24 lines
870 B
C
24 lines
870 B
C
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for Voice
|
|
#pragma once
|
|
#include "SharedDefinitions.Engine.Cpp20.h"
|
|
#undef VOICE_API
|
|
#undef VOICE_NON_ATTRIBUTED_API
|
|
#define UE_IS_ENGINE_MODULE 1
|
|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
|
#define UE_VALIDATE_INTERNAL_API 0
|
|
#define UE_VALIDATE_EXPERIMENTAL_API 0
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
|
|
#define UE_PROJECT_NAME FPSTemplate
|
|
#define UE_TARGET_NAME FPSTemplateServer
|
|
#define VOICE_PACKAGE 1
|
|
#define VOICE_MODULE_WITH_CAPTURE 0
|
|
#define UE_MODULE_NAME "Voice"
|
|
#define UE_PLUGIN_NAME ""
|
|
#define VOICE_API
|
|
#define VOICE_NON_ATTRIBUTED_API
|
|
#define HEADMOUNTEDDISPLAY_API
|
|
#define HEADMOUNTEDDISPLAY_NON_ATTRIBUTED_API
|