Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateServerGPF/Development/InterchangeAssets/Definitions.InterchangeAssets.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

33 lines
1.2 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for InterchangeAssets
#pragma once
#include "SharedDefinitions.CoreUObject.Cpp20.h"
#undef INTERCHANGEASSETS_API
#undef INTERCHANGEASSETS_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateServer
#define UE_MODULE_NAME "InterchangeAssets"
#define UE_PLUGIN_NAME "InterchangeAssets"
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
#define PROJECTS_API
#define PROJECTS_NON_ATTRIBUTED_API
#define JSON_API
#define JSON_NON_ATTRIBUTED_API
#define RENDERCORE_API
#define RENDERCORE_NON_ATTRIBUTED_API
#define WITH_MGPU 1
#define RHI_API
#define RHI_NON_ATTRIBUTED_API
#define OPENGLDRV_API
#define OPENGLDRV_NON_ATTRIBUTED_API
#define INTERCHANGEASSETS_API
#define INTERCHANGEASSETS_NON_ATTRIBUTED_API