72 lines
3.3 KiB
C
72 lines
3.3 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "CommonUISettings.h"
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#ifdef COMMONUI_CommonUISettings_generated_h
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#error "CommonUISettings.generated.h already included, missing '#pragma once' in CommonUISettings.h"
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#endif
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#define COMMONUI_CommonUISettings_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UCommonUISettings ********************************************************
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struct Z_Construct_UClass_UCommonUISettings_Statics;
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COMMONUI_API UClass* Z_Construct_UClass_UCommonUISettings_NoRegister();
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h_35_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUCommonUISettings(); \
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friend struct ::Z_Construct_UClass_UCommonUISettings_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend COMMONUI_API UClass* ::Z_Construct_UClass_UCommonUISettings_NoRegister(); \
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public: \
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DECLARE_CLASS2(UCommonUISettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/CommonUI"), Z_Construct_UClass_UCommonUISettings_NoRegister) \
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DECLARE_SERIALIZER(UCommonUISettings) \
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static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h_35_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UCommonUISettings(UCommonUISettings&&) = delete; \
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UCommonUISettings(const UCommonUISettings&) = delete; \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCommonUISettings); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCommonUISettings)
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h_32_PROLOG
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h_35_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h_35_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h_35_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UCommonUISettings;
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// ********** End Class UCommonUISettings **********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h
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// ********** Begin Enum ECommonButtonAcceptKeyHandling ********************************************
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#define FOREACH_ENUM_ECOMMONBUTTONACCEPTKEYHANDLING(op) \
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op(ECommonButtonAcceptKeyHandling::Ignore) \
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op(ECommonButtonAcceptKeyHandling::TriggerClick)
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enum class ECommonButtonAcceptKeyHandling;
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template<> struct TIsUEnumClass<ECommonButtonAcceptKeyHandling> { enum { Value = true }; };
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template<> COMMONUI_NON_ATTRIBUTED_API UEnum* StaticEnum<ECommonButtonAcceptKeyHandling>();
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// ********** End Enum ECommonButtonAcceptKeyHandling **********************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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