// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AnimExecutionContextLibrary.h" #ifdef ANIMGRAPHRUNTIME_AnimExecutionContextLibrary_generated_h #error "AnimExecutionContextLibrary.generated.h already included, missing '#pragma once' in AnimExecutionContextLibrary.h" #endif #define ANIMGRAPHRUNTIME_AnimExecutionContextLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UAnimInstance; enum class EAnimExecutionContextConversionResult : uint8; struct FAnimComponentSpacePoseContext; struct FAnimExecutionContext; struct FAnimInitializationContext; struct FAnimNodeReference; struct FAnimPoseContext; struct FAnimUpdateContext; // ********** Begin Class UAnimExecutionContextLibrary ********************************************* #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execConvertToComponentSpacePoseContext); \ DECLARE_FUNCTION(execConvertToPoseContext); \ DECLARE_FUNCTION(execIsActive); \ DECLARE_FUNCTION(execGetCurrentWeight); \ DECLARE_FUNCTION(execGetDeltaTime); \ DECLARE_FUNCTION(execConvertToUpdateContext); \ DECLARE_FUNCTION(execConvertToInitializationContext); \ DECLARE_FUNCTION(execGetAnimNodeReference); \ DECLARE_FUNCTION(execGetAnimInstance); #if WITH_EDITOR #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS_EOD \ DECLARE_FUNCTION(execPrototype_ThreadSafeAnimUpdateCall); \ DECLARE_FUNCTION(execPrototype_ThreadSafeAnimNodeCall); #else // WITH_EDITOR #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS_EOD #endif // WITH_EDITOR struct Z_Construct_UClass_UAnimExecutionContextLibrary_Statics; ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_UAnimExecutionContextLibrary_NoRegister(); #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimExecutionContextLibrary(); \ friend struct ::Z_Construct_UClass_UAnimExecutionContextLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ANIMGRAPHRUNTIME_API UClass* ::Z_Construct_UClass_UAnimExecutionContextLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimExecutionContextLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraphRuntime"), Z_Construct_UClass_UAnimExecutionContextLibrary_NoRegister) \ DECLARE_SERIALIZER(UAnimExecutionContextLibrary) #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ANIMGRAPHRUNTIME_API UAnimExecutionContextLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimExecutionContextLibrary(UAnimExecutionContextLibrary&&) = delete; \ UAnimExecutionContextLibrary(const UAnimExecutionContextLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPHRUNTIME_API, UAnimExecutionContextLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimExecutionContextLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimExecutionContextLibrary) \ ANIMGRAPHRUNTIME_API virtual ~UAnimExecutionContextLibrary(); #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_14_PROLOG #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS_EOD \ FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h_17_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimExecutionContextLibrary; // ********** End Class UAnimExecutionContextLibrary *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS