54 lines
2.4 KiB
C
54 lines
2.4 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "IndexedHandle.h"
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#ifdef AIMODULE_IndexedHandle_generated_h
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#error "IndexedHandle.generated.h already included, missing '#pragma once' in IndexedHandle.h"
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#endif
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#define AIMODULE_IndexedHandle_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FSimpleIndexedHandleBase ******************************************
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struct Z_Construct_UScriptStruct_FSimpleIndexedHandleBase_Statics;
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#define FID_Engine_Source_Runtime_AIModule_Public_IndexedHandle_h_24_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FSimpleIndexedHandleBase_Statics; \
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AIMODULE_API static class UScriptStruct* StaticStruct();
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struct FSimpleIndexedHandleBase;
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// ********** End ScriptStruct FSimpleIndexedHandleBase ********************************************
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// ********** Begin ScriptStruct FIndexedHandleBase ************************************************
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struct Z_Construct_UScriptStruct_FIndexedHandleBase_Statics;
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#define FID_Engine_Source_Runtime_AIModule_Public_IndexedHandle_h_78_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FIndexedHandleBase_Statics; \
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AIMODULE_API static class UScriptStruct* StaticStruct(); \
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typedef FSimpleIndexedHandleBase Super;
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struct FIndexedHandleBase;
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// ********** End ScriptStruct FIndexedHandleBase **************************************************
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// ********** Begin ScriptStruct FCompactIndexedHandleBase *****************************************
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struct Z_Construct_UScriptStruct_FCompactIndexedHandleBase_Statics;
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#define FID_Engine_Source_Runtime_AIModule_Public_IndexedHandle_h_118_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FCompactIndexedHandleBase_Statics; \
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AIMODULE_API static class UScriptStruct* StaticStruct();
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struct FCompactIndexedHandleBase;
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// ********** End ScriptStruct FCompactIndexedHandleBase *******************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Public_IndexedHandle_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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