2325 lines
85 KiB
JSON
2325 lines
85 KiB
JSON
{
|
|
"RemapUnityFiles":
|
|
{
|
|
"Module.Engine.1.cpp.obj": [
|
|
"ActiveSoundUpdateInterface.gen.cpp.obj",
|
|
"ActorChannel.gen.cpp.obj",
|
|
"ActorDataLayer.gen.cpp.obj",
|
|
"ActorInstanceManagerInterface.gen.cpp.obj",
|
|
"AggregateGeom.gen.cpp.obj",
|
|
"AnimationAssetExtensions.gen.cpp.obj",
|
|
"AnimationTypes.gen.cpp.obj",
|
|
"AnimBlueprintClassSubsystem_PropertyAccess.gen.cpp.obj",
|
|
"AnimCurveMetadata.gen.cpp.obj",
|
|
"AnimDataNotifications.gen.cpp.obj",
|
|
"AnimEnums.gen.cpp.obj",
|
|
"AnimInertializationRequest.gen.cpp.obj",
|
|
"AnimLayerInterface.gen.cpp.obj",
|
|
"AnimNodeConstantData.gen.cpp.obj",
|
|
"AnimSlotEvaluationPose.gen.cpp.obj",
|
|
"AnimSubsystem.gen.cpp.obj",
|
|
"AnimSubsystemInstance.gen.cpp.obj",
|
|
"AnimSubsystem_BlendSpaceGraph.gen.cpp.obj",
|
|
"AssetExportTask.gen.cpp.obj",
|
|
"AssetManagerSettings.gen.cpp.obj",
|
|
"AsyncPhysicsData.gen.cpp.obj",
|
|
"AudioOutputTarget.gen.cpp.obj",
|
|
"AudioPanelWidgetInterface.gen.cpp.obj",
|
|
"AutoRTFMTestActor.gen.cpp.obj",
|
|
"AutoRTFMTestAnotherActor.gen.cpp.obj",
|
|
"AutoRTFMTestBodySetup.gen.cpp.obj",
|
|
"AutoRTFMTestCameraShake.gen.cpp.obj",
|
|
"AutoRTFMTestChildActorComponent.gen.cpp.obj",
|
|
"AutoRTFMTestLevel.gen.cpp.obj",
|
|
"AutoRTFMTestObject.gen.cpp.obj",
|
|
"AutoRTFMTestPrimitiveComponent.gen.cpp.obj",
|
|
"BlendableInterface.gen.cpp.obj",
|
|
"BlueprintCore.gen.cpp.obj",
|
|
"BlueprintExtension.gen.cpp.obj",
|
|
"BlueprintSpringMathLibrary.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.2.cpp.obj": [
|
|
"BookMark2D.gen.cpp.obj",
|
|
"BookmarkBase.gen.cpp.obj",
|
|
"BoxElem.gen.cpp.obj",
|
|
"BoxReflectionCapture.gen.cpp.obj",
|
|
"BoxReflectionCaptureComponent.gen.cpp.obj",
|
|
"BuiltInAttributeTypes.gen.cpp.obj",
|
|
"CameraTypes.gen.cpp.obj",
|
|
"CanvasTypes.gen.cpp.obj",
|
|
"Channel.gen.cpp.obj",
|
|
"CharacterMovementReplication.gen.cpp.obj",
|
|
"ChildConnection.gen.cpp.obj",
|
|
"CloudStorageBase.gen.cpp.obj",
|
|
"CollectionManagerScriptingTypes.gen.cpp.obj",
|
|
"ContentBundleStatus.gen.cpp.obj",
|
|
"ControlChannel.gen.cpp.obj",
|
|
"ConvexElem.gen.cpp.obj",
|
|
"CustomAttributes.gen.cpp.obj",
|
|
"DataLayerInstanceNames.gen.cpp.obj",
|
|
"DataLayerType.gen.cpp.obj",
|
|
"DebugDisplayProperty.gen.cpp.obj",
|
|
"DebugTextInfo.gen.cpp.obj",
|
|
"DemoNetConnection.gen.cpp.obj",
|
|
"DemoPendingNetGame.gen.cpp.obj",
|
|
"DeviceProfileFragment.gen.cpp.obj",
|
|
"DialogueSoundWaveProxy.gen.cpp.obj",
|
|
"DirectionalLight.gen.cpp.obj",
|
|
"Distribution.gen.cpp.obj",
|
|
"DistributionFloat.gen.cpp.obj",
|
|
"DistributionFloatConstant.gen.cpp.obj",
|
|
"DistributionFloatConstantCurve.gen.cpp.obj",
|
|
"DistributionFloatParameterBase.gen.cpp.obj",
|
|
"DistributionFloatParticleParameter.gen.cpp.obj",
|
|
"DistributionFloatUniform.gen.cpp.obj",
|
|
"DistributionFloatUniformCurve.gen.cpp.obj",
|
|
"DistributionVector.gen.cpp.obj",
|
|
"DistributionVectorConstant.gen.cpp.obj",
|
|
"DistributionVectorConstantCurve.gen.cpp.obj",
|
|
"DistributionVectorParameterBase.gen.cpp.obj",
|
|
"DistributionVectorParticleParameter.gen.cpp.obj",
|
|
"DistributionVectorUniform.gen.cpp.obj",
|
|
"DistributionVectorUniformCurve.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.3.cpp.obj": [
|
|
"EmitterCameraLensEffectBase.gen.cpp.obj",
|
|
"Engine.gen.cpp.obj",
|
|
"Engine.init.gen.cpp.obj",
|
|
"EngineBaseTypes.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.4.cpp.obj": [
|
|
"ExponentialHeightFog.gen.cpp.obj",
|
|
"ExponentialHeightFogData.gen.cpp.obj",
|
|
"ExponentialHeightFogStateStream.gen.cpp.obj",
|
|
"ExponentialHeightFogStateStreamHandle.gen.cpp.obj",
|
|
"Exporter.gen.cpp.obj",
|
|
"FontImportOptions.gen.cpp.obj",
|
|
"ForceFeedbackAttenuation.gen.cpp.obj",
|
|
"ForceFeedbackParameters.gen.cpp.obj",
|
|
"GameplayStaticsTypes.gen.cpp.obj",
|
|
"GeneratedMeshAreaLight.gen.cpp.obj",
|
|
"HapticFeedbackEffect_Base.gen.cpp.obj",
|
|
"HapticFeedbackEffect_Buffer.gen.cpp.obj",
|
|
"HapticFeedbackEffect_Curve.gen.cpp.obj",
|
|
"HapticFeedbackEffect_SoundWave.gen.cpp.obj",
|
|
"HierarchicalInstancedStaticMeshComponent.gen.cpp.obj",
|
|
"HLODBatchingPolicy.gen.cpp.obj",
|
|
"HLODLevelExclusion.gen.cpp.obj",
|
|
"IAssetRegistryTagProviderInterface.gen.cpp.obj",
|
|
"InGameAdManager.gen.cpp.obj",
|
|
"InstanceDataTypes.gen.cpp.obj",
|
|
"InstancedStaticMeshComponent.gen.cpp.obj",
|
|
"Interface_ActorSubobject.gen.cpp.obj",
|
|
"Interface_AssetUserData.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.5.cpp.obj": [
|
|
"Interface_AsyncCompilation.gen.cpp.obj",
|
|
"Interface_BoneReferenceSkeletonProvider.gen.cpp.obj",
|
|
"Interface_CollisionDataProvider.gen.cpp.obj",
|
|
"Interface_PostProcessVolume.gen.cpp.obj",
|
|
"Interface_PreviewMeshProvider.gen.cpp.obj",
|
|
"InternalUniqueNetIdReplNetSerializer.gen.cpp.obj",
|
|
"IPhysicsComponent.gen.cpp.obj",
|
|
"ISMPartitionClient.gen.cpp.obj",
|
|
"ISMPartitionInstanceManager.gen.cpp.obj",
|
|
"IViewportSelectableObject.gen.cpp.obj",
|
|
"IWorldPartitionObjectResolver.gen.cpp.obj",
|
|
"LevelInstanceEditorPivotInterface.gen.cpp.obj",
|
|
"LevelInstanceTypes.gen.cpp.obj",
|
|
"LevelSetElem.gen.cpp.obj",
|
|
"LevelStreamingAlwaysLoaded.gen.cpp.obj",
|
|
"LevelStreamingDynamic.gen.cpp.obj",
|
|
"LevelStreamingPersistent.gen.cpp.obj",
|
|
"LightComponentBase.gen.cpp.obj",
|
|
"LightMapTexture2D.gen.cpp.obj",
|
|
"LightmassPortal.gen.cpp.obj",
|
|
"LightmassPortalComponent.gen.cpp.obj",
|
|
"LocalFogVolume.gen.cpp.obj",
|
|
"MapBuildDataRegistry.gen.cpp.obj",
|
|
"MaterialCacheAttribute.gen.cpp.obj",
|
|
"MaterialCacheStackProvider.gen.cpp.obj",
|
|
"MaterialDomain.gen.cpp.obj",
|
|
"MaterialExpression.gen.cpp.obj",
|
|
"MaterialExpressionAbs.gen.cpp.obj",
|
|
"MaterialExpressionAbsorptionMediumMaterialOutput.gen.cpp.obj",
|
|
"MaterialExpressionActorPositionWS.gen.cpp.obj",
|
|
"MaterialExpressionAdd.gen.cpp.obj",
|
|
"MaterialExpressionAggregate.gen.cpp.obj",
|
|
"MaterialExpressionAntialiasedTextureMask.gen.cpp.obj",
|
|
"MaterialExpressionAppendVector.gen.cpp.obj",
|
|
"MaterialExpressionArccosine.gen.cpp.obj",
|
|
"MaterialExpressionArccosineFast.gen.cpp.obj",
|
|
"MaterialExpressionArcsine.gen.cpp.obj",
|
|
"MaterialExpressionArcsineFast.gen.cpp.obj",
|
|
"MaterialExpressionArctangent.gen.cpp.obj",
|
|
"MaterialExpressionArctangent2.gen.cpp.obj",
|
|
"MaterialExpressionArctangent2Fast.gen.cpp.obj",
|
|
"MaterialExpressionArctangentFast.gen.cpp.obj",
|
|
"MaterialExpressionAtmosphericFogColor.gen.cpp.obj",
|
|
"MaterialExpressionAtmosphericLightColor.gen.cpp.obj",
|
|
"MaterialExpressionAtmosphericLightVector.gen.cpp.obj",
|
|
"MaterialExpressionBentNormalCustomOutput.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.6.cpp.obj": [
|
|
"MaterialExpressionBindlessSwitch.gen.cpp.obj",
|
|
"MaterialExpressionBlackBody.gen.cpp.obj",
|
|
"MaterialExpressionBlend.gen.cpp.obj",
|
|
"MaterialExpressionBlendMaterialAttributes.gen.cpp.obj",
|
|
"MaterialExpressionBounds.gen.cpp.obj",
|
|
"MaterialExpressionBreakMaterialAttributes.gen.cpp.obj",
|
|
"MaterialExpressionBumpOffset.gen.cpp.obj",
|
|
"MaterialExpressionCameraPositionWS.gen.cpp.obj",
|
|
"MaterialExpressionCameraVectorWS.gen.cpp.obj",
|
|
"MaterialExpressionCeil.gen.cpp.obj",
|
|
"MaterialExpressionChannelMaskParameter.gen.cpp.obj",
|
|
"MaterialExpressionChannelMaskParameterColor.gen.cpp.obj",
|
|
"MaterialExpressionClamp.gen.cpp.obj",
|
|
"MaterialExpressionClearCoatNormalCustomOutput.gen.cpp.obj",
|
|
"MaterialExpressionCloudLayer.gen.cpp.obj",
|
|
"MaterialExpressionCollectionParameter.gen.cpp.obj",
|
|
"MaterialExpressionCollectionTransform.gen.cpp.obj",
|
|
"MaterialExpressionColorRamp.gen.cpp.obj",
|
|
"MaterialExpressionComment.gen.cpp.obj",
|
|
"MaterialExpressionComponentMask.gen.cpp.obj",
|
|
"MaterialExpressionComposite.gen.cpp.obj",
|
|
"MaterialExpressionConstant.gen.cpp.obj",
|
|
"MaterialExpressionConstant2Vector.gen.cpp.obj",
|
|
"MaterialExpressionConstant3Vector.gen.cpp.obj",
|
|
"MaterialExpressionConstant4Vector.gen.cpp.obj",
|
|
"MaterialExpressionConstantBiasScale.gen.cpp.obj",
|
|
"MaterialExpressionConvert.gen.cpp.obj",
|
|
"MaterialExpressionCosine.gen.cpp.obj",
|
|
"MaterialExpressionCrossProduct.gen.cpp.obj",
|
|
"MaterialExpressionCurveAtlasRowParameter.gen.cpp.obj",
|
|
"MaterialExpressionCustom.gen.cpp.obj",
|
|
"MaterialExpressionCustomOutput.gen.cpp.obj",
|
|
"MaterialExpressionDataDrivenShaderPlatformInfoSwitch.gen.cpp.obj",
|
|
"MaterialExpressionDBufferTexture.gen.cpp.obj",
|
|
"MaterialExpressionDDX.gen.cpp.obj",
|
|
"MaterialExpressionDDY.gen.cpp.obj",
|
|
"MaterialExpressionDecalColor.gen.cpp.obj",
|
|
"MaterialExpressionDecalDerivative.gen.cpp.obj",
|
|
"MaterialExpressionDecalLifetimeOpacity.gen.cpp.obj",
|
|
"MaterialExpressionDecalMipmapLevel.gen.cpp.obj",
|
|
"MaterialExpressionDeltaTime.gen.cpp.obj",
|
|
"MaterialExpressionDepthFade.gen.cpp.obj",
|
|
"MaterialExpressionDepthOfFieldFunction.gen.cpp.obj",
|
|
"MaterialExpressionDeriveNormalZ.gen.cpp.obj",
|
|
"MaterialExpressionDesaturation.gen.cpp.obj",
|
|
"MaterialExpressionDistance.gen.cpp.obj",
|
|
"MaterialExpressionDistanceCullFade.gen.cpp.obj",
|
|
"MaterialExpressionDistanceFieldApproxAO.gen.cpp.obj",
|
|
"MaterialExpressionDistanceFieldGradient.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.7.cpp.obj": [
|
|
"MaterialExpressionDistanceFieldsRenderingSwitch.gen.cpp.obj",
|
|
"MaterialExpressionDistanceToNearestSurface.gen.cpp.obj",
|
|
"MaterialExpressionDivide.gen.cpp.obj",
|
|
"MaterialExpressionDotProduct.gen.cpp.obj",
|
|
"MaterialExpressionDoubleVectorParameter.gen.cpp.obj",
|
|
"MaterialExpressionDynamicParameter.gen.cpp.obj",
|
|
"MaterialExpressionExponential.gen.cpp.obj",
|
|
"MaterialExpressionExponential2.gen.cpp.obj",
|
|
"MaterialExpressionExternalCodeBase.gen.cpp.obj",
|
|
"MaterialExpressionEyeAdaptation.gen.cpp.obj",
|
|
"MaterialExpressionEyeAdaptationInverse.gen.cpp.obj",
|
|
"MaterialExpressionFeatureLevelSwitch.gen.cpp.obj",
|
|
"MaterialExpressionFirstPersonOutput.gen.cpp.obj",
|
|
"MaterialExpressionFloatToUInt.gen.cpp.obj",
|
|
"MaterialExpressionFloor.gen.cpp.obj",
|
|
"MaterialExpressionFmod.gen.cpp.obj",
|
|
"MaterialExpressionFontSample.gen.cpp.obj",
|
|
"MaterialExpressionFontSampleParameter.gen.cpp.obj",
|
|
"MaterialExpressionFontSignedDistance.gen.cpp.obj",
|
|
"MaterialExpressionFrac.gen.cpp.obj",
|
|
"MaterialExpressionFresnel.gen.cpp.obj",
|
|
"MaterialExpressionFunctionInput.gen.cpp.obj",
|
|
"MaterialExpressionFunctionOutput.gen.cpp.obj",
|
|
"MaterialExpressionGenericConstant.gen.cpp.obj",
|
|
"MaterialExpressionGetMaterialAttributes.gen.cpp.obj",
|
|
"MaterialExpressionGIReplace.gen.cpp.obj",
|
|
"MaterialExpressionHairAttributes.gen.cpp.obj",
|
|
"MaterialExpressionHairColor.gen.cpp.obj",
|
|
"MaterialExpressionHsvToRgb.gen.cpp.obj",
|
|
"MaterialExpressionIf.gen.cpp.obj",
|
|
"MaterialExpressionIfThenElse.gen.cpp.obj",
|
|
"MaterialExpressionInverseLinearInterpolate.gen.cpp.obj",
|
|
"MaterialExpressionIsFirstPerson.gen.cpp.obj",
|
|
"MaterialExpressionIsOrthographic.gen.cpp.obj",
|
|
"MaterialExpressionLength.gen.cpp.obj",
|
|
"MaterialExpressionLightmapUVs.gen.cpp.obj",
|
|
"MaterialExpressionLightmassReplace.gen.cpp.obj",
|
|
"MaterialExpressionLightVector.gen.cpp.obj",
|
|
"MaterialExpressionLinearInterpolate.gen.cpp.obj",
|
|
"MaterialExpressionLocalPosition.gen.cpp.obj",
|
|
"MaterialExpressionLogarithm.gen.cpp.obj",
|
|
"MaterialExpressionLogarithm10.gen.cpp.obj",
|
|
"MaterialExpressionLogarithm2.gen.cpp.obj",
|
|
"MaterialExpressionMakeMaterialAttributes.gen.cpp.obj",
|
|
"MaterialExpressionMapARPassthroughCameraUV.gen.cpp.obj",
|
|
"MaterialExpressionMaterialAttributeLayers.gen.cpp.obj",
|
|
"MaterialExpressionMaterialCache.gen.cpp.obj",
|
|
"MaterialExpressionMaterialFunctionCall.gen.cpp.obj",
|
|
"MaterialExpressionMaterialLayerOutput.gen.cpp.obj",
|
|
"MaterialExpressionMaterialProxyReplace.gen.cpp.obj",
|
|
"MaterialExpressionMax.gen.cpp.obj",
|
|
"MaterialExpressionMeshPaintTextureCoordinateIndex.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.8.cpp.obj": [
|
|
"MaterialExpressionMeshPaintTextureObject.gen.cpp.obj",
|
|
"MaterialExpressionMeshPaintTextureReplace.gen.cpp.obj",
|
|
"MaterialExpressionMin.gen.cpp.obj",
|
|
"MaterialExpressionModulo.gen.cpp.obj",
|
|
"MaterialExpressionMotionVectorWorldOffsetOutput.gen.cpp.obj",
|
|
"MaterialExpressionMultiply.gen.cpp.obj",
|
|
"MaterialExpressionNamedReroute.gen.cpp.obj",
|
|
"MaterialExpressionNaniteReplace.gen.cpp.obj",
|
|
"MaterialExpressionNeuralPostProcessNode.gen.cpp.obj",
|
|
"MaterialExpressionNormalize.gen.cpp.obj",
|
|
"MaterialExpressionObjectBounds.gen.cpp.obj",
|
|
"MaterialExpressionObjectLocalBounds.gen.cpp.obj",
|
|
"MaterialExpressionObjectOrientation.gen.cpp.obj",
|
|
"MaterialExpressionObjectPositionWS.gen.cpp.obj",
|
|
"MaterialExpressionObjectRadius.gen.cpp.obj",
|
|
"MaterialExpressionOneMinus.gen.cpp.obj",
|
|
"MaterialExpressionOperator.gen.cpp.obj",
|
|
"MaterialExpressionPanner.gen.cpp.obj",
|
|
"MaterialExpressionParameter.gen.cpp.obj",
|
|
"MaterialExpressionParticleColor.gen.cpp.obj",
|
|
"MaterialExpressionParticleDirection.gen.cpp.obj",
|
|
"MaterialExpressionParticleMacroUV.gen.cpp.obj",
|
|
"MaterialExpressionParticleMotionBlurFade.gen.cpp.obj",
|
|
"MaterialExpressionParticlePositionWS.gen.cpp.obj",
|
|
"MaterialExpressionParticleRadius.gen.cpp.obj",
|
|
"MaterialExpressionParticleRandom.gen.cpp.obj",
|
|
"MaterialExpressionParticleRelativeTime.gen.cpp.obj",
|
|
"MaterialExpressionParticleSize.gen.cpp.obj",
|
|
"MaterialExpressionParticleSpeed.gen.cpp.obj",
|
|
"MaterialExpressionParticleSpriteRotation.gen.cpp.obj",
|
|
"MaterialExpressionParticleSubUV.gen.cpp.obj",
|
|
"MaterialExpressionParticleSubUVProperties.gen.cpp.obj",
|
|
"MaterialExpressionPathTracingBufferTexture.gen.cpp.obj",
|
|
"MaterialExpressionPathTracingQualitySwitch.gen.cpp.obj",
|
|
"MaterialExpressionPathTracingRayTypeSwitch.gen.cpp.obj",
|
|
"MaterialExpressionPerInstanceCustomData.gen.cpp.obj",
|
|
"MaterialExpressionPerInstanceFadeAmount.gen.cpp.obj",
|
|
"MaterialExpressionPerInstanceRandom.gen.cpp.obj",
|
|
"MaterialExpressionPinBase.gen.cpp.obj",
|
|
"MaterialExpressionPixelDepth.gen.cpp.obj",
|
|
"MaterialExpressionPixelNormalWS.gen.cpp.obj",
|
|
"MaterialExpressionPostVolumeUserFlagTest.gen.cpp.obj",
|
|
"MaterialExpressionPower.gen.cpp.obj",
|
|
"MaterialExpressionPrecomputedAOMask.gen.cpp.obj",
|
|
"MaterialExpressionPreSkinnedLocalBounds.gen.cpp.obj",
|
|
"MaterialExpressionPreSkinnedNormal.gen.cpp.obj",
|
|
"MaterialExpressionPreSkinnedPosition.gen.cpp.obj",
|
|
"MaterialExpressionPreviousFrameSwitch.gen.cpp.obj",
|
|
"MaterialExpressionQualitySwitch.gen.cpp.obj",
|
|
"MaterialExpressionRayTracingQualitySwitch.gen.cpp.obj",
|
|
"MaterialExpressionRecordTextureStreamingInfo.gen.cpp.obj",
|
|
"MaterialExpressionReflectionCapturePassSwitch.gen.cpp.obj",
|
|
"MaterialExpressionReflectionVectorWS.gen.cpp.obj",
|
|
"MaterialExpressionRequiredSamplersSwitch.gen.cpp.obj",
|
|
"MaterialExpressionReroute.gen.cpp.obj",
|
|
"MaterialExpressionRerouteBase.gen.cpp.obj",
|
|
"MaterialExpressionRgbToHsv.gen.cpp.obj",
|
|
"MaterialExpressionRotateAboutAxis.gen.cpp.obj",
|
|
"MaterialExpressionRotator.gen.cpp.obj",
|
|
"MaterialExpressionRound.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.9.cpp.obj": [
|
|
"MaterialExpressionRuntimeVirtualTextureCustomData.gen.cpp.obj",
|
|
"MaterialExpressionRuntimeVirtualTextureOutput.gen.cpp.obj",
|
|
"MaterialExpressionRuntimeVirtualTextureReplace.gen.cpp.obj",
|
|
"MaterialExpressionRuntimeVirtualTextureSample.gen.cpp.obj",
|
|
"MaterialExpressionRuntimeVirtualTextureSampleParameter.gen.cpp.obj",
|
|
"MaterialExpressionSamplePhysicsField.gen.cpp.obj",
|
|
"MaterialExpressionSaturate.gen.cpp.obj",
|
|
"MaterialExpressionScalarParameter.gen.cpp.obj",
|
|
"MaterialExpressionSceneColor.gen.cpp.obj",
|
|
"MaterialExpressionSceneDepth.gen.cpp.obj",
|
|
"MaterialExpressionSceneDepthWithoutWater.gen.cpp.obj",
|
|
"MaterialExpressionSceneTexelSize.gen.cpp.obj",
|
|
"MaterialExpressionSceneTexture.gen.cpp.obj",
|
|
"MaterialExpressionScreenPosition.gen.cpp.obj",
|
|
"MaterialExpressionSetMaterialAttributes.gen.cpp.obj",
|
|
"MaterialExpressionShaderStageSwitch.gen.cpp.obj",
|
|
"MaterialExpressionShadingModel.gen.cpp.obj",
|
|
"MaterialExpressionShadingPathSwitch.gen.cpp.obj",
|
|
"MaterialExpressionShadowReplace.gen.cpp.obj",
|
|
"MaterialExpressionSign.gen.cpp.obj",
|
|
"MaterialExpressionSine.gen.cpp.obj",
|
|
"MaterialExpressionSingleLayerWaterMaterialOutput.gen.cpp.obj",
|
|
"MaterialExpressionSkyAtmosphereLightDirection.gen.cpp.obj",
|
|
"MaterialExpressionSkyAtmosphereLightIlluminance.gen.cpp.obj",
|
|
"MaterialExpressionSkyAtmosphereViewLuminance.gen.cpp.obj",
|
|
"MaterialExpressionSkyLightEnvMapSample.gen.cpp.obj",
|
|
"MaterialExpressionSmoothStep.gen.cpp.obj",
|
|
"MaterialExpressionSobol.gen.cpp.obj",
|
|
"MaterialExpressionSparseVolumeTextureBase.gen.cpp.obj",
|
|
"MaterialExpressionSparseVolumeTextureObject.gen.cpp.obj",
|
|
"MaterialExpressionSparseVolumeTextureSample.gen.cpp.obj",
|
|
"MaterialExpressionSpeedTree.gen.cpp.obj",
|
|
"MaterialExpressionSphereMask.gen.cpp.obj",
|
|
"MaterialExpressionSphericalParticleOpacity.gen.cpp.obj",
|
|
"MaterialExpressionSquareRoot.gen.cpp.obj",
|
|
"MaterialExpressionSRGBColorToWorkingColorSpace.gen.cpp.obj",
|
|
"MaterialExpressionStaticBool.gen.cpp.obj",
|
|
"MaterialExpressionStaticBoolParameter.gen.cpp.obj",
|
|
"MaterialExpressionStaticComponentMaskParameter.gen.cpp.obj",
|
|
"MaterialExpressionStaticSwitch.gen.cpp.obj",
|
|
"MaterialExpressionStaticSwitchParameter.gen.cpp.obj",
|
|
"MaterialExpressionStep.gen.cpp.obj",
|
|
"MaterialExpressionSubsurfaceMediumMaterialOutput.gen.cpp.obj",
|
|
"MaterialExpressionSubtract.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.10.cpp.obj": [
|
|
"MaterialExpressionSwitch.gen.cpp.obj",
|
|
"MaterialExpressionTangent.gen.cpp.obj",
|
|
"MaterialExpressionTangentOutput.gen.cpp.obj",
|
|
"MaterialExpressionTemporalResponsivenessOutput.gen.cpp.obj",
|
|
"MaterialExpressionTemporalSobol.gen.cpp.obj",
|
|
"MaterialExpressionTextureBase.gen.cpp.obj",
|
|
"MaterialExpressionTextureCollection.gen.cpp.obj",
|
|
"MaterialExpressionTextureCollectionParameter.gen.cpp.obj",
|
|
"MaterialExpressionTextureCoordinate.gen.cpp.obj",
|
|
"MaterialExpressionTextureObject.gen.cpp.obj",
|
|
"MaterialExpressionTextureObjectFromCollection.gen.cpp.obj",
|
|
"MaterialExpressionTextureObjectParameter.gen.cpp.obj",
|
|
"MaterialExpressionTextureProperty.gen.cpp.obj",
|
|
"MaterialExpressionTextureSample.gen.cpp.obj",
|
|
"MaterialExpressionTextureSampleParameter.gen.cpp.obj",
|
|
"MaterialExpressionTextureSampleParameter2D.gen.cpp.obj",
|
|
"MaterialExpressionTextureSampleParameter2DArray.gen.cpp.obj",
|
|
"MaterialExpressionTextureSampleParameterCube.gen.cpp.obj",
|
|
"MaterialExpressionTextureSampleParameterCubeArray.gen.cpp.obj",
|
|
"MaterialExpressionTextureSampleParameterSubUV.gen.cpp.obj",
|
|
"MaterialExpressionTextureSampleParameterVolume.gen.cpp.obj",
|
|
"MaterialExpressionThinTranslucentMaterialOutput.gen.cpp.obj",
|
|
"MaterialExpressionTime.gen.cpp.obj",
|
|
"MaterialExpressionTransform.gen.cpp.obj",
|
|
"MaterialExpressionTransformPosition.gen.cpp.obj",
|
|
"MaterialExpressionTruncate.gen.cpp.obj",
|
|
"MaterialExpressionTruncateLWC.gen.cpp.obj",
|
|
"MaterialExpressionTwoSidedSign.gen.cpp.obj",
|
|
"MaterialExpressionUserSceneTexture.gen.cpp.obj",
|
|
"MaterialExpressionVectorNoise.gen.cpp.obj",
|
|
"MaterialExpressionVectorParameter.gen.cpp.obj",
|
|
"MaterialExpressionVertexColor.gen.cpp.obj",
|
|
"MaterialExpressionVertexInterpolator.gen.cpp.obj",
|
|
"MaterialExpressionVertexNormalWS.gen.cpp.obj",
|
|
"MaterialExpressionVertexTangentWS.gen.cpp.obj",
|
|
"MaterialExpressionViewProperty.gen.cpp.obj",
|
|
"MaterialExpressionViewSize.gen.cpp.obj",
|
|
"MaterialExpressionVirtualTextureFeatureSwitch.gen.cpp.obj",
|
|
"MaterialExpressionVolumetricAdvancedMaterialInput.gen.cpp.obj",
|
|
"MaterialExpressionVolumetricAdvancedMaterialOutput.gen.cpp.obj",
|
|
"MaterialExpressionWorldPosition.gen.cpp.obj",
|
|
"MaterialFunction.gen.cpp.obj",
|
|
"MaterialFunctionInstance.gen.cpp.obj",
|
|
"MaterialFunctionInterface.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.11.cpp.obj": [
|
|
"MaterialFunctionMaterialLayer.gen.cpp.obj",
|
|
"MaterialFunctionMaterialLayerBlend.gen.cpp.obj",
|
|
"MaterialInstanceBasePropertyOverrides.gen.cpp.obj",
|
|
"MaterialLayersFunctions.gen.cpp.obj",
|
|
"MaterialParameterCollectionInstance.gen.cpp.obj",
|
|
"MaterialParameters.gen.cpp.obj",
|
|
"MaterialSceneTextureId.gen.cpp.obj",
|
|
"MeshDeformer.gen.cpp.obj",
|
|
"MeshDeformerInstance.gen.cpp.obj",
|
|
"MeshDeformerProducer.gen.cpp.obj",
|
|
"MeshDrawCommandStatsSettings.gen.cpp.obj",
|
|
"MeshUVChannelInfo.gen.cpp.obj",
|
|
"MicroTransactionBase.gen.cpp.obj",
|
|
"MLLevelSetElem.gen.cpp.obj",
|
|
"MLLevelSetModelAndBonesBinningInfo.gen.cpp.obj",
|
|
"NaniteAssemblyData.gen.cpp.obj",
|
|
"NavAgentInterface.gen.cpp.obj",
|
|
"NavAgentSelector.gen.cpp.obj",
|
|
"NavAreaBase.gen.cpp.obj",
|
|
"NavDataGatheringMode.gen.cpp.obj",
|
|
"NavEdgeProviderInterface.gen.cpp.obj",
|
|
"NavigationAvoidanceTypes.gen.cpp.obj",
|
|
"NavigationDataInterface.gen.cpp.obj",
|
|
"NavigationDataResolution.gen.cpp.obj",
|
|
"NavigationInvokerInterface.gen.cpp.obj",
|
|
"NavigationInvokerPriority.gen.cpp.obj",
|
|
"NavLinkDefinition.gen.cpp.obj",
|
|
"NavPathObserverInterface.gen.cpp.obj",
|
|
"NavRelevantInterface.gen.cpp.obj",
|
|
"NetSerialization.gen.cpp.obj",
|
|
"NetworkPredictionInterface.gen.cpp.obj",
|
|
"OverlapInfo.gen.cpp.obj",
|
|
"ParticleHelper.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.12.cpp.obj": [
|
|
"ParticleModule.gen.cpp.obj",
|
|
"ParticleModuleAcceleration.gen.cpp.obj",
|
|
"ParticleModuleAccelerationBase.gen.cpp.obj",
|
|
"ParticleModuleAccelerationConstant.gen.cpp.obj",
|
|
"ParticleModuleAccelerationDrag.gen.cpp.obj",
|
|
"ParticleModuleAccelerationDragScaleOverLife.gen.cpp.obj",
|
|
"ParticleModuleAccelerationOverLifetime.gen.cpp.obj",
|
|
"ParticleModuleAttractorBase.gen.cpp.obj",
|
|
"ParticleModuleAttractorLine.gen.cpp.obj",
|
|
"ParticleModuleAttractorParticle.gen.cpp.obj",
|
|
"ParticleModuleAttractorPoint.gen.cpp.obj",
|
|
"ParticleModuleAttractorPointGravity.gen.cpp.obj",
|
|
"ParticleModuleBeamBase.gen.cpp.obj",
|
|
"ParticleModuleBeamModifier.gen.cpp.obj",
|
|
"ParticleModuleBeamNoise.gen.cpp.obj",
|
|
"ParticleModuleBeamSource.gen.cpp.obj",
|
|
"ParticleModuleBeamTarget.gen.cpp.obj",
|
|
"ParticleModuleCameraBase.gen.cpp.obj",
|
|
"ParticleModuleCameraOffset.gen.cpp.obj",
|
|
"ParticleModuleCollision.gen.cpp.obj",
|
|
"ParticleModuleCollisionBase.gen.cpp.obj",
|
|
"ParticleModuleCollisionGPU.gen.cpp.obj",
|
|
"ParticleModuleColor.gen.cpp.obj",
|
|
"ParticleModuleColorBase.gen.cpp.obj",
|
|
"ParticleModuleColorOverLife.gen.cpp.obj",
|
|
"ParticleModuleColorScaleOverLife.gen.cpp.obj",
|
|
"ParticleModuleColor_Seeded.gen.cpp.obj",
|
|
"ParticleModuleEventBase.gen.cpp.obj",
|
|
"ParticleModuleEventGenerator.gen.cpp.obj",
|
|
"ParticleModuleEventReceiverBase.gen.cpp.obj",
|
|
"ParticleModuleEventReceiverKillParticles.gen.cpp.obj",
|
|
"ParticleModuleEventReceiverSpawn.gen.cpp.obj",
|
|
"ParticleModuleEventSendToGame.gen.cpp.obj",
|
|
"ParticleModuleKillBase.gen.cpp.obj",
|
|
"ParticleModuleKillBox.gen.cpp.obj",
|
|
"ParticleModuleKillHeight.gen.cpp.obj",
|
|
"ParticleModuleLifetime.gen.cpp.obj",
|
|
"ParticleModuleLifetimeBase.gen.cpp.obj",
|
|
"ParticleModuleLifetime_Seeded.gen.cpp.obj",
|
|
"ParticleModuleLight.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.13.cpp.obj": [
|
|
"ParticleModuleLightBase.gen.cpp.obj",
|
|
"ParticleModuleLight_Seeded.gen.cpp.obj",
|
|
"ParticleModuleLocation.gen.cpp.obj",
|
|
"ParticleModuleLocationBase.gen.cpp.obj",
|
|
"ParticleModuleLocationBoneSocket.gen.cpp.obj",
|
|
"ParticleModuleLocationDirect.gen.cpp.obj",
|
|
"ParticleModuleLocationEmitter.gen.cpp.obj",
|
|
"ParticleModuleLocationEmitterDirect.gen.cpp.obj",
|
|
"ParticleModuleLocationPrimitiveBase.gen.cpp.obj",
|
|
"ParticleModuleLocationPrimitiveCylinder.gen.cpp.obj",
|
|
"ParticleModuleLocationPrimitiveCylinder_Seeded.gen.cpp.obj",
|
|
"ParticleModuleLocationPrimitiveSphere.gen.cpp.obj",
|
|
"ParticleModuleLocationPrimitiveSphere_Seeded.gen.cpp.obj",
|
|
"ParticleModuleLocationPrimitiveTriangle.gen.cpp.obj",
|
|
"ParticleModuleLocationSkelVertSurface.gen.cpp.obj",
|
|
"ParticleModuleLocationWorldOffset.gen.cpp.obj",
|
|
"ParticleModuleLocationWorldOffset_Seeded.gen.cpp.obj",
|
|
"ParticleModuleLocation_Seeded.gen.cpp.obj",
|
|
"ParticleModuleMaterialBase.gen.cpp.obj",
|
|
"ParticleModuleMeshMaterial.gen.cpp.obj",
|
|
"ParticleModuleMeshRotation.gen.cpp.obj",
|
|
"ParticleModuleMeshRotationRate.gen.cpp.obj",
|
|
"ParticleModuleMeshRotationRateMultiplyLife.gen.cpp.obj",
|
|
"ParticleModuleMeshRotationRateOverLife.gen.cpp.obj",
|
|
"ParticleModuleMeshRotationRate_Seeded.gen.cpp.obj",
|
|
"ParticleModuleMeshRotation_Seeded.gen.cpp.obj",
|
|
"ParticleModuleOrbit.gen.cpp.obj",
|
|
"ParticleModuleOrbitBase.gen.cpp.obj",
|
|
"ParticleModuleOrientationAxisLock.gen.cpp.obj",
|
|
"ParticleModuleOrientationBase.gen.cpp.obj",
|
|
"ParticleModuleParameterBase.gen.cpp.obj",
|
|
"ParticleModuleParameterDynamic.gen.cpp.obj",
|
|
"ParticleModuleParameterDynamic_Seeded.gen.cpp.obj",
|
|
"ParticleModulePivotOffset.gen.cpp.obj",
|
|
"ParticleModuleRequired.gen.cpp.obj",
|
|
"ParticleModuleRotation.gen.cpp.obj",
|
|
"ParticleModuleRotationBase.gen.cpp.obj",
|
|
"ParticleModuleRotationOverLifetime.gen.cpp.obj",
|
|
"ParticleModuleRotationRate.gen.cpp.obj",
|
|
"ParticleModuleRotationRateBase.gen.cpp.obj",
|
|
"ParticleModuleRotationRateMultiplyLife.gen.cpp.obj",
|
|
"ParticleModuleRotationRate_Seeded.gen.cpp.obj",
|
|
"ParticleModuleRotation_Seeded.gen.cpp.obj",
|
|
"ParticleModuleSize.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.14.cpp.obj": [
|
|
"ParticleModuleSizeBase.gen.cpp.obj",
|
|
"ParticleModuleSizeMultiplyLife.gen.cpp.obj",
|
|
"ParticleModuleSizeScale.gen.cpp.obj",
|
|
"ParticleModuleSizeScaleBySpeed.gen.cpp.obj",
|
|
"ParticleModuleSize_Seeded.gen.cpp.obj",
|
|
"ParticleModuleSourceMovement.gen.cpp.obj",
|
|
"ParticleModuleSpawn.gen.cpp.obj",
|
|
"ParticleModuleSpawnBase.gen.cpp.obj",
|
|
"ParticleModuleSpawnPerUnit.gen.cpp.obj",
|
|
"ParticleModuleSubUV.gen.cpp.obj",
|
|
"ParticleModuleSubUVBase.gen.cpp.obj",
|
|
"ParticleModuleSubUVMovie.gen.cpp.obj",
|
|
"ParticleModuleTrailBase.gen.cpp.obj",
|
|
"ParticleModuleTrailSource.gen.cpp.obj",
|
|
"ParticleModuleTypeDataAnimTrail.gen.cpp.obj",
|
|
"ParticleModuleTypeDataBase.gen.cpp.obj",
|
|
"ParticleModuleTypeDataBeam2.gen.cpp.obj",
|
|
"ParticleModuleTypeDataGpu.gen.cpp.obj",
|
|
"ParticleModuleTypeDataMesh.gen.cpp.obj",
|
|
"ParticleModuleTypeDataRibbon.gen.cpp.obj",
|
|
"ParticleModuleVectorFieldBase.gen.cpp.obj",
|
|
"ParticleModuleVectorFieldGlobal.gen.cpp.obj",
|
|
"ParticleModuleVectorFieldLocal.gen.cpp.obj",
|
|
"ParticleModuleVectorFieldRotation.gen.cpp.obj",
|
|
"ParticleModuleVectorFieldRotationRate.gen.cpp.obj",
|
|
"ParticleModuleVectorFieldScale.gen.cpp.obj",
|
|
"ParticleModuleVectorFieldScaleOverLife.gen.cpp.obj",
|
|
"ParticleModuleVelocity.gen.cpp.obj",
|
|
"ParticleModuleVelocityBase.gen.cpp.obj",
|
|
"ParticleModuleVelocityCone.gen.cpp.obj",
|
|
"ParticleModuleVelocityInheritParent.gen.cpp.obj",
|
|
"ParticleModuleVelocityOverLifetime.gen.cpp.obj",
|
|
"ParticleModuleVelocity_Seeded.gen.cpp.obj",
|
|
"ParticleSpriteEmitter.gen.cpp.obj",
|
|
"ParticleSystemReplay.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.15.cpp.obj": [
|
|
"ParticleSystemStateStream.gen.cpp.obj",
|
|
"ParticleSystemStateStreamHandle.gen.cpp.obj",
|
|
"PathFollowingAgentInterface.gen.cpp.obj",
|
|
"PhysicsSpringComponent.gen.cpp.obj",
|
|
"PhysicsThreadLibrary.gen.cpp.obj",
|
|
"PhysicsThrusterComponent.gen.cpp.obj",
|
|
"PieFixupTestObjects.gen.cpp.obj",
|
|
"PlanarReflection.gen.cpp.obj",
|
|
"PlanarReflectionComponent.gen.cpp.obj",
|
|
"PlaneReflectionCapture.gen.cpp.obj",
|
|
"PlaneReflectionCaptureComponent.gen.cpp.obj",
|
|
"PlatformInterfaceBase.gen.cpp.obj",
|
|
"PlatformInterfaceWebResponse.gen.cpp.obj",
|
|
"PointLight.gen.cpp.obj",
|
|
"Polys.gen.cpp.obj",
|
|
"PoseSnapshot.gen.cpp.obj",
|
|
"PrecomputedVisibilityOverrideVolume.gen.cpp.obj",
|
|
"RadialForceActor.gen.cpp.obj",
|
|
"ReflectionCapture.gen.cpp.obj",
|
|
"ReplicationDriver.gen.cpp.obj",
|
|
"RuntimeVirtualTextureEnum.gen.cpp.obj",
|
|
"RVOAvoidanceInterface.gen.cpp.obj",
|
|
"SceneCapture.gen.cpp.obj",
|
|
"SceneCapture2D.gen.cpp.obj",
|
|
"SceneCaptureComponent2D.gen.cpp.obj",
|
|
"SceneCaptureComponentCube.gen.cpp.obj",
|
|
"SceneCaptureCube.gen.cpp.obj",
|
|
"SceneTypes.gen.cpp.obj",
|
|
"SceneViewExtensionContext.gen.cpp.obj",
|
|
"ShadowMapTexture2D.gen.cpp.obj",
|
|
"ShapeElem.gen.cpp.obj",
|
|
"SkeletalMeshReductionSettings.gen.cpp.obj",
|
|
"SkeletalMeshSocket.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.16.cpp.obj": [
|
|
"SkinnedLevelSetElem.gen.cpp.obj",
|
|
"SkinnedMeshStateStream.gen.cpp.obj",
|
|
"SkinnedMeshStateStreamHandle.gen.cpp.obj",
|
|
"SkinnedTriangleMeshElem.gen.cpp.obj",
|
|
"SkyAtmosphereStateStream.gen.cpp.obj",
|
|
"SkyAtmosphereStateStreamHandle.gen.cpp.obj",
|
|
"SkyLight.gen.cpp.obj",
|
|
"SMInstanceManager.gen.cpp.obj",
|
|
"SoftWorldReference.gen.cpp.obj",
|
|
"SoundAttenuationEditorSettings.gen.cpp.obj",
|
|
"SoundEffectPresetWidgetInterface.gen.cpp.obj",
|
|
"SoundEffectSource.gen.cpp.obj",
|
|
"SoundSourceBusSend.gen.cpp.obj",
|
|
"SoundSubmixWidgetInterface.gen.cpp.obj",
|
|
"SoundTimecodeOffset.gen.cpp.obj",
|
|
"SoundWaveTimecodeInfo.gen.cpp.obj",
|
|
"SphereElem.gen.cpp.obj",
|
|
"SphereReflectionCapture.gen.cpp.obj",
|
|
"SphereReflectionCaptureComponent.gen.cpp.obj",
|
|
"SphylElem.gen.cpp.obj",
|
|
"SpringInterpolator.gen.cpp.obj",
|
|
"StaticMeshComponentLODInfo.gen.cpp.obj",
|
|
"StaticMeshSocket.gen.cpp.obj",
|
|
"StaticMeshStateStream.gen.cpp.obj",
|
|
"StaticMeshStateStreamHandle.gen.cpp.obj",
|
|
"StaticParameterSet.gen.cpp.obj",
|
|
"StreamingWorldSubsystemInterface.gen.cpp.obj",
|
|
"TaperedCapsuleElem.gen.cpp.obj",
|
|
"TedsTypedElementBridgeInterface.gen.cpp.obj",
|
|
"TextPropertyTestObject.gen.cpp.obj",
|
|
"TextRenderActor.gen.cpp.obj",
|
|
"TextureDefines.gen.cpp.obj",
|
|
"TextureEncodingSettingsPrivate.gen.cpp.obj"
|
|
],
|
|
"Module.Engine.17.cpp.obj": [
|
|
"TextureStreamingTypes.gen.cpp.obj",
|
|
"TimelineComponent.gen.cpp.obj",
|
|
"TransformProviderData.gen.cpp.obj",
|
|
"TriggerBox.gen.cpp.obj",
|
|
"TriggerCapsule.gen.cpp.obj",
|
|
"TriggerSphere.gen.cpp.obj",
|
|
"TwitterIntegrationBase.gen.cpp.obj",
|
|
"VectorFieldAnimated.gen.cpp.obj",
|
|
"VectorFieldComponent.gen.cpp.obj",
|
|
"VectorFieldStatic.gen.cpp.obj",
|
|
"ViewportSplitScreen.gen.cpp.obj",
|
|
"VisualLoggerDebugSnapshotInterface.gen.cpp.obj",
|
|
"WindDirectionalSourceComponent.gen.cpp.obj",
|
|
"WorldPartitionActorContainerID.gen.cpp.obj",
|
|
"WorldPartitionEditorLoaderAdapter.gen.cpp.obj",
|
|
"AttributeCurve.cpp.obj",
|
|
"Texture2DArray.cpp.obj",
|
|
"QuartzQuantizationUtilities.cpp.obj",
|
|
"QuartzSubscription.cpp.obj",
|
|
"QuartzSubscriptionToken.cpp.obj",
|
|
"SoundWaveLoadingBehavior.cpp.obj",
|
|
"MaterialExpressionMaterialSample.cpp.obj",
|
|
"MaterialExpressionUtils.cpp.obj",
|
|
"ShaderCompilerInternal.cpp.obj",
|
|
"AsyncRegisterLevelContext.cpp.obj",
|
|
"SkeletalMeshUpdate.cpp.obj",
|
|
"ActiveSound.cpp.obj"
|
|
],
|
|
"Module.Engine.18.cpp.obj": [
|
|
"Actor.cpp.obj",
|
|
"ActorConstruction.cpp.obj",
|
|
"ActorDeferredScriptManager.cpp.obj",
|
|
"ActorEditor.cpp.obj",
|
|
"ScopedActorEditorContextFromActor.cpp.obj",
|
|
"ScopedActorEditorContextSetExternalDataLayerAsset.cpp.obj",
|
|
"ActorEditorUtils.cpp.obj",
|
|
"ActorFolder.cpp.obj",
|
|
"ActorFolderDesc.cpp.obj",
|
|
"ActorPartitionSubsystem.cpp.obj",
|
|
"PartitionActor.cpp.obj",
|
|
"ActorPrimitiveColorHandler.cpp.obj",
|
|
"ActorReferencesUtils.cpp.obj",
|
|
"ActorReplication.cpp.obj",
|
|
"AISystemBase.cpp.obj",
|
|
"NavigationSystemBase.cpp.obj",
|
|
"NavigationSystemConfig.cpp.obj",
|
|
"AvoidanceManager.cpp.obj",
|
|
"NavCollisionBase.cpp.obj",
|
|
"NavigationDataChunk.cpp.obj",
|
|
"NavigationDirtyArea.cpp.obj",
|
|
"NavigationDirtyElement.cpp.obj",
|
|
"NavigationElement.cpp.obj",
|
|
"NavigationInterfaces.cpp.obj",
|
|
"NavigationModifier.cpp.obj",
|
|
"NavigationTypes.cpp.obj"
|
|
],
|
|
"Module.Engine.19.cpp.obj": [
|
|
"AlphaBlend.cpp.obj",
|
|
"AmbientSound.cpp.obj",
|
|
"EditorAnalyticsSessionSummary.cpp.obj",
|
|
"EngineAnalyticsSessionSummary.cpp.obj",
|
|
"EngineNetAnalytics.cpp.obj",
|
|
"RPCDoSDetectionAnalytics.cpp.obj",
|
|
"AnimationAsset.cpp.obj",
|
|
"ActiveMontageInstanceScope.cpp.obj",
|
|
"ActiveStateMachineScope.cpp.obj",
|
|
"AimOffsetBlendSpace.cpp.obj",
|
|
"AimOffsetBlendSpace1D.cpp.obj",
|
|
"AnimationCompressionDerivedData.cpp.obj",
|
|
"AnimationDecompression.cpp.obj",
|
|
"AnimationPoseData.cpp.obj",
|
|
"AnimationRecordingSettings.cpp.obj",
|
|
"AnimationRuntime.cpp.obj",
|
|
"AnimationSequenceCompiler.cpp.obj",
|
|
"AnimationSettings.cpp.obj",
|
|
"AnimationStreaming.cpp.obj",
|
|
"AnimationUtils.cpp.obj",
|
|
"AnimAttributes.cpp.obj",
|
|
"AnimBank.cpp.obj",
|
|
"AnimBankCompiler.cpp.obj",
|
|
"AnimBlendDebugScope.cpp.obj",
|
|
"AnimBlueprintGeneratedClass.cpp.obj",
|
|
"AnimBoneCompressionCodec.cpp.obj",
|
|
"AnimBoneCompressionSettings.cpp.obj",
|
|
"AnimClassInterface.cpp.obj",
|
|
"AnimComposite.cpp.obj",
|
|
"AnimCompositeBase.cpp.obj",
|
|
"AnimCompress.cpp.obj",
|
|
"AnimCompressionDerivedData.cpp.obj",
|
|
"AnimCompressionTypes.cpp.obj"
|
|
],
|
|
"Module.Engine.20.cpp.obj": [
|
|
"AnimCompress_BitwiseCompressOnly.cpp.obj",
|
|
"AnimCompress_LeastDestructive.cpp.obj",
|
|
"AnimCompress_PerTrackCompression.cpp.obj",
|
|
"AnimCompress_RemoveEverySecondKey.cpp.obj",
|
|
"AnimCompress_RemoveLinearKeys.cpp.obj",
|
|
"AnimCompress_RemoveTrivialKeys.cpp.obj",
|
|
"AnimCurveCompressionCodec.cpp.obj",
|
|
"AnimCurveCompressionCodec_CompressedRichCurve.cpp.obj",
|
|
"AnimCurveCompressionCodec_UniformIndexable.cpp.obj",
|
|
"AnimCurveCompressionCodec_UniformlySampled.cpp.obj",
|
|
"AnimCurveCompressionSettings.cpp.obj",
|
|
"AnimCurveMetaData.cpp.obj",
|
|
"AnimCurveTypes.cpp.obj",
|
|
"AnimData.cpp.obj",
|
|
"AnimDataModel.cpp.obj",
|
|
"IAnimationDataController.cpp.obj",
|
|
"IAnimationDataModel.cpp.obj",
|
|
"AnimEncoding.cpp.obj",
|
|
"AnimEncoding_ConstantKeyLerp.cpp.obj",
|
|
"AnimEncoding_PerTrackCompression.cpp.obj",
|
|
"AnimEncoding_VariableKeyLerp.cpp.obj",
|
|
"AnimEventsFilterScope.cpp.obj",
|
|
"AnimExecutionContext.cpp.obj",
|
|
"AnimInertializationSyncScope.cpp.obj",
|
|
"AnimInstance.cpp.obj",
|
|
"AnimInstanceProxy.cpp.obj"
|
|
],
|
|
"Module.Engine.21.cpp.obj": [
|
|
"AnimInterpFilter.cpp.obj",
|
|
"AnimLinkableElement.cpp.obj",
|
|
"AnimMetaData.cpp.obj",
|
|
"AnimMontage.cpp.obj",
|
|
"AnimNodeBase.cpp.obj",
|
|
"AnimNodeData.cpp.obj",
|
|
"AnimNodeFunctionRef.cpp.obj",
|
|
"AnimNodeMessages.cpp.obj",
|
|
"AnimNodeReference.cpp.obj",
|
|
"AnimNodeSpaceConversions.cpp.obj",
|
|
"AnimNode_ApplyMeshSpaceAdditive.cpp.obj",
|
|
"AnimNode_AssetPlayerBase.cpp.obj",
|
|
"AnimNode_CustomProperty.cpp.obj",
|
|
"AnimNode_DeadBlending.cpp.obj",
|
|
"AnimNode_Inertialization.cpp.obj",
|
|
"AnimNode_LinkedAnimGraph.cpp.obj",
|
|
"AnimNode_LinkedAnimLayer.cpp.obj",
|
|
"AnimNode_LinkedInputPose.cpp.obj",
|
|
"AnimNode_RelevantAssetPlayerBase.cpp.obj",
|
|
"AnimNode_Root.cpp.obj",
|
|
"AnimNode_SaveCachedPose.cpp.obj",
|
|
"AnimNode_SequencePlayer.cpp.obj",
|
|
"AnimNode_StateMachine.cpp.obj",
|
|
"AnimNode_StateResult.cpp.obj",
|
|
"AnimNode_TransitionPoseEvaluator.cpp.obj",
|
|
"AnimNode_TransitionResult.cpp.obj",
|
|
"AnimNode_UseCachedPose.cpp.obj",
|
|
"AnimNotify.cpp.obj",
|
|
"AnimNotifyEndDataContext.cpp.obj",
|
|
"AnimNotifyLibrary.cpp.obj",
|
|
"AnimNotifyMirrorInspectionLibrary.cpp.obj",
|
|
"AnimNotifyQueue.cpp.obj",
|
|
"AnimNotifyState.cpp.obj",
|
|
"AnimNotifyStateMachineInspectionLibrary.cpp.obj",
|
|
"AnimNotifyState_DisableRootMotion.cpp.obj",
|
|
"AnimNotifyState_TimedParticleEffect.cpp.obj",
|
|
"AnimNotifyState_Trail.cpp.obj",
|
|
"AnimNotify_PauseClothingSimulation.cpp.obj",
|
|
"AnimNotify_PlayParticleEffect.cpp.obj",
|
|
"AnimNotify_PlaySound.cpp.obj",
|
|
"AnimNotify_ResetClothingSimulation.cpp.obj",
|
|
"AnimNotify_ResetDynamics.cpp.obj",
|
|
"AnimNotify_ResumeClothingSimulation.cpp.obj",
|
|
"AnimPhysicsSolver.cpp.obj",
|
|
"AnimPoseSearchProvider.cpp.obj",
|
|
"AnimRetargetHelpers.cpp.obj",
|
|
"AnimRootMotionProvider.cpp.obj",
|
|
"AnimSequence.cpp.obj"
|
|
],
|
|
"Module.Engine.22.cpp.obj": [
|
|
"AnimSequenceBase.cpp.obj",
|
|
"AnimSequenceHelpers.cpp.obj",
|
|
"AnimSet.cpp.obj",
|
|
"AnimSingleNodeInstance.cpp.obj",
|
|
"AnimSingleNodeInstanceProxy.cpp.obj",
|
|
"AnimStateMachineTypes.cpp.obj",
|
|
"AnimStreamable.cpp.obj",
|
|
"AnimSubsystem_Base.cpp.obj",
|
|
"AnimSubsystem_NodeRelevancy.cpp.obj",
|
|
"AnimSubsystem_PropertyAccess.cpp.obj",
|
|
"AnimSubsystem_SharedLinkedAnimLayers.cpp.obj",
|
|
"AnimSubsystem_Tag.cpp.obj",
|
|
"AnimSync.cpp.obj",
|
|
"AnimSyncScope.cpp.obj",
|
|
"AnimTrace.cpp.obj",
|
|
"AnimTypes.cpp.obj",
|
|
"AssetMappingTable.cpp.obj",
|
|
"AttributeBlendData.cpp.obj",
|
|
"AttributeIdentifier.cpp.obj",
|
|
"AttributesRuntime.cpp.obj",
|
|
"AttributeTypes.cpp.obj",
|
|
"BlendProfile.cpp.obj",
|
|
"BlendSpace.cpp.obj",
|
|
"BlendSpace1D.cpp.obj",
|
|
"BlendSpace1DHelpers.cpp.obj",
|
|
"BlendSpaceHelpers.cpp.obj",
|
|
"BlendSpaceUtilities.cpp.obj",
|
|
"BoneMaskFilter.cpp.obj",
|
|
"BonePose.cpp.obj",
|
|
"BoneReference.cpp.obj",
|
|
"BoneSocketReference.cpp.obj",
|
|
"CachedAnimData.cpp.obj",
|
|
"CachedAnimDataLibrary.cpp.obj",
|
|
"CurveIdentifier.cpp.obj",
|
|
"CurveSourceInterface.cpp.obj",
|
|
"ExposedValueHandler.cpp.obj",
|
|
"InputScaleBias.cpp.obj",
|
|
"IspcTestAnimEncodingConstantKeyLerp.cpp.obj",
|
|
"IspcTestAnimEncodingPerTrackCompression.cpp.obj"
|
|
],
|
|
"Module.Engine.23.cpp.obj": [
|
|
"IspcTestAnimEncodingVariableKeyLerp.cpp.obj",
|
|
"MeshDeformerCollection.cpp.obj",
|
|
"MeshDeformerGeometry.cpp.obj",
|
|
"MeshDeformerGeometryReadback.cpp.obj",
|
|
"MirrorDataTable.cpp.obj",
|
|
"MirrorSyncScope.cpp.obj",
|
|
"MotionTrajectoryTypes.cpp.obj",
|
|
"NodeMappingContainer.cpp.obj",
|
|
"NodeMappingProviderInterface.cpp.obj",
|
|
"PoseAsset.cpp.obj",
|
|
"PreviewAssetAttachComponent.cpp.obj",
|
|
"PreviewCollectionInterface.cpp.obj",
|
|
"PreviewMeshCollection.cpp.obj",
|
|
"ReferenceSkeleton.cpp.obj",
|
|
"SkeletalMeshActor.cpp.obj",
|
|
"SkeletalMeshVertexAttribute.cpp.obj",
|
|
"Skeleton.cpp.obj",
|
|
"SkeletonRemapping.cpp.obj",
|
|
"SkeletonRemappingRegistry.cpp.obj",
|
|
"SkinWeightProfile.cpp.obj",
|
|
"SkinWeightProfileManager.cpp.obj",
|
|
"SmartName.cpp.obj",
|
|
"TimeStretchCurve.cpp.obj",
|
|
"TrajectoryTypes.cpp.obj",
|
|
"VariableFrameStrippingSettings.cpp.obj",
|
|
"AnimBlueprint.cpp.obj",
|
|
"AssetCompilingManager.cpp.obj",
|
|
"AssetManager.cpp.obj",
|
|
"AssetManagerTypes.cpp.obj",
|
|
"AssetUserData.cpp.obj",
|
|
"AsyncActionLoadPrimaryAsset.cpp.obj",
|
|
"AsyncCompilationHelpers.cpp.obj",
|
|
"AtmosphericFog.cpp.obj",
|
|
"AtmosphericFogComponent.cpp.obj"
|
|
],
|
|
"Module.Engine.24.cpp.obj": [
|
|
"Attenuation.cpp.obj",
|
|
"Audio.cpp.obj",
|
|
"AudioBus.cpp.obj",
|
|
"AudioCompressionSettingsUtils.cpp.obj",
|
|
"AudioDebug.cpp.obj",
|
|
"AudioDecompress.cpp.obj",
|
|
"AudioDerivedData.cpp.obj",
|
|
"AudioDevice.cpp.obj",
|
|
"AudioDeviceManager.cpp.obj"
|
|
],
|
|
"Module.Engine.25.cpp.obj": [
|
|
"AudioDynamicParameter.cpp.obj",
|
|
"AudioEffect.cpp.obj",
|
|
"AudioFormatSettings.cpp.obj",
|
|
"AudioPluginUtilities.cpp.obj",
|
|
"AudioSettings.cpp.obj",
|
|
"AudioStreamCacheMemoryHandle.cpp.obj",
|
|
"AudioStreaming.cpp.obj",
|
|
"AudioStreamingCache.cpp.obj",
|
|
"AudioThread.cpp.obj",
|
|
"AudioVirtualLoop.cpp.obj",
|
|
"AudioVolume.cpp.obj",
|
|
"AudioWaveFormatParser.cpp.obj",
|
|
"ActorSoundParameterInterface.cpp.obj",
|
|
"AudioAddressPattern.cpp.obj",
|
|
"AudioTimingLog.cpp.obj",
|
|
"AudioTraceUtil.cpp.obj",
|
|
"AudioWidgetSubsystem.cpp.obj",
|
|
"SoundParameterControllerInterface.cpp.obj",
|
|
"BasedPosition.cpp.obj",
|
|
"BatchedElements.cpp.obj",
|
|
"BlockingVolume.cpp.obj",
|
|
"Blueprint.cpp.obj",
|
|
"BlueprintFunctionLibrary.cpp.obj",
|
|
"BlueprintGeneratedClass.cpp.obj",
|
|
"BlueprintInstancedStructLibrary.cpp.obj",
|
|
"BlueprintMapLibrary.cpp.obj",
|
|
"BlueprintSetLibrary.cpp.obj",
|
|
"BlueprintSpringMathLibrary.cpp.obj",
|
|
"BoneContainer.cpp.obj",
|
|
"BookMark.cpp.obj",
|
|
"Brush.cpp.obj"
|
|
],
|
|
"Module.Engine.26.cpp.obj": [
|
|
"BrushBuilder.cpp.obj",
|
|
"BrushShape.cpp.obj",
|
|
"BufferVisualizationData.cpp.obj",
|
|
"CameraBlockingVolume.cpp.obj",
|
|
"CameraActor.cpp.obj",
|
|
"CameraAnimationHelper.cpp.obj",
|
|
"CameraComponent.cpp.obj",
|
|
"CameraLensEffectInterface.cpp.obj",
|
|
"CameraModifier.cpp.obj",
|
|
"CameraModifier_CameraShake.cpp.obj",
|
|
"CameraModularFeature.cpp.obj",
|
|
"CameraPhotography.cpp.obj",
|
|
"CameraShakeBase.cpp.obj",
|
|
"CameraShakeSourceActor.cpp.obj",
|
|
"CameraShakeSourceComponent.cpp.obj",
|
|
"CameraStackTypes.cpp.obj",
|
|
"CanvasRenderTarget2D.cpp.obj",
|
|
"CDKey.cpp.obj",
|
|
"Character.cpp.obj",
|
|
"CharacterMovementComponentAsync.cpp.obj",
|
|
"ChartCreation.cpp.obj",
|
|
"CheatManager.cpp.obj",
|
|
"ChaosVDSQTraceHelper.cpp.obj",
|
|
"Collision.cpp.obj",
|
|
"CollisionConversions.cpp.obj"
|
|
],
|
|
"Module.Engine.27.cpp.obj": [
|
|
"CollisionConversionsPhysx.cpp.obj",
|
|
"CollisionDebugDrawing.cpp.obj",
|
|
"CollisionProfile.cpp.obj",
|
|
"KAggregateGeom.cpp.obj",
|
|
"PhysicsFiltering.cpp.obj",
|
|
"SceneQuery.cpp.obj",
|
|
"SceneQueryLowLevel.cpp.obj",
|
|
"WorldCollision.cpp.obj",
|
|
"WorldCollisionAsync.cpp.obj",
|
|
"Commandlet.cpp.obj",
|
|
"CommandletHelpers.cpp.obj",
|
|
"PluginCommandlet.cpp.obj",
|
|
"SmokeTestCommandlet.cpp.obj",
|
|
"ComponentDelegateBinding.cpp.obj",
|
|
"ComponentInstanceDataCache.cpp.obj",
|
|
"ComponentReregisterContext.cpp.obj",
|
|
"ActorComponent.cpp.obj",
|
|
"ApplicationLifecycleComponent.cpp.obj",
|
|
"ArrowComponent.cpp.obj",
|
|
"AudioComponent.cpp.obj",
|
|
"BillboardComponent.cpp.obj",
|
|
"BoundsCopyComponent.cpp.obj",
|
|
"BoxComponent.cpp.obj",
|
|
"BrushComponent.cpp.obj",
|
|
"CapsuleComponent.cpp.obj",
|
|
"CharacterMovementComponent.cpp.obj"
|
|
],
|
|
"Module.Engine.28.cpp.obj": [
|
|
"ChildActorComponent.cpp.obj",
|
|
"ComponentInterfaces.cpp.obj",
|
|
"DecalComponent.cpp.obj",
|
|
"DirectionalLightComponent.cpp.obj",
|
|
"DrawFrustumComponent.cpp.obj",
|
|
"DrawSphereComponent.cpp.obj",
|
|
"ExponentialHeightFogComponent.cpp.obj",
|
|
"ForceFeedbackComponent.cpp.obj",
|
|
"HeterogeneousVolumeComponent.cpp.obj",
|
|
"InputComponent.cpp.obj",
|
|
"InstancedSkinnedMeshComponent.cpp.obj",
|
|
"InterpToMovementComponent.cpp.obj",
|
|
"LightComponent.cpp.obj",
|
|
"LineBatchComponent.cpp.obj",
|
|
"LocalFogVolumeComponent.cpp.obj",
|
|
"LocalLightComponent.cpp.obj",
|
|
"LODSyncComponent.cpp.obj",
|
|
"MaterialBillboardComponent.cpp.obj",
|
|
"MeshComponent.cpp.obj",
|
|
"ModelComponent.cpp.obj",
|
|
"MovementComponent.cpp.obj",
|
|
"NavMovementComponent.cpp.obj",
|
|
"PawnMovementComponent.cpp.obj",
|
|
"PawnNoiseEmitterComponent.cpp.obj",
|
|
"PlatformEventsComponent.cpp.obj",
|
|
"PointLightComponent.cpp.obj",
|
|
"PortalComponent.cpp.obj",
|
|
"PoseableMeshComponent.cpp.obj",
|
|
"PostProcessComponent.cpp.obj",
|
|
"PrimitiveComponent.cpp.obj"
|
|
],
|
|
"Module.Engine.29.cpp.obj": [
|
|
"ProjectileMovementComponent.cpp.obj",
|
|
"RectLightComponent.cpp.obj",
|
|
"ReflectionCaptureComponent.cpp.obj",
|
|
"RotatingMovementComponent.cpp.obj",
|
|
"RuntimeVirtualTextureComponent.cpp.obj",
|
|
"SceneCaptureComponent.cpp.obj",
|
|
"SceneComponent.cpp.obj",
|
|
"ShapeComponent.cpp.obj",
|
|
"SkeletalMeshComponent.cpp.obj",
|
|
"SkeletalMeshComponentInstanceData.cpp.obj",
|
|
"SkinnedMeshComponent.cpp.obj"
|
|
],
|
|
"Module.Engine.30.cpp.obj": [
|
|
"SkyAtmosphereComponent.cpp.obj",
|
|
"SkyLightComponent.cpp.obj",
|
|
"SphereComponent.cpp.obj",
|
|
"SplineComponent.cpp.obj",
|
|
"SplineMeshComponent.cpp.obj",
|
|
"SpotLightComponent.cpp.obj",
|
|
"StaticMeshComponent.cpp.obj",
|
|
"StereoLayerComponent.cpp.obj",
|
|
"TextRenderComponent.cpp.obj",
|
|
"VolumetricCloudComponent.cpp.obj",
|
|
"WorldPartitionStreamingSourceComponent.cpp.obj",
|
|
"ComponentUtils.cpp.obj",
|
|
"CompositeCurveTable.cpp.obj",
|
|
"CompositeDataTable.cpp.obj",
|
|
"ComputeWorkerInterface.cpp.obj",
|
|
"ContentStreaming.cpp.obj",
|
|
"Controller.cpp.obj",
|
|
"ConvexVolume.cpp.obj"
|
|
],
|
|
"Module.Engine.31.cpp.obj": [
|
|
"CoreSettings.cpp.obj",
|
|
"CubemapUnwrapUtils.cpp.obj",
|
|
"CullDistanceVolume.cpp.obj",
|
|
"BezierUtilities.cpp.obj",
|
|
"CurveBase.cpp.obj",
|
|
"CurveEdPresetCurve.cpp.obj",
|
|
"CurveEvaluation.cpp.obj",
|
|
"CurveFloat.cpp.obj",
|
|
"CurveLinearColor.cpp.obj",
|
|
"CurveLinearColorAtlas.cpp.obj",
|
|
"CurveOwnerInterface.cpp.obj",
|
|
"CurveVector.cpp.obj",
|
|
"IndexedCurve.cpp.obj",
|
|
"IntegralCurve.cpp.obj",
|
|
"KeyHandle.cpp.obj",
|
|
"NameCurve.cpp.obj",
|
|
"RealCurve.cpp.obj",
|
|
"RichCurve.cpp.obj",
|
|
"SimpleCurve.cpp.obj",
|
|
"Spline.cpp.obj",
|
|
"StringCurve.cpp.obj",
|
|
"CurveTable.cpp.obj",
|
|
"DamageType.cpp.obj",
|
|
"DataAsset.cpp.obj",
|
|
"DataBunch.cpp.obj",
|
|
"DataChannel.cpp.obj",
|
|
"DataDrivenCVars.cpp.obj",
|
|
"DataReplication.cpp.obj"
|
|
],
|
|
"Module.Engine.32.cpp.obj": [
|
|
"DataTable.cpp.obj",
|
|
"DataTableCSV.cpp.obj",
|
|
"DataTableFunctionLibrary.cpp.obj",
|
|
"DataTableJSON.cpp.obj",
|
|
"DataTableUtils.cpp.obj",
|
|
"DebugCameraController.cpp.obj",
|
|
"DebugCameraControllerSettings.cpp.obj",
|
|
"DebugCameraHUD.cpp.obj",
|
|
"DebugGarbageCollectionGraph.cpp.obj",
|
|
"DebugRenderSceneProxy.cpp.obj",
|
|
"DebugViewModeHelpers.cpp.obj",
|
|
"DebugViewModeInterface.cpp.obj",
|
|
"DebugDrawComponent.cpp.obj",
|
|
"DebugDrawService.cpp.obj",
|
|
"ReporterBase.cpp.obj",
|
|
"ReporterGraph.cpp.obj",
|
|
"DecalActor.cpp.obj",
|
|
"DefaultPawn.cpp.obj",
|
|
"DefaultPhysicsVolume.cpp.obj",
|
|
"DeformableInterface.cpp.obj",
|
|
"DeletedObjectPlaceholder.cpp.obj",
|
|
"DemoNetDriver.cpp.obj",
|
|
"DerivedDataCacheKeyProxy.cpp.obj",
|
|
"DestructibleInterface.cpp.obj",
|
|
"DeviceProfile.cpp.obj",
|
|
"DeviceProfileManager.cpp.obj",
|
|
"DeviceProfileMatching.cpp.obj",
|
|
"DialogueTypes.cpp.obj",
|
|
"DialogueVoice.cpp.obj",
|
|
"DialogueWave.cpp.obj",
|
|
"DistanceFieldAtlas.cpp.obj"
|
|
],
|
|
"Module.Engine.33.cpp.obj": [
|
|
"Distributions.cpp.obj",
|
|
"DocumentationActor.cpp.obj",
|
|
"DPICustomScalingRule.cpp.obj",
|
|
"DrawDebugHelpers.cpp.obj",
|
|
"DynamicBlueprintBinding.cpp.obj",
|
|
"DynamicMeshBuilder.cpp.obj",
|
|
"DynamicResolution.cpp.obj",
|
|
"EdGraph.cpp.obj",
|
|
"EdGraphNode.cpp.obj",
|
|
"EdGraphNode_Documentation.cpp.obj",
|
|
"EdGraphPin.cpp.obj",
|
|
"EdGraphSchema.cpp.obj",
|
|
"AssetImportData.cpp.obj",
|
|
"ThumbnailInfo.cpp.obj",
|
|
"ActorElementAssetDataInterface.cpp.obj",
|
|
"ActorElementCounterInterface.cpp.obj",
|
|
"ActorElementData.cpp.obj",
|
|
"ActorElementHierarchyInterface.cpp.obj",
|
|
"ActorElementObjectInterface.cpp.obj",
|
|
"ActorElementSelectionInterface.cpp.obj",
|
|
"ActorElementTedsTypedElementBridgeInterface.cpp.obj",
|
|
"ActorElementWorldInterface.cpp.obj",
|
|
"ComponentElementCounterInterface.cpp.obj",
|
|
"ComponentElementData.cpp.obj",
|
|
"ComponentElementHierarchyInterface.cpp.obj",
|
|
"ComponentElementObjectInterface.cpp.obj",
|
|
"ComponentElementSelectionInterface.cpp.obj",
|
|
"ComponentElementWorldInterface.cpp.obj",
|
|
"EngineElements.cpp.obj",
|
|
"EngineElementsLibrary.cpp.obj",
|
|
"TypedElementCommonActions.cpp.obj",
|
|
"TypedElementWorldInterface.cpp.obj",
|
|
"ObjectElementAssetDataInterface.cpp.obj",
|
|
"ObjectElementCounterInterface.cpp.obj",
|
|
"ObjectElementData.cpp.obj",
|
|
"ObjectElementObjectInterface.cpp.obj",
|
|
"ObjectElementSelectionInterface.cpp.obj",
|
|
"SMInstanceElementAssetDataInterface.cpp.obj",
|
|
"SMInstanceElementData.cpp.obj",
|
|
"SMInstanceElementHierarchyInterface.cpp.obj",
|
|
"SMInstanceElementId.cpp.obj",
|
|
"SMInstanceElementPrimitiveCustomDataInterface.cpp.obj",
|
|
"SMInstanceElementSelectionInterface.cpp.obj",
|
|
"SMInstanceElementWorldInterface.cpp.obj",
|
|
"EngineAnalytics.cpp.obj",
|
|
"EngineGlobals.cpp.obj"
|
|
],
|
|
"Module.Engine.34.cpp.obj": [
|
|
"EngineMessage.cpp.obj",
|
|
"EngineService.cpp.obj",
|
|
"EngineTypes.cpp.obj",
|
|
"EngineUtils.cpp.obj",
|
|
"ActorInstanceHandle.cpp.obj",
|
|
"AutoDestroySubsystem.cpp.obj",
|
|
"CancellableAsyncAction.cpp.obj",
|
|
"DamageEvents.cpp.obj",
|
|
"EngineConsoleCommandExecutor.cpp.obj",
|
|
"EngineCustomTimeStep.cpp.obj",
|
|
"HitResult.cpp.obj",
|
|
"HitResultNetSerializer.cpp.obj",
|
|
"LODSyncInterface.cpp.obj",
|
|
"OverlapResult.cpp.obj",
|
|
"PoseWatch.cpp.obj",
|
|
"PoseWatchRenderData.cpp.obj",
|
|
"ReplicatedState.cpp.obj",
|
|
"ScopedMovementUpdate.cpp.obj",
|
|
"ServerStatReplicator.cpp.obj",
|
|
"SystemTimeTimecodeProvider.cpp.obj",
|
|
"TimecodeProvider.cpp.obj",
|
|
"TimerHandle.cpp.obj",
|
|
"ViewportStatsSubsystem.cpp.obj",
|
|
"ErrorChecking.cpp.obj",
|
|
"StreamableManagerError.cpp.obj",
|
|
"ExternalActorAssetDependencyGatherer.cpp.obj",
|
|
"ExternalAssetDependencyGatherer.cpp.obj",
|
|
"ExternalObjectAndActorDependencyGatherer.cpp.obj",
|
|
"ExternalPackageHelper.cpp.obj",
|
|
"ExternalTexture.cpp.obj",
|
|
"FieldNotificationLibrary.cpp.obj",
|
|
"FloatingPawnMovement.cpp.obj",
|
|
"Folder.cpp.obj",
|
|
"Font.cpp.obj",
|
|
"FontFace.cpp.obj",
|
|
"GameDelegates.cpp.obj",
|
|
"GameEngine.cpp.obj",
|
|
"AsyncActionHandleSaveGame.cpp.obj",
|
|
"CharacterNetworkSerializationPackedBitsNetSerializer.cpp.obj",
|
|
"ForceFeedbackEffect.cpp.obj",
|
|
"HapticFeedbackEffect.cpp.obj",
|
|
"HUDHitBox.cpp.obj",
|
|
"InputDeviceProperties.cpp.obj",
|
|
"InputDevicePropertyHandle.cpp.obj",
|
|
"InputDeviceSubsystem.cpp.obj",
|
|
"PlayerStateCountLimiterConfig.cpp.obj",
|
|
"RootMotionSource.cpp.obj",
|
|
"RootMotionSourceGroupNetSerializer.cpp.obj",
|
|
"SaveGame.cpp.obj",
|
|
"SimpleReticle.cpp.obj",
|
|
"SpawnActorTimer.cpp.obj",
|
|
"SpringArmComponent.cpp.obj",
|
|
"HapticTests.cpp.obj",
|
|
"TouchInterface.cpp.obj",
|
|
"UniqueNetIdReplNetSerializer.cpp.obj",
|
|
"UpdateLevelVisibilityLevelInfo.cpp.obj",
|
|
"GameInstance.cpp.obj",
|
|
"GameMode.cpp.obj"
|
|
],
|
|
"Module.Engine.35.cpp.obj": [
|
|
"GameModeBase.cpp.obj",
|
|
"GameNetworkManager.cpp.obj",
|
|
"GameplayStatics.cpp.obj",
|
|
"GameSession.cpp.obj",
|
|
"GameState.cpp.obj",
|
|
"GameStateBase.cpp.obj",
|
|
"GameUserSettings.cpp.obj",
|
|
"GameViewportClient.cpp.obj",
|
|
"GeneratedBlueprintDelegateBinding.cpp.obj",
|
|
"GenericQuadTree.cpp.obj",
|
|
"GeometryCacheVertexFactory.cpp.obj",
|
|
"GeometryCollectionRendering.cpp.obj",
|
|
"GeomTools.cpp.obj",
|
|
"GestureRecognizer.cpp.obj",
|
|
"GPUSkinCache.cpp.obj"
|
|
],
|
|
"Module.Engine.36.cpp.obj": [
|
|
"GPUSkinCacheVisualizationData.cpp.obj",
|
|
"GPUSkinVertexFactory.cpp.obj",
|
|
"GPUSort.cpp.obj",
|
|
"GPUSortManager.cpp.obj",
|
|
"GroomVisualizationData.cpp.obj",
|
|
"GrowOnlySpanAllocator.cpp.obj",
|
|
"HardwareInfo.cpp.obj",
|
|
"HeterogeneousVolumeInterface.cpp.obj",
|
|
"HierarchicalInstancedStaticMesh.cpp.obj",
|
|
"HighResScreenshot.cpp.obj",
|
|
"HitProxies.cpp.obj",
|
|
"HLODProxy.cpp.obj",
|
|
"HLODEngineSubsystem.cpp.obj",
|
|
"HLODProxyDesc.cpp.obj",
|
|
"HLODProxyMesh.cpp.obj",
|
|
"HLODSetup.cpp.obj",
|
|
"HModel.cpp.obj",
|
|
"HUD.cpp.obj",
|
|
"ImageUtils.cpp.obj",
|
|
"ImportantToggleSettingInterface.cpp.obj",
|
|
"Info.cpp.obj",
|
|
"InGameAdvertising.cpp.obj",
|
|
"InGamePerformanceTracker.cpp.obj",
|
|
"InheritableComponentHandler.cpp.obj",
|
|
"InputActionDelegateBinding.cpp.obj",
|
|
"InputAxisDelegateBinding.cpp.obj",
|
|
"InputAxisKeyDelegateBinding.cpp.obj",
|
|
"InputDelegateBinding.cpp.obj",
|
|
"InputDeviceLibrary.cpp.obj",
|
|
"InputKeyDelegateBinding.cpp.obj",
|
|
"InputKeyEventArgs.cpp.obj",
|
|
"InputTouchDelegateBinding.cpp.obj",
|
|
"InputVectorAxisDelegateBinding.cpp.obj",
|
|
"InstanceDataSceneProxy.cpp.obj",
|
|
"InstanceDataManager.cpp.obj",
|
|
"InstanceUpdateChangeSet.cpp.obj",
|
|
"InstancedSkinnedMeshSceneProxy.cpp.obj",
|
|
"InstancedSkinnedMeshSceneProxyDesc.cpp.obj",
|
|
"InstancedStaticMesh.cpp.obj"
|
|
],
|
|
"Module.Engine.37.cpp.obj": [
|
|
"InstancedStaticMeshComponentHelper.cpp.obj",
|
|
"InstanceAttributeTracker.cpp.obj",
|
|
"ISMInstanceDataManager.cpp.obj",
|
|
"ISMInstanceDataSceneProxy.cpp.obj",
|
|
"ISMInstanceUpdateChangeSet.cpp.obj",
|
|
"InstancedPlacementClientInfo.cpp.obj",
|
|
"InstancedPlacementPartitionActor.cpp.obj",
|
|
"InstanceUniformShaderParameters.cpp.obj",
|
|
"Interface.cpp.obj",
|
|
"EnginePackageLocalizationCache.cpp.obj",
|
|
"StringTable.cpp.obj",
|
|
"InterpCurveEdSetup.cpp.obj",
|
|
"IntSerialization.cpp.obj",
|
|
"ISMComponentBatcher.cpp.obj",
|
|
"ISMComponentData.cpp.obj",
|
|
"ISMComponentDescriptor.cpp.obj",
|
|
"ISMPartitionActor.cpp.obj",
|
|
"ProceduralISMComponentDescriptor.cpp.obj",
|
|
"IStereoLayers.cpp.obj",
|
|
"IWorldPartitionEditorModule.cpp.obj",
|
|
"KillZVolume.cpp.obj",
|
|
"KismetArrayLibrary.cpp.obj",
|
|
"KismetGuidLibrary.cpp.obj",
|
|
"KismetInputLibrary.cpp.obj",
|
|
"KismetInternationalizationLibrary.cpp.obj",
|
|
"KismetMaterialLibrary.cpp.obj",
|
|
"KismetMathLibrary.cpp.obj",
|
|
"KismetNodeHelperLibrary.cpp.obj",
|
|
"KismetRenderingLibrary.cpp.obj",
|
|
"KismetStringLibrary.cpp.obj",
|
|
"KismetStringTableLibrary.cpp.obj",
|
|
"KismetSystemLibrary.cpp.obj",
|
|
"KismetTextLibrary.cpp.obj",
|
|
"KismetTraceUtils.cpp.obj",
|
|
"BlueprintAsyncActionBase.cpp.obj",
|
|
"BlueprintPathsLibrary.cpp.obj"
|
|
],
|
|
"Module.Engine.38.cpp.obj": [
|
|
"BlueprintPlatformLibrary.cpp.obj",
|
|
"BlueprintPropertyHelpers.cpp.obj",
|
|
"BlueprintTypeConversions.cpp.obj",
|
|
"ImportanceSamplingLibrary.cpp.obj",
|
|
"LatentActionManager.cpp.obj",
|
|
"Layer.cpp.obj",
|
|
"LegacyScreenPercentageDriver.cpp.obj",
|
|
"Level.cpp.obj",
|
|
"LevelActor.cpp.obj",
|
|
"LevelActorContainer.cpp.obj",
|
|
"LevelBounds.cpp.obj",
|
|
"LevelInstanceActor.cpp.obj",
|
|
"LevelInstanceActorGuid.cpp.obj",
|
|
"LevelInstanceActorImpl.cpp.obj",
|
|
"LevelInstanceComponent.cpp.obj",
|
|
"LevelInstanceEditorInstanceActor.cpp.obj",
|
|
"LevelInstanceEditorLevelStreaming.cpp.obj",
|
|
"LevelInstanceEditorObject.cpp.obj",
|
|
"LevelInstanceEditorPivot.cpp.obj",
|
|
"LevelInstanceEditorPivotActor.cpp.obj",
|
|
"LevelInstanceEditorPropertyOverrideLevelStreaming.cpp.obj",
|
|
"LevelInstanceInterface.cpp.obj",
|
|
"LevelInstanceLevelStreaming.cpp.obj",
|
|
"LevelInstancePropertyOverrideAsset.cpp.obj",
|
|
"LevelInstancePropertyOverridePolicy.cpp.obj",
|
|
"LevelInstanceSettings.cpp.obj",
|
|
"LevelInstanceSubsystem.cpp.obj"
|
|
],
|
|
"Module.Engine.39.cpp.obj": [
|
|
"LevelInstancePropertyOverrideSamplePolicy.cpp.obj",
|
|
"LevelScriptActor.cpp.obj",
|
|
"LevelScriptBlueprint.cpp.obj",
|
|
"LevelStreaming.cpp.obj",
|
|
"LevelStreamingGCHelper.cpp.obj",
|
|
"LevelStreamingVolume.cpp.obj",
|
|
"LevelTick.cpp.obj",
|
|
"LevelUtils.cpp.obj",
|
|
"Light.cpp.obj",
|
|
"LightMap.cpp.obj",
|
|
"LightmappedSurfaceCollection.cpp.obj",
|
|
"LightmapUniformShaderParameters.cpp.obj",
|
|
"LightmassCharacterIndirectDetailVolume.cpp.obj",
|
|
"LightmassImportanceVolume.cpp.obj",
|
|
"LightmassPrimitiveSettingsObject.cpp.obj",
|
|
"LightSceneProxy.cpp.obj",
|
|
"LightWeightInstanceBlueprintFunctionLibrary.cpp.obj",
|
|
"LightWeightInstanceManager.cpp.obj",
|
|
"LightWeightInstanceStaticMeshManager.cpp.obj",
|
|
"LightWeightInstanceSubsystem.cpp.obj",
|
|
"LocalFogVolumeSceneProxy.cpp.obj",
|
|
"LocalLightSceneProxy.cpp.obj",
|
|
"LocalMessage.cpp.obj",
|
|
"LocalPlayer.cpp.obj",
|
|
"LocalVertexFactory.cpp.obj",
|
|
"LocationVolume.cpp.obj",
|
|
"LODActor.cpp.obj",
|
|
"LumenVisualizationData.cpp.obj",
|
|
"MapBuildData.cpp.obj"
|
|
],
|
|
"Module.Engine.40.cpp.obj": [
|
|
"MaterialCache.cpp.obj",
|
|
"MaterialCacheMaterial.cpp.obj",
|
|
"MaterialCacheVirtualTexture.cpp.obj",
|
|
"MaterialCacheVirtualTextureTag.cpp.obj",
|
|
"MaterialInstanceActor.cpp.obj",
|
|
"MaterialMerging.cpp.obj",
|
|
"HLSLMaterialDerivativeAutogen.cpp.obj",
|
|
"Material.cpp.obj",
|
|
"MaterialAggregate.cpp.obj",
|
|
"MaterialAttributeDefinitionMap.cpp.obj",
|
|
"MaterialCachedData.cpp.obj",
|
|
"MaterialDependencyWalker.cpp.obj",
|
|
"MaterialEnumeration.cpp.obj",
|
|
"MaterialExpressionLayerStack.cpp.obj",
|
|
"MaterialExpressionNoise.cpp.obj",
|
|
"MaterialExpressionSettings.cpp.obj",
|
|
"MaterialExpressionsIR.cpp.obj"
|
|
],
|
|
"Module.Engine.41.cpp.obj": [
|
|
"MaterialExpressionSubstrate.cpp.obj",
|
|
"MaterialExternalCodeRegistry.cpp.obj",
|
|
"MaterialInsights.cpp.obj",
|
|
"MaterialInstance.cpp.obj",
|
|
"MaterialInstanceConstant.cpp.obj",
|
|
"MaterialInstanceDynamic.cpp.obj",
|
|
"MaterialInterface.cpp.obj",
|
|
"MaterialIR.cpp.obj",
|
|
"MaterialIRDebug.cpp.obj",
|
|
"MaterialIREmitter.cpp.obj"
|
|
],
|
|
"Module.Engine.42.cpp.obj": [
|
|
"MaterialIRInternal.cpp.obj",
|
|
"MaterialIRModule.cpp.obj",
|
|
"MaterialIRModuleBuilder.cpp.obj",
|
|
"MaterialIRToHLSLTranslator.cpp.obj",
|
|
"MaterialIRTypes.cpp.obj",
|
|
"MaterialIRValueAnalyzer.cpp.obj",
|
|
"MaterialKeyGeneratorContext.cpp.obj",
|
|
"MaterialOverrideNanite.cpp.obj",
|
|
"MaterialParameterCollection.cpp.obj",
|
|
"MaterialRenderProxy.cpp.obj",
|
|
"MaterialShader.cpp.obj",
|
|
"MaterialShared.cpp.obj"
|
|
],
|
|
"Module.Engine.43.cpp.obj": [
|
|
"MaterialSourceTemplate.cpp.obj",
|
|
"MaterialUniformExpressions.cpp.obj",
|
|
"MeshMaterialShader.cpp.obj",
|
|
"ParameterCollection.cpp.obj",
|
|
"StringTemplate.cpp.obj",
|
|
"SubstrateMaterial.cpp.obj",
|
|
"Matrix3x4.cpp.obj",
|
|
"MemberReference.cpp.obj",
|
|
"MeshBatch.cpp.obj",
|
|
"MeshBudgetProjectSettings.cpp.obj",
|
|
"MeshCardRepresentation.cpp.obj",
|
|
"MeshMergeCullingVolume.cpp.obj",
|
|
"MeshApproximationSettings.cpp.obj",
|
|
"MeshInstancingSettings.cpp.obj",
|
|
"MeshMergingSettings.cpp.obj",
|
|
"MeshProxySettings.cpp.obj",
|
|
"MeshPaintVisualize.cpp.obj",
|
|
"MeshParticleVertexFactory.cpp.obj",
|
|
"MeshReductionSettings.cpp.obj",
|
|
"MeshSimplificationSettings.cpp.obj",
|
|
"MeshVertexPainter.cpp.obj",
|
|
"MeshVertexPainterKismetLibrary.cpp.obj",
|
|
"StatusLog.cpp.obj",
|
|
"Model.cpp.obj",
|
|
"ModelCollision.cpp.obj",
|
|
"ModelLight.cpp.obj",
|
|
"ModelRender.cpp.obj",
|
|
"MorphTarget.cpp.obj",
|
|
"NaniteAssemblyDataBuilder.cpp.obj",
|
|
"NaniteVisualizationData.cpp.obj",
|
|
"NaniteOrderedScatterUpdater.cpp.obj",
|
|
"NaniteReadbackManager.cpp.obj",
|
|
"NaniteStreamingPageUploader.cpp.obj",
|
|
"NavigationObjectBase.cpp.obj",
|
|
"NavMovementInterface.cpp.obj",
|
|
"NetConnection.cpp.obj"
|
|
],
|
|
"Module.Engine.44.cpp.obj": [
|
|
"NetDriver.cpp.obj",
|
|
"NetworkDelegates.cpp.obj",
|
|
"NetworkObjectList.cpp.obj",
|
|
"NetworkPrediction.cpp.obj",
|
|
"NetworkProfiler.cpp.obj",
|
|
"NetworkSettings.cpp.obj",
|
|
"BandwidthTestActor.cpp.obj",
|
|
"DefaultFaultHandler.cpp.obj",
|
|
"DataStreamChannel.cpp.obj",
|
|
"EngineReplicationBridge.cpp.obj",
|
|
"NetActorFactory.cpp.obj",
|
|
"NetEngineFactories.cpp.obj",
|
|
"NetSubObjectFactory.cpp.obj",
|
|
"ReplicationSystemUtil.cpp.obj",
|
|
"NetAnalyticsTypes.cpp.obj",
|
|
"NetConnectionFaultRecovery.cpp.obj",
|
|
"NetConnectionIdHandler.cpp.obj",
|
|
"NetDormantHolder.cpp.obj",
|
|
"NetEmulationHelper.cpp.obj",
|
|
"NetIDVariant.cpp.obj",
|
|
"NetNameDebug.cpp.obj",
|
|
"NetPacketNotify.cpp.obj"
|
|
],
|
|
"Module.Engine.45.cpp.obj": [
|
|
"NetPing.cpp.obj",
|
|
"NetPushModelHelpers.cpp.obj",
|
|
"NetworkGranularMemoryLogging.cpp.obj",
|
|
"NetworkMetricsConfig.cpp.obj",
|
|
"NetworkMetricsDatabase.cpp.obj",
|
|
"NetworkMetricsDefs.cpp.obj",
|
|
"NetworkMetricsMutators.cpp.obj",
|
|
"ReplayPlaylistTracker.cpp.obj",
|
|
"ReplayResult.cpp.obj",
|
|
"ReplicatedObjectInterface.cpp.obj",
|
|
"RPCDoSDetection.cpp.obj",
|
|
"RPCDoSDetectionConfig.cpp.obj",
|
|
"NetworkSubsystem.cpp.obj",
|
|
"SequenceNumberTests.cpp.obj",
|
|
"TrafficControl.cpp.obj",
|
|
"Note.cpp.obj",
|
|
"ObjectAsTraceIdProxyArchive.cpp.obj",
|
|
"ObjectCacheContext.cpp.obj",
|
|
"ObjectEditorUtils.cpp.obj",
|
|
"ObjectLibrary.cpp.obj",
|
|
"ObjectPropertyTrace.cpp.obj",
|
|
"ObjectReferencer.cpp.obj",
|
|
"ObjectTrace.cpp.obj",
|
|
"ODSCManager.cpp.obj",
|
|
"ODSCThread.cpp.obj",
|
|
"OnlineBlueprintCallProxyBase.cpp.obj",
|
|
"OnlineEngineInterface.cpp.obj",
|
|
"OnlineReplStructs.cpp.obj",
|
|
"OnlineSession.cpp.obj",
|
|
"PackageMapClient.cpp.obj",
|
|
"PackedLevelActor.cpp.obj",
|
|
"PackedLevelActorBuilder.cpp.obj",
|
|
"PackedLevelActorISMBuilder.cpp.obj",
|
|
"PackedLevelActorRecursiveBuilder.cpp.obj",
|
|
"EngineHandlerComponentFactory.cpp.obj",
|
|
"StatelessConnectHandlerComponent.cpp.obj"
|
|
],
|
|
"Module.Engine.46.cpp.obj": [
|
|
"PainCausingVolume.cpp.obj",
|
|
"ParseExecCommands.cpp.obj",
|
|
"ParticleSystemSceneProxy.cpp.obj",
|
|
"Emitter.cpp.obj",
|
|
"FXBudget.cpp.obj",
|
|
"FXSystem.cpp.obj",
|
|
"FXSystemSet.cpp.obj",
|
|
"ParticleBeam2EmitterInstance.cpp.obj",
|
|
"ParticleBeamModules.cpp.obj",
|
|
"ParticleBeamTrailVertexFactory.cpp.obj",
|
|
"ParticleCurveTexture.cpp.obj",
|
|
"ParticleEmitter.cpp.obj",
|
|
"ParticleEmitterInstances.cpp.obj",
|
|
"ParticleEventManager.cpp.obj",
|
|
"ParticleGpuSimulation.cpp.obj"
|
|
],
|
|
"Module.Engine.47.cpp.obj": [
|
|
"ParticleLODLevel.cpp.obj",
|
|
"ParticleMemoryStatManager.cpp.obj",
|
|
"ParticleModules.cpp.obj",
|
|
"ParticleModules_Camera.cpp.obj",
|
|
"ParticleModules_Collision.cpp.obj",
|
|
"ParticleModules_Color.cpp.obj",
|
|
"ParticleModules_Event.cpp.obj",
|
|
"ParticleModules_Location.cpp.obj",
|
|
"ParticleModules_Material.cpp.obj",
|
|
"ParticleModules_Orbit.cpp.obj",
|
|
"ParticleModules_Parameter.cpp.obj",
|
|
"ParticleModules_Size.cpp.obj",
|
|
"ParticleModules_Spawn.cpp.obj",
|
|
"ParticleModules_VectorField.cpp.obj",
|
|
"ParticleModules_Velocity.cpp.obj",
|
|
"ParticlePerfStats.cpp.obj",
|
|
"ParticleResources.cpp.obj",
|
|
"ParticleSortingGPU.cpp.obj",
|
|
"ParticleSystem.cpp.obj",
|
|
"ParticleSystemComponent.cpp.obj"
|
|
],
|
|
"Module.Engine.48.cpp.obj": [
|
|
"ParticleSystemManager.cpp.obj",
|
|
"ParticleSystemRender.cpp.obj",
|
|
"ParticleTrail2EmitterInstance.cpp.obj",
|
|
"ParticleTrailModules.cpp.obj",
|
|
"ParticleVertexFactory.cpp.obj",
|
|
"SubUVAnimation.cpp.obj",
|
|
"WorldPSCPool.cpp.obj",
|
|
"Pawn.cpp.obj",
|
|
"PendingNetGame.cpp.obj",
|
|
"PerfCountersHelpers.cpp.obj",
|
|
"EnginePerformanceTargets.cpp.obj",
|
|
"PerQualityLevelProperties.cpp.obj",
|
|
"AsyncPhysicsInputComponent.cpp.obj",
|
|
"BodyInstance.cpp.obj"
|
|
],
|
|
"Module.Engine.49.cpp.obj": [
|
|
"BodySetup.cpp.obj",
|
|
"BodyUtils.cpp.obj",
|
|
"ClusterUnionActor.cpp.obj",
|
|
"ClusterUnionComponent.cpp.obj",
|
|
"ClusterUnionReplicatedProxyComponent.cpp.obj",
|
|
"CollisionAnalyzerCapture.cpp.obj",
|
|
"CollisionQueryFilterCallback.cpp.obj",
|
|
"CollisionStructure.cpp.obj",
|
|
"ConstraintDrives.cpp.obj",
|
|
"ConstraintInstance.cpp.obj",
|
|
"ConstraintInstanceBlueprintLibrary.cpp.obj",
|
|
"ConstraintTypes.cpp.obj",
|
|
"ConstraintUtils.cpp.obj",
|
|
"DefaultPhysicsQueryHandler.cpp.obj",
|
|
"EnvironmentalCollisions.cpp.obj",
|
|
"ChaosBlueprintLibrary.cpp.obj",
|
|
"ChaosCooking.cpp.obj",
|
|
"ChaosDerivedData.cpp.obj",
|
|
"ChaosDerivedDataReader.cpp.obj",
|
|
"ChaosDerivedDataUtil.cpp.obj",
|
|
"ChaosEventRelay.cpp.obj",
|
|
"ChaosEventType.cpp.obj",
|
|
"ChaosInterfaceUtils.cpp.obj",
|
|
"ChaosInterfaceWrapper.cpp.obj",
|
|
"ChaosScopedSceneLock.cpp.obj",
|
|
"PhysicsInterfaceImmediatePhysX.cpp.obj",
|
|
"PhysInterface_Chaos.cpp.obj",
|
|
"PhysScene_AsyncPhysicsStateJobQueue.cpp.obj",
|
|
"PhysScene_Chaos.cpp.obj",
|
|
"PhysScene_ImmediatePhysX.cpp.obj",
|
|
"ExternalSpatialAccelerationPayload.cpp.obj",
|
|
"ImmediatePhysicsAdapters.cpp.obj",
|
|
"ImmediatePhysicsActorHandle_Chaos.cpp.obj",
|
|
"ImmediatePhysicsJointHandle_Chaos.cpp.obj",
|
|
"ImmediatePhysicsSimulation_Chaos.cpp.obj"
|
|
],
|
|
"Module.Engine.50.cpp.obj": [
|
|
"ImmediatePhysicsActor_Physx.cpp.obj",
|
|
"ImmediatePhysicsContactPointRecorder.cpp.obj",
|
|
"ImmediatePhysicsD6JointData_PhysX.cpp.obj",
|
|
"ImmediatePhysicsMaterial_PhysX.cpp.obj",
|
|
"ImmediatePhysicsSimulation_PhysX.cpp.obj",
|
|
"ResourceManager_PhysX.cpp.obj",
|
|
"ImmediatePhysicsPlugin.cpp.obj",
|
|
"NetworkPhysicsComponent.cpp.obj",
|
|
"NetworkPhysicsSettingsComponent.cpp.obj",
|
|
"PhysAnim.cpp.obj",
|
|
"PhysCommandHandler.cpp.obj",
|
|
"PhysDerivedData.cpp.obj",
|
|
"PhysDrawing.cpp.obj",
|
|
"PhysicalAnimationComponent.cpp.obj",
|
|
"PhysicalMaterialMask.cpp.obj",
|
|
"PhysicsAsset.cpp.obj",
|
|
"PhysicsBodyInstanceOwnerInterface.cpp.obj",
|
|
"PhysicsCollisionHandler.cpp.obj",
|
|
"PhysicsConstraintActor.cpp.obj",
|
|
"PhysicsConstraintComponent.cpp.obj",
|
|
"PhysicsConstraintTemplate.cpp.obj",
|
|
"PhysicsDebugMode.cpp.obj",
|
|
"PhysicsGeometry.cpp.obj",
|
|
"PhysicsHandleComponent.cpp.obj",
|
|
"PhysicsInterfacePhysX.cpp.obj",
|
|
"PhysicsInterfaceUtils.cpp.obj",
|
|
"PhysicsLogUtil.cpp.obj",
|
|
"PhysicsObjectBlueprintLibrary.cpp.obj",
|
|
"PhysicsObjectExternalInterface.cpp.obj",
|
|
"PhysicsQueryHandler.cpp.obj",
|
|
"PhysicsReplication.cpp.obj",
|
|
"PhysicsReplicationCache.cpp.obj",
|
|
"PhysicsReplicationLOD.cpp.obj",
|
|
"PhysicsSettings.cpp.obj",
|
|
"PhysicsSpring.cpp.obj",
|
|
"PhysicsThruster.cpp.obj",
|
|
"PhysLevel.cpp.obj",
|
|
"PhysScene_PhysX.cpp.obj",
|
|
"PhysSubstepTasks.cpp.obj",
|
|
"PhysUtils.cpp.obj",
|
|
"PhysXCookHelper.cpp.obj",
|
|
"PhysXSupport.cpp.obj",
|
|
"RadialForceComponent.cpp.obj"
|
|
],
|
|
"Module.Engine.51.cpp.obj": [
|
|
"ScopedSQHitchRepeater.cpp.obj",
|
|
"SimpleSuspension.cpp.obj",
|
|
"SkeletalBodySetup.cpp.obj",
|
|
"PhysicsBodyInstanceTests.cpp.obj",
|
|
"PhysicsInterfaceTests.cpp.obj",
|
|
"PhysicsFieldComponent.cpp.obj",
|
|
"PhysicsVolume.cpp.obj",
|
|
"PieFixupSerializer.cpp.obj",
|
|
"PlanarReflectionSceneProxy.cpp.obj",
|
|
"PlatformFeatures.cpp.obj",
|
|
"Player.cpp.obj",
|
|
"PlayerCameraManager.cpp.obj",
|
|
"PlayerController.cpp.obj",
|
|
"PlayerMuteList.cpp.obj",
|
|
"PlayerStart.cpp.obj",
|
|
"PlayerStartPIE.cpp.obj",
|
|
"PlayerState.cpp.obj",
|
|
"PluginBlueprintLibrary.cpp.obj",
|
|
"Polygon.cpp.obj",
|
|
"PositionVertexBuffer.cpp.obj",
|
|
"PostProcessUtils.cpp.obj",
|
|
"PostProcessVolume.cpp.obj",
|
|
"PrecomputedLightVolume.cpp.obj",
|
|
"PrecomputedVisibilityVolume.cpp.obj",
|
|
"PrecomputedVisiblityOverrideVolume.cpp.obj",
|
|
"PrecomputedVolumetricLightmap.cpp.obj",
|
|
"PrecomputedVolumetricLightmapStreaming.cpp.obj",
|
|
"PreviewScene.cpp.obj",
|
|
"PrimaryAssetLabel.cpp.obj",
|
|
"PrimitiveComponentPhysics.cpp.obj"
|
|
],
|
|
"Module.Engine.52.cpp.obj": [
|
|
"PrimitiveDrawingUtils.cpp.obj",
|
|
"PrimitiveSceneInfoData.cpp.obj",
|
|
"PrimitiveSceneProxy.cpp.obj",
|
|
"PrimitiveSceneProxyDesc.cpp.obj",
|
|
"PrimitiveUniformShaderParameters.cpp.obj",
|
|
"PrintObjectUtils.cpp.obj",
|
|
"HealthSnapshot.cpp.obj",
|
|
"LevelStreamingProfilingSubsystem.cpp.obj",
|
|
"MallocLeakReporter.cpp.obj",
|
|
"TraceScreenshot.cpp.obj",
|
|
"PropertyAccess.cpp.obj",
|
|
"ProxyLODMeshSimplificationSettings.cpp.obj",
|
|
"PSOMetrics.cpp.obj",
|
|
"PSOPrecache.cpp.obj",
|
|
"PSOPrecacheMaterial.cpp.obj",
|
|
"PSOPrecacheValidation.cpp.obj",
|
|
"RawIndexBuffer.cpp.obj",
|
|
"RayTracingVisualizationData.cpp.obj",
|
|
"RectLight.cpp.obj",
|
|
"ReferenceCluster.cpp.obj",
|
|
"RendererSettings.cpp.obj",
|
|
"BurleyNormalizedSSS.cpp.obj",
|
|
"ColorVertexBuffer.cpp.obj",
|
|
"CustomRenderPass.cpp.obj",
|
|
"MorphTargetVertexCodec.cpp.obj",
|
|
"MorphTargetVertexInfoBuffers.cpp.obj",
|
|
"MotionVectorSimulation.cpp.obj",
|
|
"MultiSizeIndexContainer.cpp.obj",
|
|
"NaniteCoarseMeshStreamingManager.cpp.obj",
|
|
"NaniteResources.cpp.obj"
|
|
],
|
|
"Module.Engine.53.cpp.obj": [
|
|
"NaniteResourcesHelper.cpp.obj",
|
|
"NaniteStreamingManager.cpp.obj",
|
|
"NeuralProfile.cpp.obj",
|
|
"RayTracingGeometryManager.cpp.obj",
|
|
"RenderCommandPipes.cpp.obj",
|
|
"SkeletalMeshAttributeVertexBuffer.cpp.obj",
|
|
"SkeletalMeshHalfEdgeBuffer.cpp.obj",
|
|
"SkeletalMeshHalfEdgeBufferAccessor.cpp.obj",
|
|
"SkeletalMeshLODImporterData.cpp.obj",
|
|
"SkeletalMeshVertexBuffer.cpp.obj",
|
|
"SkeletalMeshVertexClothBuffer.cpp.obj",
|
|
"SkinWeightVertexBuffer.cpp.obj",
|
|
"SpecularProfile.cpp.obj",
|
|
"StaticLightingSystemInterface.cpp.obj",
|
|
"StaticMeshVertexBuffer.cpp.obj",
|
|
"StreamableTextureResource.cpp.obj",
|
|
"SubsurfaceProfile.cpp.obj",
|
|
"Texture2DArrayResource.cpp.obj",
|
|
"Texture2DResource.cpp.obj",
|
|
"Texture3DResource.cpp.obj",
|
|
"TextureSourceFormat.cpp.obj",
|
|
"ReplayHelper.cpp.obj",
|
|
"ReplayNetConnection.cpp.obj"
|
|
],
|
|
"Module.Engine.54.cpp.obj": [
|
|
"RepLayout.cpp.obj",
|
|
"ReplaySubsystem.cpp.obj",
|
|
"ReplayTypes.cpp.obj",
|
|
"Replication.cpp.obj",
|
|
"RepMovementNetSerializer.cpp.obj",
|
|
"ReverbEffect.cpp.obj",
|
|
"ReverbSettings.cpp.obj",
|
|
"RigidBodyBase.cpp.obj",
|
|
"RuntimeOptionsBase.cpp.obj",
|
|
"SampleBufferIO.cpp.obj",
|
|
"SaveGameSystem.cpp.obj",
|
|
"Scalability.cpp.obj",
|
|
"Scene.cpp.obj",
|
|
"SceneInterface.cpp.obj",
|
|
"SceneManagement.cpp.obj"
|
|
],
|
|
"Module.Engine.55.cpp.obj": [
|
|
"SceneRelativeViewMatrices.cpp.obj",
|
|
"SceneRenderBuilderInterface.cpp.obj",
|
|
"SceneTexturesConfig.cpp.obj",
|
|
"SceneUtils.cpp.obj",
|
|
"SceneView.cpp.obj",
|
|
"SceneViewExtension.cpp.obj",
|
|
"ScopedSuspendRerunConstructionScripts.cpp.obj",
|
|
"ScreenRendering.cpp.obj",
|
|
"ScriptPlatformInterface.cpp.obj",
|
|
"ScriptViewportClient.cpp.obj",
|
|
"SCS_Node.cpp.obj",
|
|
"ShaderCompiler.cpp.obj",
|
|
"ShaderCompilerDistributed.cpp.obj",
|
|
"ShaderCompilerEditor.cpp.obj",
|
|
"ShaderCompilerJobCache.cpp.obj",
|
|
"ShaderCompilerMemoryLimit.cpp.obj",
|
|
"ShaderCompilerStats.cpp.obj"
|
|
],
|
|
"Module.Engine.56.cpp.obj": [
|
|
"ShaderCompilerThreadRunnable.cpp.obj",
|
|
"ShaderCompilerUtil.cpp.obj",
|
|
"ShaderGenerationUtil.cpp.obj",
|
|
"Preshader.cpp.obj",
|
|
"ShaderValue.cpp.obj",
|
|
"ShadowMap.cpp.obj",
|
|
"ShowFlags.cpp.obj",
|
|
"SimpleConstructionScript.cpp.obj",
|
|
"SimpleElementShaders.cpp.obj",
|
|
"SingleAnimationPlayData.cpp.obj",
|
|
"SkeletalDebugRendering.cpp.obj",
|
|
"SkeletalMesh.cpp.obj"
|
|
],
|
|
"Module.Engine.57.cpp.obj": [
|
|
"SkeletalMeshComponentPhysics.cpp.obj",
|
|
"SkeletalMeshDeformerHelpers.cpp.obj",
|
|
"SkeletalMeshEditorData.cpp.obj",
|
|
"SkeletalMeshLODModel.cpp.obj",
|
|
"SkeletalMeshLODRenderData.cpp.obj",
|
|
"SkeletalMeshLODSettings.cpp.obj",
|
|
"SkeletalMeshMerge.cpp.obj",
|
|
"SkeletalMeshModel.cpp.obj",
|
|
"SkeletalMeshRenderData.cpp.obj",
|
|
"SkeletalMeshSampling.cpp.obj",
|
|
"SkeletalMeshSceneProxy.cpp.obj",
|
|
"SkeletalMeshSimplificationSettings.cpp.obj",
|
|
"SkeletalMeshSourceModel.cpp.obj",
|
|
"SkeletalMeshUpdater.cpp.obj",
|
|
"SkeletalRender.cpp.obj",
|
|
"SkeletalRenderCPUSkin.cpp.obj",
|
|
"SkeletalRenderGPUSkin.cpp.obj"
|
|
],
|
|
"Module.Engine.58.cpp.obj": [
|
|
"SkeletalRenderNanite.cpp.obj",
|
|
"SkeletalRenderStatic.cpp.obj",
|
|
"SkinnedAsset.cpp.obj",
|
|
"SkinnedAssetAsyncCompileUtils.cpp.obj",
|
|
"SkinnedAssetCommon.cpp.obj",
|
|
"SkinnedAssetCompiler.cpp.obj",
|
|
"SkinnedMeshSceneProxyDesc.cpp.obj",
|
|
"SkinningSceneExtensionProxy.cpp.obj",
|
|
"ButtonStyleAsset.cpp.obj",
|
|
"CheckboxStyleAsset.cpp.obj",
|
|
"DebugCanvas.cpp.obj",
|
|
"DeferredCleanupSlateBrush.cpp.obj",
|
|
"SceneViewport.cpp.obj",
|
|
"SGameLayerManager.cpp.obj",
|
|
"SlateBrushAsset.cpp.obj",
|
|
"SlateGameResources.cpp.obj",
|
|
"SlateSoundDevice.cpp.obj",
|
|
"SlateTextureAtlasInterface.cpp.obj",
|
|
"SlateTextures.cpp.obj",
|
|
"SoundAttenuation.cpp.obj",
|
|
"SoundBase.cpp.obj",
|
|
"SoundClass.cpp.obj",
|
|
"SoundConcurrency.cpp.obj",
|
|
"SoundCue.cpp.obj",
|
|
"SoundEffectBase.cpp.obj",
|
|
"SoundEffectPreset.cpp.obj",
|
|
"SoundEffectSubmix.cpp.obj",
|
|
"SoundGenerator.cpp.obj",
|
|
"SoundGroups.cpp.obj",
|
|
"SoundMix.cpp.obj",
|
|
"SoundModulationDestination.cpp.obj",
|
|
"SoundNode.cpp.obj",
|
|
"SoundNodeAssetReferencer.cpp.obj",
|
|
"SoundNodeAttenuation.cpp.obj",
|
|
"SoundNodeBranch.cpp.obj",
|
|
"SoundNodeConcatenator.cpp.obj",
|
|
"SoundNodeDelay.cpp.obj",
|
|
"SoundNodeDialoguePlayer.cpp.obj",
|
|
"SoundNodeDistanceCrossFade.cpp.obj",
|
|
"SoundNodeDoppler.cpp.obj",
|
|
"SoundNodeEnveloper.cpp.obj",
|
|
"SoundNodeGroupControl.cpp.obj",
|
|
"SoundNodeLooping.cpp.obj",
|
|
"SoundNodeMature.cpp.obj",
|
|
"SoundNodeMixer.cpp.obj",
|
|
"SoundNodeModulator.cpp.obj",
|
|
"SoundNodeModulatorContinuous.cpp.obj",
|
|
"SoundNodeOscillator.cpp.obj",
|
|
"SoundNodeParamCrossFade.cpp.obj",
|
|
"SoundNodeQualityLevel.cpp.obj",
|
|
"SoundNodeRandom.cpp.obj",
|
|
"SoundNodeSoundClass.cpp.obj",
|
|
"SoundNodeSwitch.cpp.obj",
|
|
"SoundNodeWaveParam.cpp.obj",
|
|
"SoundNodeWavePlayer.cpp.obj",
|
|
"SoundSourceBus.cpp.obj",
|
|
"SoundSubmix.cpp.obj",
|
|
"SoundSubmixCustomVersion.cpp.obj",
|
|
"SoundSubmixSend.cpp.obj",
|
|
"SoundWave.cpp.obj"
|
|
],
|
|
"Module.Engine.59.cpp.obj": [
|
|
"SoundWaveCompiler.cpp.obj",
|
|
"SoundWaveProcedural.cpp.obj",
|
|
"SoundWaveProxyReader.cpp.obj",
|
|
"SpanAllocator.cpp.obj",
|
|
"SparseVolumeTexture.cpp.obj",
|
|
"SparseVolumeTextureData.cpp.obj",
|
|
"SparseVolumeTextureStreamingInstance.cpp.obj",
|
|
"SparseVolumeTextureStreamingManager.cpp.obj",
|
|
"SparseVolumeTextureTileDataTexture.cpp.obj",
|
|
"SparseVolumeTextureUpload.cpp.obj",
|
|
"SparseVolumeTextureUtility.cpp.obj",
|
|
"SpectatorPawn.cpp.obj",
|
|
"SpectatorPawnMovement.cpp.obj",
|
|
"SpeedTreeWind.cpp.obj",
|
|
"SplineMeshActor.cpp.obj",
|
|
"SplineMeshComponentDescriptor.cpp.obj",
|
|
"SplineMeshSceneProxy.cpp.obj",
|
|
"SplineMeshSceneProxyDesc.cpp.obj",
|
|
"SpotLight.cpp.obj",
|
|
"StaticLightingBuildContext.cpp.obj",
|
|
"StaticMesh.cpp.obj"
|
|
],
|
|
"Module.Engine.60.cpp.obj": [
|
|
"StaticMeshActor.cpp.obj",
|
|
"StaticMeshBuild.cpp.obj",
|
|
"StaticMeshCompiler.cpp.obj",
|
|
"StaticMeshLight.cpp.obj",
|
|
"StaticMeshResources.cpp.obj",
|
|
"StaticMeshSceneProxy.cpp.obj",
|
|
"StaticMeshSceneProxyDesc.cpp.obj",
|
|
"StaticMeshSourceData.cpp.obj",
|
|
"StatsRender2.cpp.obj",
|
|
"StereoLayerAdditionalFlagsManager.cpp.obj",
|
|
"StereoLayerRendering.cpp.obj",
|
|
"StereoLayerShapes.cpp.obj",
|
|
"StereoRendering.cpp.obj",
|
|
"StreamableManager.cpp.obj",
|
|
"StreamableRenderAsset.cpp.obj",
|
|
"StreamedAudioChunkSeekTable.cpp.obj",
|
|
"AbandonedRenderAssetUpdateManager.cpp.obj",
|
|
"ActorTextureStreamingBuildDataComponent.cpp.obj",
|
|
"AsyncTextureStreaming.cpp.obj",
|
|
"DynamicTextureInstanceManager.cpp.obj",
|
|
"LevelStreamingDelegates.cpp.obj",
|
|
"LevelTextureManager.cpp.obj",
|
|
"RenderAssetUpdate.cpp.obj",
|
|
"ServerStreamingLevelsVisibility.cpp.obj",
|
|
"SimpleStreamableAssetManager.cpp.obj",
|
|
"StaticMeshUpdate.cpp.obj",
|
|
"StaticTextureInstanceManager.cpp.obj",
|
|
"StreamingManagerTexture.cpp.obj"
|
|
],
|
|
"Module.Engine.61.cpp.obj": [
|
|
"StreamingTexture.cpp.obj",
|
|
"Texture2DArrayStreaming.cpp.obj",
|
|
"Texture2DMipAllocator_AsyncCreate.cpp.obj",
|
|
"Texture2DMipAllocator_AsyncReallocate.cpp.obj",
|
|
"Texture2DMipAllocator_Virtual.cpp.obj",
|
|
"Texture2DMipDataProvider_DDC.cpp.obj",
|
|
"Texture2DMipDataProvider_IO.cpp.obj",
|
|
"Texture2DStreamIn.cpp.obj",
|
|
"Texture2DStreamIn_DDC.cpp.obj",
|
|
"Texture2DStreamIn_DDC_AsyncCreate.cpp.obj",
|
|
"Texture2DStreamIn_DDC_AsyncReallocate.cpp.obj",
|
|
"Texture2DStreamIn_DerivedData.cpp.obj",
|
|
"Texture2DStreamIn_IO.cpp.obj",
|
|
"Texture2DStreamIn_IO_AsyncCreate.cpp.obj",
|
|
"Texture2DStreamIn_IO_AsyncReallocate.cpp.obj",
|
|
"Texture2DStreamIn_IO_Virtual.cpp.obj",
|
|
"Texture2DStreamOut_AsyncCreate.cpp.obj",
|
|
"Texture2DStreamOut_AsyncReallocate.cpp.obj",
|
|
"Texture2DStreamOut_Virtual.cpp.obj",
|
|
"Texture2DUpdate.cpp.obj",
|
|
"TextureAllMipDataProviderFactory.cpp.obj",
|
|
"TextureInstanceState.cpp.obj",
|
|
"TextureInstanceTask.cpp.obj",
|
|
"TextureInstanceView.cpp.obj",
|
|
"TextureMipAllocator.cpp.obj",
|
|
"TextureMipDataProvider.cpp.obj",
|
|
"TextureMipDataProviderFactory.cpp.obj",
|
|
"TextureStreamIn.cpp.obj",
|
|
"TextureStreamingBuild.cpp.obj",
|
|
"TextureStreamingHelpers.cpp.obj",
|
|
"TextureStreamOut.cpp.obj",
|
|
"UVChannelDensity.cpp.obj",
|
|
"VolumeTextureStreaming.cpp.obj",
|
|
"SubstrateVisualizationData.cpp.obj",
|
|
"AudioEngineSubsystem.cpp.obj",
|
|
"EngineSubsystem.cpp.obj",
|
|
"GameInstanceSubsystem.cpp.obj",
|
|
"LocalPlayerSubsystem.cpp.obj",
|
|
"Subsystem.cpp.obj",
|
|
"SubsystemBlueprintLibrary.cpp.obj",
|
|
"SubsystemCollection.cpp.obj",
|
|
"WorldSubsystem.cpp.obj",
|
|
"SubtitleManager.cpp.obj",
|
|
"SubtitlesAndClosedCaptionsDelegates.cpp.obj",
|
|
"SupportedRangeTypes.cpp.obj",
|
|
"SystemSettings.cpp.obj",
|
|
"TargetPoint.cpp.obj",
|
|
"TaskSyncManager.cpp.obj",
|
|
"AnalyticsTest.cpp.obj",
|
|
"AutomationCommon.cpp.obj",
|
|
"AutomationTestSettings.cpp.obj",
|
|
"AutoRTFMActorComponentTests.cpp.obj",
|
|
"AutoRTFMDataTableTests.cpp.obj",
|
|
"AutoRTFMDebugDrawServiceTest.cpp.obj",
|
|
"AutoRTFMGameplayTagTests.cpp.obj",
|
|
"AutoRTFMHttpModuleTests.cpp.obj",
|
|
"AutoRTFMLargeMemoryDataTest.cpp.obj",
|
|
"AutoRTFMNetDriverTest.cpp.obj",
|
|
"AutoRTFMNetworkProfilerTests.cpp.obj",
|
|
"AutoRTFMSlateTests.cpp.obj",
|
|
"AutoRTFMTestingAssertionFailure.cpp.obj",
|
|
"AutoRTFMTickableTests.cpp.obj",
|
|
"AutoRTFMTickerTest.cpp.obj",
|
|
"AutoRTFMTraceFilterTests.cpp.obj",
|
|
"EngineAutomationTests.cpp.obj"
|
|
],
|
|
"Module.Engine.62.cpp.obj": [
|
|
"ExecCommandsTests.cpp.obj",
|
|
"ExternalToolTest.cpp.obj",
|
|
"TextPropertyTest.cpp.obj",
|
|
"IntSerializationTest.cpp.obj",
|
|
"KismetArrayTests.cpp.obj",
|
|
"AsyncLoadingTests.cpp.obj",
|
|
"AsyncLoadingTests_ConvertFromType.cpp.obj",
|
|
"AsyncLoadingTests_ExternalReadDependencies.cpp.obj",
|
|
"AsyncLoadingTests_Flushes.cpp.obj",
|
|
"AsyncLoadingTests_IsReadyForAsyncPostLoad.cpp.obj",
|
|
"AsyncLoadingTests_RecursiveLoads.cpp.obj",
|
|
"AsyncLoadingTests_Renames.cpp.obj",
|
|
"AsyncLoadingTests_Shared.cpp.obj",
|
|
"AsyncLoadingTests_Timeouts.cpp.obj",
|
|
"UnattendedAsyncLoadingTests.cpp.obj",
|
|
"NetTestHelpers.cpp.obj",
|
|
"NetworkAutomationTests.cpp.obj",
|
|
"OSSTests.cpp.obj",
|
|
"PropertyPairsMapTests.cpp.obj",
|
|
"ReferenceClusterTest.cpp.obj",
|
|
"TextImportTest.cpp.obj",
|
|
"Texture2DTests.cpp.obj",
|
|
"TransactionDiffingTests.cpp.obj",
|
|
"WorldPartitionEditorSoftObjectPathTests.cpp.obj",
|
|
"WorldPartitionHandleTests.cpp.obj",
|
|
"WorldPartitionPathConversionTests.cpp.obj",
|
|
"WorldPartitionStaticSpatialIndexTests.cpp.obj",
|
|
"WorldPartitionStreamingGenerationSimulationTests.cpp.obj",
|
|
"WorldPartitionStreamingGenerationTests.cpp.obj",
|
|
"Texture.cpp.obj",
|
|
"Texture2D.cpp.obj",
|
|
"Texture2DDynamic.cpp.obj",
|
|
"TextureCollection.cpp.obj",
|
|
"TextureCompiler.cpp.obj",
|
|
"TextureCube.cpp.obj",
|
|
"TextureCubeArray.cpp.obj",
|
|
"TextureDerivedData.cpp.obj"
|
|
],
|
|
"Module.Engine.63.cpp.obj": [
|
|
"TextureDerivedDataBuildUtils.cpp.obj",
|
|
"TextureDerivedDataTask.cpp.obj",
|
|
"TextureEncodingSettings.cpp.obj",
|
|
"TextureLayout.cpp.obj",
|
|
"TextureLightProfile.cpp.obj",
|
|
"TextureLODSettings.cpp.obj",
|
|
"TextureRenderTarget.cpp.obj",
|
|
"TextureRenderTarget2D.cpp.obj",
|
|
"TextureRenderTarget2DArray.cpp.obj",
|
|
"TextureRenderTargetCube.cpp.obj",
|
|
"TextureRenderTargetVolume.cpp.obj",
|
|
"Tickable.cpp.obj",
|
|
"TickTaskManager.cpp.obj",
|
|
"TileRendering.cpp.obj",
|
|
"Timeline.cpp.obj",
|
|
"TimelineTemplate.cpp.obj",
|
|
"TimerManager.cpp.obj",
|
|
"TimerManagerTests.cpp.obj",
|
|
"TraceFilter.cpp.obj",
|
|
"TraceFilters.cpp.obj",
|
|
"TraceService.cpp.obj",
|
|
"TransactionCommon.cpp.obj",
|
|
"TriangleRendering.cpp.obj",
|
|
"TriggerActors.cpp.obj",
|
|
"TriggerBase.cpp.obj",
|
|
"TriggerVolume.cpp.obj",
|
|
"ActorLocatorFragment.cpp.obj",
|
|
"AnimInstanceLocatorFragment.cpp.obj",
|
|
"AssetLocatorFragment.cpp.obj"
|
|
],
|
|
"Module.Engine.64.cpp.obj": [
|
|
"UniversalObjectLocatorScriptingExtensions.cpp.obj",
|
|
"UniversalObjectLocatorUtils.cpp.obj",
|
|
"UnrealClient.cpp.obj",
|
|
"UnrealExporter.cpp.obj",
|
|
"UnrealNetwork.cpp.obj",
|
|
"UpdateTextureShaders.cpp.obj",
|
|
"URL.cpp.obj",
|
|
"UserActivityTracking.cpp.obj",
|
|
"UserDefinedEnum.cpp.obj",
|
|
"UserInterfaceSettings.cpp.obj",
|
|
"Canvas.cpp.obj",
|
|
"CanvasItem.cpp.obj",
|
|
"Console.cpp.obj",
|
|
"EngineFontServices.cpp.obj",
|
|
"InputSettings.cpp.obj",
|
|
"PlayerInput.cpp.obj",
|
|
"VisualizeRT.cpp.obj",
|
|
"VectorField.cpp.obj",
|
|
"VectorFieldVisualization.cpp.obj",
|
|
"VectorFieldVolume.cpp.obj",
|
|
"TireType.cpp.obj",
|
|
"VideoRecordingSystem.cpp.obj",
|
|
"ViewModeNames.cpp.obj"
|
|
],
|
|
"Module.Engine.65.cpp.obj": [
|
|
"VirtualShadowMapVisualizationData.cpp.obj",
|
|
"VirtualTextureCollection.cpp.obj",
|
|
"VisualLogger.cpp.obj",
|
|
"VisualLoggerAutomationTests.cpp.obj",
|
|
"VisualLoggerBinaryFileDevice.cpp.obj",
|
|
"VisualLoggerFilterVolume.cpp.obj",
|
|
"VisualLoggerKismetLibrary.cpp.obj",
|
|
"VisualLoggerTraceDevice.cpp.obj",
|
|
"VisualLoggerTypes.cpp.obj",
|
|
"VoiceChannel.cpp.obj",
|
|
"VoiceConfig.cpp.obj",
|
|
"Volume.cpp.obj",
|
|
"VolumeRendering.cpp.obj",
|
|
"VolumeTexture.cpp.obj",
|
|
"VolumetricCloudProxy.cpp.obj",
|
|
"VolumetricLightmapDensityVolume.cpp.obj",
|
|
"BlockCodingHelpers.cpp.obj",
|
|
"LightmapVirtualTexture.cpp.obj",
|
|
"MeshPaintVirtualTexture.cpp.obj",
|
|
"RuntimeVirtualTexture.cpp.obj",
|
|
"RuntimeVirtualTextureNotify.cpp.obj",
|
|
"RuntimeVirtualTextureVolume.cpp.obj",
|
|
"UploadingVirtualTexture.cpp.obj",
|
|
"VirtualTexture.cpp.obj",
|
|
"VirtualTextureAdapter.cpp.obj",
|
|
"VirtualTextureBuilder.cpp.obj",
|
|
"VirtualTextureBuildSettings.cpp.obj",
|
|
"VirtualTextureBuiltData.cpp.obj",
|
|
"VirtualTextureChunkDDCCache.cpp.obj",
|
|
"VirtualTextureChunkManager.cpp.obj",
|
|
"VirtualTextureDataBuilder.cpp.obj",
|
|
"VirtualTextureLevelRedirector.cpp.obj",
|
|
"VirtualTexturePoolConfig.cpp.obj",
|
|
"VirtualTextureRecreate.cpp.obj",
|
|
"VirtualTextureScalability.cpp.obj",
|
|
"VirtualTextureTranscodeCache.cpp.obj",
|
|
"VirtualTextureUploadCache.cpp.obj",
|
|
"VirtualTextureVisualizationData.cpp.obj",
|
|
"WeightedRandomSampler.cpp.obj",
|
|
"WindDirectionalSource.cpp.obj",
|
|
"World.cpp.obj"
|
|
],
|
|
"Module.Engine.66.cpp.obj": [
|
|
"WorldComposition.cpp.obj",
|
|
"WorldCookPackageSplitter.cpp.obj",
|
|
"WorldGridPreviewer.cpp.obj",
|
|
"WorldPartitionBlueprintLibrary.cpp.obj",
|
|
"ActorDescContainer.cpp.obj",
|
|
"ActorDescContainerInstance.cpp.obj",
|
|
"ActorDescContainerSubsystem.cpp.obj",
|
|
"ActorDescList.cpp.obj",
|
|
"ActorInstanceGuids.cpp.obj",
|
|
"PartitionActorDesc.cpp.obj",
|
|
"ContentBundle.cpp.obj",
|
|
"ContentBundleBase.cpp.obj",
|
|
"ContentBundleClient.cpp.obj",
|
|
"ContentBundleContainer.cpp.obj",
|
|
"ContentBundleDescriptor.cpp.obj",
|
|
"ContentBundleEditor.cpp.obj",
|
|
"ContentBundleEditorSubsystemInterface.cpp.obj",
|
|
"ContentBundleEngineSubsystem.cpp.obj",
|
|
"ContentBundleLog.cpp.obj",
|
|
"ContentBundlePaths.cpp.obj",
|
|
"ContentBundleTypeFactory.cpp.obj",
|
|
"ContentBundleWorldSubsystem.cpp.obj",
|
|
"WorldDataLayerReference.cpp.obj",
|
|
"WorldPartitionCook.cpp.obj",
|
|
"WorldPartitionCookPackageContext.cpp.obj",
|
|
"WorldPartitionCookPackageInterface.cpp.obj",
|
|
"DataLayer.cpp.obj",
|
|
"DataLayerAsset.cpp.obj",
|
|
"DataLayerEditorContext.cpp.obj",
|
|
"DataLayerInstance.cpp.obj",
|
|
"DataLayerInstancePrivate.cpp.obj",
|
|
"DataLayerInstanceProviderInterface.cpp.obj",
|
|
"DataLayerInstanceWithAsset.cpp.obj",
|
|
"DataLayerLoadingPolicy.cpp.obj",
|
|
"DataLayerManager.cpp.obj",
|
|
"DataLayersID.cpp.obj",
|
|
"DataLayerSubsystem.cpp.obj",
|
|
"DataLayerUtils.cpp.obj",
|
|
"DeprecatedDataLayerInstance.cpp.obj",
|
|
"ExternalDataLayerAsset.cpp.obj",
|
|
"ExternalDataLayerEngineSubsystem.cpp.obj",
|
|
"ExternalDataLayerHelper.cpp.obj",
|
|
"ExternalDataLayerInjectionPolicy.cpp.obj",
|
|
"ExternalDataLayerInstance.cpp.obj",
|
|
"ExternalDataLayerManager.cpp.obj",
|
|
"ExternalDataLayerUID.cpp.obj",
|
|
"WorldDataLayers.cpp.obj",
|
|
"WorldDataLayersActorDesc.cpp.obj",
|
|
"WorldPartitionStreamingGenerationErrorHandler.cpp.obj",
|
|
"WorldPartitionStreamingGenerationLogErrorHandler.cpp.obj",
|
|
"WorldPartitionStreamingGenerationMapCheckErrorHandler.cpp.obj",
|
|
"WorldPartitionStreamingGenerationProxyErrorHandler.cpp.obj",
|
|
"WorldPartitionStreamingGenerationTokenizedMessageErrorHandler.cpp.obj",
|
|
"WorldPartitionActorFilter.cpp.obj",
|
|
"CustomHLODActor.cpp.obj",
|
|
"CustomHLODPlaceholderActor.cpp.obj",
|
|
"CustomHLODPlaceholderActorDesc.cpp.obj",
|
|
"DestructibleHLODComponent.cpp.obj",
|
|
"HLODActor.cpp.obj"
|
|
],
|
|
"Module.Engine.67.cpp.obj": [
|
|
"HLODActorDesc.cpp.obj",
|
|
"HLODBuilder.cpp.obj",
|
|
"HLODDestruction.cpp.obj",
|
|
"HLODHashBuilder.cpp.obj",
|
|
"HLODInstancedSkinnedMeshComponent.cpp.obj",
|
|
"HLODInstancedStaticMeshComponent.cpp.obj",
|
|
"HLODLayer.cpp.obj",
|
|
"HLODModifier.cpp.obj",
|
|
"HLODOnlyLevelInstanceActor.cpp.obj",
|
|
"HLODProviderInterface.cpp.obj",
|
|
"HLODRuntimeSubsystem.cpp.obj",
|
|
"HLODSourceActors.cpp.obj",
|
|
"HLODSourceActorsFromCell.cpp.obj",
|
|
"HLODSourceActorsFromLevel.cpp.obj",
|
|
"HLODStats.cpp.obj",
|
|
"MaterialParameterCollectionHLODModifier.cpp.obj",
|
|
"StandaloneHLODActor.cpp.obj",
|
|
"StandaloneHLODSubsystem.cpp.obj",
|
|
"LandscapeActorDesc.cpp.obj",
|
|
"LevelInstanceActorDesc.cpp.obj",
|
|
"LevelInstanceContainerInstance.cpp.obj",
|
|
"LevelInstancePropertyOverrideContainer.cpp.obj",
|
|
"LevelInstancePropertyOverrideDesc.cpp.obj",
|
|
"LoaderAdapterActor.cpp.obj",
|
|
"LoaderAdapterActorList.cpp.obj",
|
|
"LoaderAdapterList.cpp.obj",
|
|
"LoaderAdapterPinnedActors.cpp.obj",
|
|
"LoaderAdapterShape.cpp.obj",
|
|
"LoaderAdapterSpatial.cpp.obj",
|
|
"NavigationDataChunkActor.cpp.obj",
|
|
"PackedLevelActorDesc.cpp.obj",
|
|
"RuntimePartition.cpp.obj",
|
|
"RuntimePartitionLevelStreaming.cpp.obj",
|
|
"RuntimePartitionLHGrid.cpp.obj",
|
|
"RuntimePartitionPersistent.cpp.obj",
|
|
"WorldPartitionRuntimeCellDataHashSet.cpp.obj",
|
|
"WorldPartitionRuntimeHashSet.cpp.obj",
|
|
"WorldPartitionRuntimeHashSetConversions.cpp.obj",
|
|
"WorldPartitionRuntimeHashSetDebugDraw.cpp.obj",
|
|
"WorldPartitionRuntimeHashSetHLODGeneration.cpp.obj",
|
|
"WorldPartitionRuntimeHashSetStreamingGeneration.cpp.obj",
|
|
"RuntimeSpatialHashGridHelper.cpp.obj",
|
|
"RuntimeSpatialHashHLOD.cpp.obj",
|
|
"MapBuildDataActor.cpp.obj",
|
|
"VolumetricLightmapGrid.cpp.obj",
|
|
"WorldPartition.cpp.obj",
|
|
"WorldPartitionActorDesc.cpp.obj",
|
|
"WorldPartitionActorDescArchive.cpp.obj",
|
|
"WorldPartitionActorDescInstance.cpp.obj",
|
|
"WorldPartitionActorDescUtils.cpp.obj",
|
|
"WorldPartitionActorDescView.cpp.obj",
|
|
"WorldPartitionActorDescViewProxy.cpp.obj",
|
|
"WorldPartitionActorLoaderInterface.cpp.obj",
|
|
"WorldPartitionClassDescRegistry.cpp.obj",
|
|
"WorldPartitionConverter.cpp.obj"
|
|
],
|
|
"Module.Engine.68.cpp.obj": [
|
|
"WorldPartitionCookPackageSplitter.cpp.obj",
|
|
"WorldPartitionDebugHelper.cpp.obj",
|
|
"WorldPartitionDraw2DContext.cpp.obj",
|
|
"WorldPartitionEditorHash.cpp.obj",
|
|
"WorldPartitionEditorPerProjectUserSettings.cpp.obj",
|
|
"WorldPartitionEditorSpatialHash.cpp.obj",
|
|
"WorldPartitionHandle.cpp.obj",
|
|
"WorldPartitionHelpers.cpp.obj",
|
|
"WorldPartitionLevelHelper.cpp.obj",
|
|
"WorldPartitionLevelStreamingDynamic.cpp.obj",
|
|
"WorldPartitionLevelStreamingPolicy.cpp.obj",
|
|
"WorldPartitionLog.cpp.obj",
|
|
"WorldPartitionMiniMap.cpp.obj",
|
|
"WorldPartitionMiniMapHelper.cpp.obj",
|
|
"WorldPartitionMiniMapVolume.cpp.obj",
|
|
"WorldPartitionPackageHelper.cpp.obj",
|
|
"WorldPartitionPropertyOverride.cpp.obj",
|
|
"WorldPartitionPropertyOverrideSerialization.cpp.obj",
|
|
"WorldPartitionReplay.cpp.obj",
|
|
"WorldPartitionRuntimeCell.cpp.obj",
|
|
"WorldPartitionRuntimeCellData.cpp.obj",
|
|
"WorldPartitionRuntimeCellDataSpatialHash.cpp.obj",
|
|
"WorldPartitionRuntimeCellInterface.cpp.obj",
|
|
"WorldPartitionRuntimeCellTransformer.cpp.obj",
|
|
"WorldPartitionRuntimeCellTransformerISM.cpp.obj",
|
|
"WorldPartitionRuntimeCellTransformerLog.cpp.obj",
|
|
"WorldPartitionRuntimeContainerResolving.cpp.obj",
|
|
"WorldPartitionRuntimeHash.cpp.obj",
|
|
"WorldPartitionRuntimeLevelStreamingCell.cpp.obj",
|
|
"WorldPartitionRuntimeSpatialHash.cpp.obj",
|
|
"WorldPartitionRuntimeSpatialHashGridPreviewer.cpp.obj",
|
|
"WorldPartitionSettings.cpp.obj",
|
|
"WorldPartitionStreamingDescriptor.cpp.obj",
|
|
"WorldPartitionStreamingGeneration.cpp.obj",
|
|
"WorldPartitionStreamingGenerationContext.cpp.obj",
|
|
"WorldPartitionStreamingPolicy.cpp.obj"
|
|
],
|
|
"Module.Engine.69.cpp.obj": [
|
|
"WorldPartitionStreamingSource.cpp.obj",
|
|
"WorldPartitionSubsystem.cpp.obj",
|
|
"WorldPartitionUtils.cpp.obj",
|
|
"WorldPartitionVolume.cpp.obj",
|
|
"WorldSettings.cpp.obj",
|
|
"SkyAtmosphereCommonData.cpp.obj",
|
|
"SubstrateMaterialShared.cpp.obj"
|
|
],
|
|
"Module.Engine.70.cpp.obj": [
|
|
"HLSLMaterialTranslator.cpp.obj"
|
|
],
|
|
"Module.Engine.71.cpp.obj": [
|
|
"MaterialExpressions.cpp.obj"
|
|
],
|
|
"Module.Engine.72.cpp.obj": [
|
|
"UnrealEngine.cpp.obj"
|
|
]
|
|
}
|
|
} |