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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/BlueprintRuntime/UHT/BlueprintRuntimeSettings.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintRuntimeSettings.h"
#ifdef BLUEPRINTRUNTIME_BlueprintRuntimeSettings_generated_h
#error "BlueprintRuntimeSettings.generated.h already included, missing '#pragma once' in BlueprintRuntimeSettings.h"
#endif
#define BLUEPRINTRUNTIME_BlueprintRuntimeSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FBlueprintWarningSettings *****************************************
struct Z_Construct_UScriptStruct_FBlueprintWarningSettings_Statics;
#define FID_Engine_Source_Runtime_BlueprintRuntime_Public_BlueprintRuntimeSettings_h_29_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBlueprintWarningSettings_Statics; \
BLUEPRINTRUNTIME_API static class UScriptStruct* StaticStruct();
struct FBlueprintWarningSettings;
// ********** End ScriptStruct FBlueprintWarningSettings *******************************************
// ********** Begin Class UBlueprintRuntimeSettings ************************************************
struct Z_Construct_UClass_UBlueprintRuntimeSettings_Statics;
BLUEPRINTRUNTIME_API UClass* Z_Construct_UClass_UBlueprintRuntimeSettings_NoRegister();
#define FID_Engine_Source_Runtime_BlueprintRuntime_Public_BlueprintRuntimeSettings_h_47_INCLASS \
private: \
static void StaticRegisterNativesUBlueprintRuntimeSettings(); \
friend struct ::Z_Construct_UClass_UBlueprintRuntimeSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTRUNTIME_API UClass* ::Z_Construct_UClass_UBlueprintRuntimeSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintRuntimeSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/BlueprintRuntime"), Z_Construct_UClass_UBlueprintRuntimeSettings_NoRegister) \
DECLARE_SERIALIZER(UBlueprintRuntimeSettings)
#define FID_Engine_Source_Runtime_BlueprintRuntime_Public_BlueprintRuntimeSettings_h_47_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTRUNTIME_API UBlueprintRuntimeSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintRuntimeSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTRUNTIME_API, UBlueprintRuntimeSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintRuntimeSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintRuntimeSettings(UBlueprintRuntimeSettings&&) = delete; \
UBlueprintRuntimeSettings(const UBlueprintRuntimeSettings&) = delete; \
BLUEPRINTRUNTIME_API virtual ~UBlueprintRuntimeSettings();
#define FID_Engine_Source_Runtime_BlueprintRuntime_Public_BlueprintRuntimeSettings_h_44_PROLOG
#define FID_Engine_Source_Runtime_BlueprintRuntime_Public_BlueprintRuntimeSettings_h_47_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_BlueprintRuntime_Public_BlueprintRuntimeSettings_h_47_INCLASS \
FID_Engine_Source_Runtime_BlueprintRuntime_Public_BlueprintRuntimeSettings_h_47_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintRuntimeSettings;
// ********** End Class UBlueprintRuntimeSettings **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_BlueprintRuntime_Public_BlueprintRuntimeSettings_h
// ********** Begin Enum EBlueprintWarningBehavior *************************************************
#define FOREACH_ENUM_EBLUEPRINTWARNINGBEHAVIOR(op) \
op(EBlueprintWarningBehavior::Warn) \
op(EBlueprintWarningBehavior::Error) \
op(EBlueprintWarningBehavior::Suppress)
enum class EBlueprintWarningBehavior : uint8;
template<> struct TIsUEnumClass<EBlueprintWarningBehavior> { enum { Value = true }; };
template<> BLUEPRINTRUNTIME_NON_ATTRIBUTED_API UEnum* StaticEnum<EBlueprintWarningBehavior>();
// ********** End Enum EBlueprintWarningBehavior ***************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS