// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "CommonAnimatedSwitcher.h" #ifdef COMMONUI_CommonAnimatedSwitcher_generated_h #error "CommonAnimatedSwitcher.generated.h already included, missing '#pragma once' in CommonAnimatedSwitcher.h" #endif #define COMMONUI_CommonAnimatedSwitcher_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UWidget; // ********** Begin Delegate FOnActiveIndexChangedDelegate ***************************************** #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_16_DELEGATE \ COMMONUI_API void FOnActiveIndexChangedDelegate_DelegateWrapper(const FMulticastScriptDelegate& OnActiveIndexChangedDelegate, UWidget* ActiveWidget, int32 ActiveIndex); // ********** End Delegate FOnActiveIndexChangedDelegate ******************************************* // ********** Begin Class UCommonAnimatedSwitcher ************************************************** #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execIsTransitionPlaying); \ DECLARE_FUNCTION(execIsCurrentlySwitching); \ DECLARE_FUNCTION(execSetDisableTransitionAnimation); \ DECLARE_FUNCTION(execHasWidgets); \ DECLARE_FUNCTION(execActivatePreviousWidget); \ DECLARE_FUNCTION(execActivateNextWidget); struct Z_Construct_UClass_UCommonAnimatedSwitcher_Statics; COMMONUI_API UClass* Z_Construct_UClass_UCommonAnimatedSwitcher_NoRegister(); #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCommonAnimatedSwitcher(); \ friend struct ::Z_Construct_UClass_UCommonAnimatedSwitcher_Statics; \ static UClass* GetPrivateStaticClass(); \ friend COMMONUI_API UClass* ::Z_Construct_UClass_UCommonAnimatedSwitcher_NoRegister(); \ public: \ DECLARE_CLASS2(UCommonAnimatedSwitcher, UWidgetSwitcher, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/CommonUI"), Z_Construct_UClass_UCommonAnimatedSwitcher_NoRegister) \ DECLARE_SERIALIZER(UCommonAnimatedSwitcher) #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UCommonAnimatedSwitcher(UCommonAnimatedSwitcher&&) = delete; \ UCommonAnimatedSwitcher(const UCommonAnimatedSwitcher&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(COMMONUI_API, UCommonAnimatedSwitcher); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCommonAnimatedSwitcher); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCommonAnimatedSwitcher) \ COMMONUI_API virtual ~UCommonAnimatedSwitcher(); #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_21_PROLOG #define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h_24_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCommonAnimatedSwitcher; // ********** End Class UCommonAnimatedSwitcher **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonAnimatedSwitcher_h PRAGMA_ENABLE_DEPRECATION_WARNINGS