentSpace::ActorSpace) \
op(EControlRigComponentSpace::ComponentSpace) \
op(EControlRigComponentSpace::RigSpace) \
op(EControlRigComponentSpace::LocalSpace) \
op(EControlRigComponentSpace::Max)
enum class EControlRigComponentSpace : uint8;
template<> struct TIsUEnumClass<EControlRigComponentSpace> { enum { Value = true }; };
template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum<EControlRigComponentSpace>();
// ********** End Enum EControlRigComponentSpace ***************************************************
// ********** Begin Enum EControlRigComponentMapDirection ******************************************
#define FOREACH_ENUM_ECONTROLRIGCOMPONENTMAPDIRECTION(op) \
op(EControlRigComponentMapDirection::Input) \
op(EControlRigComponentMapDirection::Output)
enum class EControlRigComponentMapDirection : uint8;
template<> struct TIsUEnumClass<EControlRigComponentMapDirection> { enum { Value = true }; };
template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum<EControlRigComponentMapDirection>();
// ********** End Enum EControlRigComponentMapDirection ********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS