80 lines
3.9 KiB
C
80 lines
3.9 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "CommonAnimatedSwitcher.h"
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#ifdef COMMONUI_CommonAnimatedSwitcher_generated_h
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#error "CommonAnimatedSwitcher.generated.h already included, missing '#pragma once' in CommonAnimatedSwitcher.h"
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#endif
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#define COMMONUI_CommonAnimatedSwitcher_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UWidget;
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// ********** Begin Delegate FOnActiveIndexChangedDelegate *****************************************
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_16_DELEGATE \
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COMMONUI_API void FOnActiveIndexChangedDelegate_DelegateWrapper(const FMulticastScriptDelegate& OnActiveIndexChangedDelegate, UWidget* ActiveWidget, int32 ActiveIndex);
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// ********** End Delegate FOnActiveIndexChangedDelegate *******************************************
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// ********** Begin Class UCommonAnimatedSwitcher **************************************************
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execIsTransitionPlaying); \
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DECLARE_FUNCTION(execIsCurrentlySwitching); \
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DECLARE_FUNCTION(execSetDisableTransitionAnimation); \
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DECLARE_FUNCTION(execHasWidgets); \
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DECLARE_FUNCTION(execActivatePreviousWidget); \
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DECLARE_FUNCTION(execActivateNextWidget);
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struct Z_Construct_UClass_UCommonAnimatedSwitcher_Statics;
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COMMONUI_API UClass* Z_Construct_UClass_UCommonAnimatedSwitcher_NoRegister();
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUCommonAnimatedSwitcher(); \
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friend struct ::Z_Construct_UClass_UCommonAnimatedSwitcher_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend COMMONUI_API UClass* ::Z_Construct_UClass_UCommonAnimatedSwitcher_NoRegister(); \
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public: \
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DECLARE_CLASS2(UCommonAnimatedSwitcher, UWidgetSwitcher, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/CommonUI"), Z_Construct_UClass_UCommonAnimatedSwitcher_NoRegister) \
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DECLARE_SERIALIZER(UCommonAnimatedSwitcher)
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UCommonAnimatedSwitcher(UCommonAnimatedSwitcher&&) = delete; \
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UCommonAnimatedSwitcher(const UCommonAnimatedSwitcher&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(COMMONUI_API, UCommonAnimatedSwitcher); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCommonAnimatedSwitcher); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCommonAnimatedSwitcher) \
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COMMONUI_API virtual ~UCommonAnimatedSwitcher();
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_21_PROLOG
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UCommonAnimatedSwitcher;
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// ********** End Class UCommonAnimatedSwitcher ****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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