Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/RHI/LiveCodingInfo.json
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

40 lines
1009 B
JSON

{
"RemapUnityFiles":
{
"Module.RHI.1.cpp.obj": [
"BoundShaderStateCache.cpp.obj",
"DataDrivenShaderPlatformInfo.cpp.obj",
"DynamicRHI.cpp.obj",
"GPUDefragAllocator.cpp.obj",
"GPUProfiler.cpp.obj",
"GpuProfilerTrace.cpp.obj",
"MultiGPU.cpp.obj",
"PipelineFileCache.cpp.obj"
],
"Module.RHI.2.cpp.obj": [
"PipelineStateCache.cpp.obj",
"RHI.cpp.obj",
"RHIBreadcrumbs.cpp.obj",
"RHIBufferInitializer.cpp.obj",
"RHICommandList.cpp.obj",
"RHIContext.cpp.obj",
"RHIGlobals.cpp.obj",
"RHIGPUReadback.cpp.obj",
"RHILockTracker.cpp.obj",
"RHIResourceCollection.cpp.obj",
"RHIResources.cpp.obj",
"RHIStaticShaderPlatformNames.cpp.obj",
"RHIStats.cpp.obj"
],
"Module.RHI.3.cpp.obj": [
"RHIStrings.cpp.obj",
"RHITextureInitializer.cpp.obj",
"RHITextureReference.cpp.obj",
"RHITransientResourceAllocator.cpp.obj",
"RHITransition.cpp.obj",
"RHIUtilities.cpp.obj",
"RHIValidation.cpp.obj",
"WindowsDynamicRHI.cpp.obj"
]
}
}