Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateServerGPF/Development/TraceAnalysis/Definitions.TraceAnalysis.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

35 lines
1.2 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for TraceAnalysis
#pragma once
#include "SharedDefinitions.Core.Cpp20.h"
#undef TRACEANALYSIS_API
#undef TRACEANALYSIS_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateServer
#define UE_MODULE_NAME "TraceAnalysis"
#define UE_PLUGIN_NAME ""
#define ASIO_SEPARATE_COMPILATION 1
#define ASIO_STANDALONE 1
#define ASIO_NO_EXCEPTIONS 1
#define ASIO_NO_TYPEID 1
#define ASIO_HAS_STD_ARRAY 1
#define ASIO_HAS_STD_ATOMIC 1
#define ASIO_HAS_STD_SYSTEM_ERROR 1
#define ASIO_HAS_STD_TYPE_TRAITS 1
#define CBOR_API
#define CBOR_NON_ATTRIBUTED_API
#define SOCKETS_PACKAGE 1
#define SOCKETS_API
#define SOCKETS_NON_ATTRIBUTED_API
#define NETCOMMON_API
#define NETCOMMON_NON_ATTRIBUTED_API
#define TRACEANALYSIS_API
#define TRACEANALYSIS_NON_ATTRIBUTED_API