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DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/OptimusSettings/Definitions.OptimusSettings.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

22 lines
879 B
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for OptimusSettings
#pragma once
#include "SharedDefinitions.Engine.Cpp20.h"
#undef OPTIMUSSETTINGS_API
#undef OPTIMUSSETTINGS_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateServer
#define UE_MODULE_NAME "OptimusSettings"
#define UE_PLUGIN_NAME "DeformerGraph"
#define COMPUTEFRAMEWORK_API
#define COMPUTEFRAMEWORK_NON_ATTRIBUTED_API
#define OPTIMUSSETTINGS_API
#define OPTIMUSSETTINGS_NON_ATTRIBUTED_API