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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CSVtoSVG/UHT/CSVtoSVGArguments.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CSVtoSVGArguments.h"
#ifdef CSVTOSVG_CSVtoSVGArguments_generated_h
#error "CSVtoSVGArguments.generated.h already included, missing '#pragma once' in CSVtoSVGArguments.h"
#endif
#define CSVTOSVG_CSVtoSVGArguments_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UCSVtoSVGArugments *******************************************************
struct Z_Construct_UClass_UCSVtoSVGArugments_Statics;
CSVTOSVG_API UClass* Z_Construct_UClass_UCSVtoSVGArugments_NoRegister();
#define FID_Engine_Source_Editor_CSVtoSVG_Public_CSVtoSVGArguments_h_32_INCLASS \
private: \
static void StaticRegisterNativesUCSVtoSVGArugments(); \
friend struct ::Z_Construct_UClass_UCSVtoSVGArugments_Statics; \
static UClass* GetPrivateStaticClass(); \
friend CSVTOSVG_API UClass* ::Z_Construct_UClass_UCSVtoSVGArugments_NoRegister(); \
public: \
DECLARE_CLASS2(UCSVtoSVGArugments, UEditorConfigBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/CSVtoSVG"), Z_Construct_UClass_UCSVtoSVGArugments_NoRegister) \
DECLARE_SERIALIZER(UCSVtoSVGArugments)
#define FID_Engine_Source_Editor_CSVtoSVG_Public_CSVtoSVGArguments_h_32_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UCSVtoSVGArugments(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCSVtoSVGArugments) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UCSVtoSVGArugments); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCSVtoSVGArugments); \
/** Deleted move- and copy-constructors, should never be used */ \
UCSVtoSVGArugments(UCSVtoSVGArugments&&) = delete; \
UCSVtoSVGArugments(const UCSVtoSVGArugments&) = delete; \
NO_API virtual ~UCSVtoSVGArugments();
#define FID_Engine_Source_Editor_CSVtoSVG_Public_CSVtoSVGArguments_h_29_PROLOG
#define FID_Engine_Source_Editor_CSVtoSVG_Public_CSVtoSVGArguments_h_32_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_CSVtoSVG_Public_CSVtoSVGArguments_h_32_INCLASS \
FID_Engine_Source_Editor_CSVtoSVG_Public_CSVtoSVGArguments_h_32_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCSVtoSVGArugments;
// ********** End Class UCSVtoSVGArugments *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_CSVtoSVG_Public_CSVtoSVGArguments_h
// ********** Begin Enum ESVGTheme *****************************************************************
#define FOREACH_ENUM_ESVGTHEME(op) \
op(ESVGTheme::Dark) \
op(ESVGTheme::Light)
enum class ESVGTheme;
template<> struct TIsUEnumClass<ESVGTheme> { enum { Value = true }; };
template<> CSVTOSVG_NON_ATTRIBUTED_API UEnum* StaticEnum<ESVGTheme>();
// ********** End Enum ESVGTheme *******************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS