// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "CommonUISettings.h" #ifdef COMMONUI_CommonUISettings_generated_h #error "CommonUISettings.generated.h already included, missing '#pragma once' in CommonUISettings.h" #endif #define COMMONUI_CommonUISettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UCommonUISettings ******************************************************** struct Z_Construct_UClass_UCommonUISettings_Statics; COMMONUI_API UClass* Z_Construct_UClass_UCommonUISettings_NoRegister(); #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h_35_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCommonUISettings(); \ friend struct ::Z_Construct_UClass_UCommonUISettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend COMMONUI_API UClass* ::Z_Construct_UClass_UCommonUISettings_NoRegister(); \ public: \ DECLARE_CLASS2(UCommonUISettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/CommonUI"), Z_Construct_UClass_UCommonUISettings_NoRegister) \ DECLARE_SERIALIZER(UCommonUISettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \ #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h_35_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UCommonUISettings(UCommonUISettings&&) = delete; \ UCommonUISettings(const UCommonUISettings&) = delete; \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCommonUISettings); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCommonUISettings) #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h_32_PROLOG #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h_35_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h_35_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h_35_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCommonUISettings; // ********** End Class UCommonUISettings ********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISettings_h // ********** Begin Enum ECommonButtonAcceptKeyHandling ******************************************** #define FOREACH_ENUM_ECOMMONBUTTONACCEPTKEYHANDLING(op) \ op(ECommonButtonAcceptKeyHandling::Ignore) \ op(ECommonButtonAcceptKeyHandling::TriggerClick) enum class ECommonButtonAcceptKeyHandling; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> COMMONUI_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ECommonButtonAcceptKeyHandling ********************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS