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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimGraphRuntime/UHT/AnimExecutionContextLibrary.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimExecutionContextLibrary.h"
#ifdef ANIMGRAPHRUNTIME_AnimExecutionContextLibrary_generated_h
#error "AnimExecutionContextLibrary.generated.h already included, missing '#pragma once' in AnimExecutionContextLibrary.h"
#endif
#define ANIMGRAPHRUNTIME_AnimExecutionContextLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UAnimInstance;
enum class EAnimExecutionContextConversionResult : uint8;
struct FAnimComponentSpacePoseContext;
struct FAnimExecutionContext;
struct FAnimInitializationContext;
struct FAnimNodeReference;
struct FAnimPoseContext;
struct FAnimUpdateContext;
// ********** Begin Class UAnimExecutionContextLibrary *********************************************
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execConvertToComponentSpacePoseContext); \
DECLARE_FUNCTION(execConvertToPoseContext); \
DECLARE_FUNCTION(execIsActive); \
DECLARE_FUNCTION(execGetCurrentWeight); \
DECLARE_FUNCTION(execGetDeltaTime); \
DECLARE_FUNCTION(execConvertToUpdateContext); \
DECLARE_FUNCTION(execConvertToInitializationContext); \
DECLARE_FUNCTION(execGetAnimNodeReference); \
DECLARE_FUNCTION(execGetAnimInstance);
#if WITH_EDITOR
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
DECLARE_FUNCTION(execPrototype_ThreadSafeAnimUpdateCall); \
DECLARE_FUNCTION(execPrototype_ThreadSafeAnimNodeCall);
#else // WITH_EDITOR
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS_EOD
#endif // WITH_EDITOR
struct Z_Construct_UClass_UAnimExecutionContextLibrary_Statics;
ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_UAnimExecutionContextLibrary_NoRegister();
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimExecutionContextLibrary(); \
friend struct ::Z_Construct_UClass_UAnimExecutionContextLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPHRUNTIME_API UClass* ::Z_Construct_UClass_UAnimExecutionContextLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimExecutionContextLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraphRuntime"), Z_Construct_UClass_UAnimExecutionContextLibrary_NoRegister) \
DECLARE_SERIALIZER(UAnimExecutionContextLibrary)
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPHRUNTIME_API UAnimExecutionContextLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimExecutionContextLibrary(UAnimExecutionContextLibrary&&) = delete; \
UAnimExecutionContextLibrary(const UAnimExecutionContextLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPHRUNTIME_API, UAnimExecutionContextLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimExecutionContextLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimExecutionContextLibrary) \
ANIMGRAPHRUNTIME_API virtual ~UAnimExecutionContextLibrary();
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_14_PROLOG
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimExecutionContextLibrary;
// ********** End Class UAnimExecutionContextLibrary ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS