35 lines
1.3 KiB
C++
35 lines
1.3 KiB
C++
// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "IAWSConfigFileProfile.h"
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#include "aws/gamelift/core/config/exports.h"
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class AWSConfigFileProfile : public IAWSConfigFileProfile
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{
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public:
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AWSConfigFileProfile();
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virtual ~AWSConfigFileProfile() override;
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virtual TArray<FString> GetProfileNames() const override;
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virtual void CreateProfile(const FString& ProfileName) override;
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virtual void RenameProfile(const FString& ProfileName, const FString& NewProfileName) override;
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virtual FString GetAccessKey(const FString& ProfileName) const override;
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virtual void SetAccessKey(const FString& ProfileName, const FString& AccessKey) override;
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virtual FString GetSecretAccessKey(const FString& ProfileName) const override;
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virtual void SetSecretAccessKey(const FString& ProfileName, const FString& SecretAccessKey) override;
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virtual FString GetSessionToken(const FString& ProfileName) const override;
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virtual void SetSessionToken(const FString& ProfileName, const FString& SessionToken) override;
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virtual FString GetRegion(const FString& ProfileName) const override;
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virtual void SetRegion(const FString& ProfileName, const FString& Region) override;
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virtual void Save() override;
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private:
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GAMELIFT_CONFIGMANAGER_INSTANCE_HANDLE ConfigManagerInstance;
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};
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