104 lines
3.3 KiB
JSON
104 lines
3.3 KiB
JSON
{
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"RemapUnityFiles":
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{
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"Module.GLTFExporter.cpp.obj": [
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"GLTFExporter.init.gen.cpp.obj",
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"GLTFProxyAssetActions.cpp.obj",
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"GLTFAnalyticsBuilder.cpp.obj",
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"GLTFBufferBuilder.cpp.obj",
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"GLTFBuilder.cpp.obj",
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"GLTFContainerBuilder.cpp.obj",
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"GLTFConvertBuilder.cpp.obj",
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"GLTFFileBuilder.cpp.obj",
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"GLTFJsonBuilder.cpp.obj",
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"GLTFLogBuilder.cpp.obj",
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"GLTFTaskBuilder.cpp.obj",
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"GLTFAccessorConverters.cpp.obj",
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"GLTFAnimationConverters.cpp.obj",
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"GLTFBoneUtilities.cpp.obj",
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"GLTFBufferAdapter.cpp.obj",
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"GLTFBufferUtilities.cpp.obj",
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"GLTFCameraConverters.cpp.obj",
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"GLTFImageConverters.cpp.obj",
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"GLTFImageUtilities.cpp.obj",
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"GLTFLightConverters.cpp.obj",
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"GLTFLightMapConverters.cpp.obj",
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"GLTFMaterialConverters.cpp.obj",
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"GLTFMaterialProxyFactory.cpp.obj",
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"GLTFMaterialUtilities.cpp.obj",
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"GLTFMaterialVariantConverters.cpp.obj",
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"GLTFMeshConverters.cpp.obj",
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"GLTFMeshData.cpp.obj",
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"GLTFMeshDataConverters.cpp.obj",
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"GLTFMeshSection.cpp.obj",
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"GLTFMeshUtilities.cpp.obj",
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"GLTFNameUtilities.cpp.obj",
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"GLTFNodeConverters.cpp.obj",
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"GLTFNormalMapPreview.cpp.obj",
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"GLTFSamplerConverters.cpp.obj",
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"GLTFSceneConverters.cpp.obj",
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"GLTFSimpleTexture2DPreview.cpp.obj",
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"GLTFSkinConverters.cpp.obj",
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"GLTFTextureConverters.cpp.obj",
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"GLTFTextureUtilities.cpp.obj",
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"GLTFUVBoundsCalculator.cpp.obj",
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"GLTFUVDegenerateChecker.cpp.obj",
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"GLTFUVOverlapChecker.cpp.obj",
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"GLTFVariantUtilities.cpp.obj",
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"GLTFAnimSequenceExporter.cpp.obj",
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"GLTFExporter.cpp.obj",
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"GLTFExporterAnalytics.cpp.obj",
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"GLTFExporterUtilities.cpp.obj",
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"GLTFLevelExporter.cpp.obj",
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"GLTFLevelSequenceExporter.cpp.obj",
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"GLTFLevelVariantSetsExporter.cpp.obj",
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"GLTFMaterialExporter.cpp.obj",
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"GLTFSkeletalMeshExporter.cpp.obj",
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"GLTFStaticMeshExporter.cpp.obj",
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"GLTFExporterModule.cpp.obj",
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"GLTFJsonAccessor.cpp.obj",
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"GLTFJsonAnimation.cpp.obj",
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"GLTFJsonArray.cpp.obj",
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"GLTFJsonAsset.cpp.obj",
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"GLTFJsonBuffer.cpp.obj",
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"GLTFJsonBufferView.cpp.obj",
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"GLTFJsonCamera.cpp.obj",
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"GLTFJsonColor.cpp.obj",
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"GLTFJsonImage.cpp.obj",
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"GLTFJsonLight.cpp.obj",
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"GLTFJsonLightMap.cpp.obj",
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"GLTFJsonMaterial.cpp.obj",
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"GLTFJsonMaterialVariant.cpp.obj",
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"GLTFJsonMatrix.cpp.obj",
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"GLTFJsonMesh.cpp.obj",
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"GLTFJsonNode.cpp.obj",
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"GLTFJsonObject.cpp.obj",
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"GLTFJsonQuaternion.cpp.obj",
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"GLTFJsonRoot.cpp.obj",
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"GLTFJsonSampler.cpp.obj",
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"GLTFJsonScene.cpp.obj",
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"GLTFJsonSkin.cpp.obj",
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"GLTFJsonTexture.cpp.obj",
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"GLTFJsonTextureTransform.cpp.obj",
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"GLTFJsonTransform.cpp.obj",
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"GLTFJsonVector.cpp.obj",
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"GLTFJsonWriter.cpp.obj",
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"GLTFProxyMaterialInfo.cpp.obj",
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"GLTFExportOptions.cpp.obj",
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"GLTFProxyOptions.cpp.obj",
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"GLTFDelayedAnimationTasks.cpp.obj",
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"GLTFDelayedMaterialTasks.cpp.obj",
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"GLTFDelayedMeshTasks.cpp.obj",
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"GLTFDelayedTextureTasks.cpp.obj",
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"GLTFExportOptionsWindow.cpp.obj",
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"GLTFMaterialBakeSizeCustomization.cpp.obj",
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"GLTFProxyOptionsWindow.cpp.obj",
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"GLTFMaterialUserData.cpp.obj",
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"GLTFCoreUtilities.cpp.obj",
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"GLTFJsonUtilities.cpp.obj",
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"GLTFLandscapeComponentDataInterface.cpp.obj",
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"GLTFProxyMaterialUtilities.cpp.obj",
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"MeshParsingUtilities.cpp.obj"
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]
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}
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} |