Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CQTest/UHT/TestGameInstance.gen.cpp

121 lines
5.5 KiB
C++
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "TestGameInstance.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTestGameInstance() {}
// ********** Begin Cross Module References ********************************************************
CQTEST_API UClass* Z_Construct_UClass_UTestGameInstance();
CQTEST_API UClass* Z_Construct_UClass_UTestGameInstance_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UGameInstance();
UPackage* Z_Construct_UPackage__Script_CQTest();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UTestGameInstance ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTestGameInstance;
UClass* UTestGameInstance::GetPrivateStaticClass()
{
using TClass = UTestGameInstance;
if (!Z_Registration_Info_UClass_UTestGameInstance.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TestGameInstance"),
Z_Registration_Info_UClass_UTestGameInstance.InnerSingleton,
StaticRegisterNativesUTestGameInstance,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTestGameInstance.InnerSingleton;
}
UClass* Z_Construct_UClass_UTestGameInstance_NoRegister()
{
return UTestGameInstance::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTestGameInstance_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "TestGameInstance.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/TestGameInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UTestGameInstance constinit property declarations ************************
// ********** End Class UTestGameInstance constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTestGameInstance>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTestGameInstance_Statics
UObject* (*const Z_Construct_UClass_UTestGameInstance_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UGameInstance,
(UObject* (*)())Z_Construct_UPackage__Script_CQTest,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTestGameInstance_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTestGameInstance_Statics::ClassParams = {
&UTestGameInstance::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTestGameInstance_Statics::Class_MetaDataParams), Z_Construct_UClass_UTestGameInstance_Statics::Class_MetaDataParams)
};
void UTestGameInstance::StaticRegisterNativesUTestGameInstance()
{
}
UClass* Z_Construct_UClass_UTestGameInstance()
{
if (!Z_Registration_Info_UClass_UTestGameInstance.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTestGameInstance.OuterSingleton, Z_Construct_UClass_UTestGameInstance_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTestGameInstance.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTestGameInstance);
UTestGameInstance::~UTestGameInstance() {}
// ********** End Class UTestGameInstance **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h__Script_CQTest_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UTestGameInstance, UTestGameInstance::StaticClass, TEXT("UTestGameInstance"), &Z_Registration_Info_UClass_UTestGameInstance, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTestGameInstance), 3576393245U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h__Script_CQTest_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h__Script_CQTest_1808116838{
TEXT("/Script/CQTest"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h__Script_CQTest_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h__Script_CQTest_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS