Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/GLTFExporter/LiveCodingInfo.json
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

104 lines
3.3 KiB
JSON

{
"RemapUnityFiles":
{
"Module.GLTFExporter.cpp.obj": [
"GLTFExporter.init.gen.cpp.obj",
"GLTFProxyAssetActions.cpp.obj",
"GLTFAnalyticsBuilder.cpp.obj",
"GLTFBufferBuilder.cpp.obj",
"GLTFBuilder.cpp.obj",
"GLTFContainerBuilder.cpp.obj",
"GLTFConvertBuilder.cpp.obj",
"GLTFFileBuilder.cpp.obj",
"GLTFJsonBuilder.cpp.obj",
"GLTFLogBuilder.cpp.obj",
"GLTFTaskBuilder.cpp.obj",
"GLTFAccessorConverters.cpp.obj",
"GLTFAnimationConverters.cpp.obj",
"GLTFBoneUtilities.cpp.obj",
"GLTFBufferAdapter.cpp.obj",
"GLTFBufferUtilities.cpp.obj",
"GLTFCameraConverters.cpp.obj",
"GLTFImageConverters.cpp.obj",
"GLTFImageUtilities.cpp.obj",
"GLTFLightConverters.cpp.obj",
"GLTFLightMapConverters.cpp.obj",
"GLTFMaterialConverters.cpp.obj",
"GLTFMaterialProxyFactory.cpp.obj",
"GLTFMaterialUtilities.cpp.obj",
"GLTFMaterialVariantConverters.cpp.obj",
"GLTFMeshConverters.cpp.obj",
"GLTFMeshData.cpp.obj",
"GLTFMeshDataConverters.cpp.obj",
"GLTFMeshSection.cpp.obj",
"GLTFMeshUtilities.cpp.obj",
"GLTFNameUtilities.cpp.obj",
"GLTFNodeConverters.cpp.obj",
"GLTFNormalMapPreview.cpp.obj",
"GLTFSamplerConverters.cpp.obj",
"GLTFSceneConverters.cpp.obj",
"GLTFSimpleTexture2DPreview.cpp.obj",
"GLTFSkinConverters.cpp.obj",
"GLTFTextureConverters.cpp.obj",
"GLTFTextureUtilities.cpp.obj",
"GLTFUVBoundsCalculator.cpp.obj",
"GLTFUVDegenerateChecker.cpp.obj",
"GLTFUVOverlapChecker.cpp.obj",
"GLTFVariantUtilities.cpp.obj",
"GLTFAnimSequenceExporter.cpp.obj",
"GLTFExporter.cpp.obj",
"GLTFExporterAnalytics.cpp.obj",
"GLTFExporterUtilities.cpp.obj",
"GLTFLevelExporter.cpp.obj",
"GLTFLevelSequenceExporter.cpp.obj",
"GLTFLevelVariantSetsExporter.cpp.obj",
"GLTFMaterialExporter.cpp.obj",
"GLTFSkeletalMeshExporter.cpp.obj",
"GLTFStaticMeshExporter.cpp.obj",
"GLTFExporterModule.cpp.obj",
"GLTFJsonAccessor.cpp.obj",
"GLTFJsonAnimation.cpp.obj",
"GLTFJsonArray.cpp.obj",
"GLTFJsonAsset.cpp.obj",
"GLTFJsonBuffer.cpp.obj",
"GLTFJsonBufferView.cpp.obj",
"GLTFJsonCamera.cpp.obj",
"GLTFJsonColor.cpp.obj",
"GLTFJsonImage.cpp.obj",
"GLTFJsonLight.cpp.obj",
"GLTFJsonLightMap.cpp.obj",
"GLTFJsonMaterial.cpp.obj",
"GLTFJsonMaterialVariant.cpp.obj",
"GLTFJsonMatrix.cpp.obj",
"GLTFJsonMesh.cpp.obj",
"GLTFJsonNode.cpp.obj",
"GLTFJsonObject.cpp.obj",
"GLTFJsonQuaternion.cpp.obj",
"GLTFJsonRoot.cpp.obj",
"GLTFJsonSampler.cpp.obj",
"GLTFJsonScene.cpp.obj",
"GLTFJsonSkin.cpp.obj",
"GLTFJsonTexture.cpp.obj",
"GLTFJsonTextureTransform.cpp.obj",
"GLTFJsonTransform.cpp.obj",
"GLTFJsonVector.cpp.obj",
"GLTFJsonWriter.cpp.obj",
"GLTFProxyMaterialInfo.cpp.obj",
"GLTFExportOptions.cpp.obj",
"GLTFProxyOptions.cpp.obj",
"GLTFDelayedAnimationTasks.cpp.obj",
"GLTFDelayedMaterialTasks.cpp.obj",
"GLTFDelayedMeshTasks.cpp.obj",
"GLTFDelayedTextureTasks.cpp.obj",
"GLTFExportOptionsWindow.cpp.obj",
"GLTFMaterialBakeSizeCustomization.cpp.obj",
"GLTFProxyOptionsWindow.cpp.obj",
"GLTFMaterialUserData.cpp.obj",
"GLTFCoreUtilities.cpp.obj",
"GLTFJsonUtilities.cpp.obj",
"GLTFLandscapeComponentDataInterface.cpp.obj",
"GLTFProxyMaterialUtilities.cpp.obj",
"MeshParsingUtilities.cpp.obj"
]
}
}