49 lines
1.7 KiB
C
49 lines
1.7 KiB
C
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for MassEntity
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#pragma once
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#include "SharedDefinitions.Engine.Cpp20.h"
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#undef MASSENTITY_API
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#undef MASSENTITY_NON_ATTRIBUTED_API
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#define UE_IS_ENGINE_MODULE 1
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#define UE_VALIDATE_FORMAT_STRINGS 1
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#define UE_VALIDATE_INTERNAL_API 0
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#define UE_VALIDATE_EXPERIMENTAL_API 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
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#define UE_PROJECT_NAME FPSTemplate
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#define UE_TARGET_NAME FPSTemplateServer
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#define UE_MODULE_NAME "MassEntity"
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#define UE_PLUGIN_NAME ""
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#define WITH_AITESTSUITE 1 1
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#define AITESTSUITE_API
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#define AITESTSUITE_NON_ATTRIBUTED_API
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#define GAMEPLAYTASKS_API
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#define GAMEPLAYTASKS_NON_ATTRIBUTED_API
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#define WITH_RECAST 1
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#define WITH_GAMEPLAY_DEBUGGER_CORE 1
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#define WITH_GAMEPLAY_DEBUGGER 1
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#define WITH_GAMEPLAY_DEBUGGER_MENU 1
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#define AIMODULE_API
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#define AIMODULE_NON_ATTRIBUTED_API
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#define WITH_NAVMESH_SEGMENT_LINKS 1
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#define WITH_NAVMESH_CLUSTER_LINKS 1
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#define NAVIGATIONSYSTEM_API
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#define NAVIGATIONSYSTEM_NON_ATTRIBUTED_API
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#define GEOMETRYCOLLECTIONENGINE_API
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#define GEOMETRYCOLLECTIONENGINE_NON_ATTRIBUTED_API
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#define CHAOSSOLVERENGINE_API
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#define CHAOSSOLVERENGINE_NON_ATTRIBUTED_API
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#define DATAFLOWCORE_API
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#define DATAFLOWCORE_NON_ATTRIBUTED_API
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#define DATAFLOWENGINE_API
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#define DATAFLOWENGINE_NON_ATTRIBUTED_API
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#define DATAFLOWSIMULATION_API
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#define DATAFLOWSIMULATION_NON_ATTRIBUTED_API
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#define FIELDSYSTEMENGINE_API
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#define FIELDSYSTEMENGINE_NON_ATTRIBUTED_API
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#define ISMPOOL_API
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#define ISMPOOL_NON_ATTRIBUTED_API
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#define MASSENTITY_API
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#define MASSENTITY_NON_ATTRIBUTED_API
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