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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CQTest/UHT/TestGameInstance.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "TestGameInstance.h"
#ifdef CQTEST_TestGameInstance_generated_h
#error "TestGameInstance.generated.h already included, missing '#pragma once' in TestGameInstance.h"
#endif
#define CQTEST_TestGameInstance_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UTestGameInstance ********************************************************
struct Z_Construct_UClass_UTestGameInstance_Statics;
CQTEST_API UClass* Z_Construct_UClass_UTestGameInstance_NoRegister();
#define FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h_14_INCLASS \
private: \
static void StaticRegisterNativesUTestGameInstance(); \
friend struct ::Z_Construct_UClass_UTestGameInstance_Statics; \
static UClass* GetPrivateStaticClass(); \
friend CQTEST_API UClass* ::Z_Construct_UClass_UTestGameInstance_NoRegister(); \
public: \
DECLARE_CLASS2(UTestGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/CQTest"), Z_Construct_UClass_UTestGameInstance_NoRegister) \
DECLARE_SERIALIZER(UTestGameInstance)
#define FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
CQTEST_API UTestGameInstance(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTestGameInstance) \
DECLARE_VTABLE_PTR_HELPER_CTOR(CQTEST_API, UTestGameInstance); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTestGameInstance); \
/** Deleted move- and copy-constructors, should never be used */ \
UTestGameInstance(UTestGameInstance&&) = delete; \
UTestGameInstance(const UTestGameInstance&) = delete; \
CQTEST_API virtual ~UTestGameInstance();
#define FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h_11_PROLOG
#define FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h_14_INCLASS \
FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTestGameInstance;
// ********** End Class UTestGameInstance **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS