Initial Commit - Lesson 3 - Project Creation and Assets

This commit is contained in:
Norman Lansing
2026-02-24 08:29:06 -05:00
commit e9e3b34e24
1462 changed files with 71723 additions and 0 deletions

View File

@@ -0,0 +1,30 @@
#pragma once
#include "lifetime/LifetimeDefinition.h"
#include "Logging/LogMacros.h"
#include "Logging/LogVerbosity.h"
#include "Modules/ModuleInterface.h"
#include "Templates/UniquePtr.h"
DECLARE_LOG_CATEGORY_EXTERN(FLogRiderGameControlModule, Log, All);
class FRiderGameControl;
class FRiderGameControlActionsCache;
class FRiderGameControlModule : public IModuleInterface
{
public:
FRiderGameControlModule() = default;
virtual ~FRiderGameControlModule() override = default;
/** IModuleInterface implementation */
virtual void StartupModule() override;
virtual void ShutdownModule() override;
virtual bool SupportsDynamicReloading() override { return true; }
private:
rd::LifetimeDefinition ModuleLifetimeDefinition;
TUniquePtr<FRiderGameControl> GameControl;
TUniquePtr<FRiderGameControlActionsCache> ActionsCache;
};