39 lines
1.4 KiB
C
39 lines
1.4 KiB
C
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for OnlineSubsystem
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#pragma once
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#include "SharedDefinitions.CoreUObject.Cpp20.h"
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#undef ONLINESUBSYSTEM_API
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#undef ONLINESUBSYSTEM_NON_ATTRIBUTED_API
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#define UE_IS_ENGINE_MODULE 1
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#define UE_VALIDATE_FORMAT_STRINGS 1
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#define UE_VALIDATE_INTERNAL_API 0
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#define UE_VALIDATE_EXPERIMENTAL_API 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
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#define UE_PROJECT_NAME FPSTemplate
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#define UE_TARGET_NAME FPSTemplateServer
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#define ONLINESUBSYSTEM_PACKAGE 1
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#define DEBUG_LAN_BEACON 0
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#define UE_MODULE_NAME "OnlineSubsystem"
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#define UE_PLUGIN_NAME "OnlineSubsystem"
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#define JSONUTILITIES_API
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#define JSONUTILITIES_NON_ATTRIBUTED_API
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#define JSON_API
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#define JSON_NON_ATTRIBUTED_API
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#define ONLINESUBSYSTEM_API
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#define ONLINESUBSYSTEM_NON_ATTRIBUTED_API
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#define PLATFORM_MAX_LOCAL_PLAYERS 0
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#define COREONLINE_API
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#define COREONLINE_NON_ATTRIBUTED_API
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#define ONLINEBASE_API
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#define ONLINEBASE_NON_ATTRIBUTED_API
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#define SOCKETS_PACKAGE 1
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#define SOCKETS_API
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#define SOCKETS_NON_ATTRIBUTED_API
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#define NETCOMMON_API
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#define NETCOMMON_NON_ATTRIBUTED_API
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#define SIGNALPROCESSING_API
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#define SIGNALPROCESSING_NON_ATTRIBUTED_API
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#define INTEL_ISPC 1
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