Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Slate/Definitions.Slate.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

45 lines
1.4 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for Slate
#pragma once
#include "SharedDefinitions.CoreUObject.Cpp20.h"
#undef SLATE_API
#undef SLATE_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateServer
#define SLATE_MODULE 1
#define UE_MODULE_NAME "Slate"
#define UE_PLUGIN_NAME ""
#define SLATE_API
#define SLATE_NON_ATTRIBUTED_API
#define INPUTCORE_API
#define INPUTCORE_NON_ATTRIBUTED_API
#define JSON_API
#define JSON_NON_ATTRIBUTED_API
#define WITH_FREETYPE 0
#define WITH_HARFBUZZ 0
#define SLATECORE_API
#define SLATECORE_NON_ATTRIBUTED_API
#define DEVELOPERSETTINGS_API
#define DEVELOPERSETTINGS_NON_ATTRIBUTED_API
#define UE_WINDOWS_USING_UIA 1
#define APPLICATIONCORE_API
#define APPLICATIONCORE_NON_ATTRIBUTED_API
#define WITH_MGPU 1
#define RHI_API
#define RHI_NON_ATTRIBUTED_API
#define WITH_UNREALPNG 1
#define WITH_UNREALJPEG 1
#define WITH_LIBJPEGTURBO 1
#define WITH_UNREALEXR 0
#define WITH_UNREALEXR_MINIMAL 0
#define IMAGEWRAPPER_API
#define IMAGEWRAPPER_NON_ATTRIBUTED_API
#define WITH_LIBTIFF 1