215 lines
7.2 KiB
JSON
215 lines
7.2 KiB
JSON
{
|
|
"RemapUnityFiles":
|
|
{
|
|
"Module.AIModule.1.cpp.obj": [
|
|
"AIAsyncTaskBlueprintProxy.gen.cpp.obj",
|
|
"AIModule.init.gen.cpp.obj",
|
|
"AIResourceInterface.gen.cpp.obj",
|
|
"AISenseBlueprintListener.gen.cpp.obj",
|
|
"AISenseConfig.gen.cpp.obj",
|
|
"AISenseConfig_Blueprint.gen.cpp.obj",
|
|
"AISenseConfig_Hearing.gen.cpp.obj",
|
|
"AISenseConfig_Prediction.gen.cpp.obj",
|
|
"AISenseConfig_Sight.gen.cpp.obj",
|
|
"AISenseConfig_Team.gen.cpp.obj",
|
|
"AISenseConfig_Touch.gen.cpp.obj",
|
|
"AISenseEvent_Damage.gen.cpp.obj",
|
|
"AISenseEvent_Hearing.gen.cpp.obj",
|
|
"BlackboardKeyEnums.gen.cpp.obj",
|
|
"CrowdAgentInterface.gen.cpp.obj",
|
|
"EQSQueryResultSourceInterface.gen.cpp.obj",
|
|
"GenericTeamAgentInterface.gen.cpp.obj",
|
|
"IndexedHandle.gen.cpp.obj",
|
|
"PawnAction_Move.gen.cpp.obj",
|
|
"SequentialID.gen.cpp.obj",
|
|
"AIConfig.cpp.obj",
|
|
"AIController.cpp.obj",
|
|
"AIHelpers.cpp.obj",
|
|
"AIInterfaces.cpp.obj",
|
|
"AIModule.cpp.obj",
|
|
"AIResources.cpp.obj",
|
|
"AISubsystem.cpp.obj",
|
|
"AISystem.cpp.obj",
|
|
"AISystemExec.cpp.obj",
|
|
"AITypes.cpp.obj",
|
|
"BehaviorTree.cpp.obj",
|
|
"BehaviorTreeComponent.cpp.obj",
|
|
"BehaviorTreeDelegates.cpp.obj",
|
|
"BehaviorTreeManager.cpp.obj"
|
|
],
|
|
"Module.AIModule.2.cpp.obj": [
|
|
"BehaviorTreeTypes.cpp.obj",
|
|
"BlackboardAssetProvider.cpp.obj",
|
|
"BlackboardComponent.cpp.obj",
|
|
"BlackboardData.cpp.obj",
|
|
"BlackboardKeyType.cpp.obj",
|
|
"BlackboardKeyType_Bool.cpp.obj",
|
|
"BlackboardKeyType_Class.cpp.obj",
|
|
"BlackboardKeyType_Enum.cpp.obj",
|
|
"BlackboardKeyType_Float.cpp.obj",
|
|
"BlackboardKeyType_Int.cpp.obj",
|
|
"BlackboardKeyType_Name.cpp.obj",
|
|
"BlackboardKeyType_NativeEnum.cpp.obj",
|
|
"BlackboardKeyType_Object.cpp.obj",
|
|
"BlackboardKeyType_Rotator.cpp.obj",
|
|
"BlackboardKeyType_String.cpp.obj",
|
|
"BlackboardKeyType_Struct.cpp.obj",
|
|
"BlackboardKeyType_Vector.cpp.obj",
|
|
"BlueprintNodeHelpers.cpp.obj",
|
|
"BTAuxiliaryNode.cpp.obj",
|
|
"BTCompositeNode.cpp.obj",
|
|
"BTDecorator.cpp.obj",
|
|
"BTFunctionLibrary.cpp.obj",
|
|
"BTNode.cpp.obj",
|
|
"BTService.cpp.obj",
|
|
"BTTaskNode.cpp.obj",
|
|
"BTComposite_Selector.cpp.obj",
|
|
"BTComposite_Sequence.cpp.obj",
|
|
"BTComposite_SimpleParallel.cpp.obj",
|
|
"BTDecorator_Blackboard.cpp.obj",
|
|
"BTDecorator_BlackboardBase.cpp.obj",
|
|
"BTDecorator_BlueprintBase.cpp.obj",
|
|
"BTDecorator_CheckGameplayTagsOnActor.cpp.obj",
|
|
"BTDecorator_CompareBBEntries.cpp.obj",
|
|
"BTDecorator_ConditionalLoop.cpp.obj",
|
|
"BTDecorator_ConeCheck.cpp.obj",
|
|
"BTDecorator_Cooldown.cpp.obj",
|
|
"BTDecorator_DoesPathExist.cpp.obj",
|
|
"BTDecorator_ForceSuccess.cpp.obj",
|
|
"BTDecorator_IsAtLocation.cpp.obj",
|
|
"BTDecorator_IsBBEntryOfClass.cpp.obj",
|
|
"BTDecorator_KeepInCone.cpp.obj",
|
|
"BTDecorator_Loop.cpp.obj",
|
|
"BTDecorator_LoopUntil.cpp.obj",
|
|
"BTDecorator_ReachedMoveGoal.cpp.obj",
|
|
"BTDecorator_SetTagCooldown.cpp.obj",
|
|
"BTDecorator_TagCooldown.cpp.obj",
|
|
"BTDecorator_TimeLimit.cpp.obj",
|
|
"BTService_BlackboardBase.cpp.obj",
|
|
"BTService_BlueprintBase.cpp.obj",
|
|
"BTService_DefaultFocus.cpp.obj",
|
|
"BTService_RunEQS.cpp.obj",
|
|
"BTTask_BlackboardBase.cpp.obj",
|
|
"BTTask_BlueprintBase.cpp.obj",
|
|
"BTTask_FinishWithResult.cpp.obj",
|
|
"BTTask_GameplayTaskBase.cpp.obj",
|
|
"BTTask_MakeNoise.cpp.obj",
|
|
"BTTask_MoveDirectlyToward.cpp.obj",
|
|
"BTTask_MoveTo.cpp.obj",
|
|
"BTTask_PlayAnimation.cpp.obj",
|
|
"BTTask_PlaySound.cpp.obj",
|
|
"BTTask_RotateToFaceBBEntry.cpp.obj",
|
|
"BTTask_RunBehavior.cpp.obj",
|
|
"BTTask_RunBehaviorDynamic.cpp.obj",
|
|
"BTTask_RunEQSQuery.cpp.obj",
|
|
"BTTask_SetKeyValue.cpp.obj",
|
|
"BTTask_SetTagCooldown.cpp.obj",
|
|
"BTTask_Wait.cpp.obj",
|
|
"BTTask_WaitBlackboardTime.cpp.obj",
|
|
"ValueOrBBKey.cpp.obj"
|
|
],
|
|
"Module.AIModule.3.cpp.obj": [
|
|
"ValueOrBBKeyBlueprintUtility.cpp.obj",
|
|
"AIBlueprintHelperLibrary.cpp.obj",
|
|
"BrainComponent.cpp.obj",
|
|
"AIDataProvider.cpp.obj",
|
|
"AIDataProvider_QueryParams.cpp.obj",
|
|
"AIDataProvider_Random.cpp.obj",
|
|
"DetourCrowdAIController.cpp.obj",
|
|
"EnvQueryContext_BlueprintBase.cpp.obj",
|
|
"EnvQueryContext_Item.cpp.obj",
|
|
"EnvQueryContext_NavigationData.cpp.obj",
|
|
"EnvQueryContext_Querier.cpp.obj",
|
|
"EnvQuery.cpp.obj",
|
|
"EnvQueryContext.cpp.obj",
|
|
"EnvQueryDebugHelpers.cpp.obj",
|
|
"EnvQueryGenerator.cpp.obj",
|
|
"EnvQueryInstance.cpp.obj",
|
|
"EnvQueryInstanceBlueprintWrapper.cpp.obj",
|
|
"EnvQueryManager.cpp.obj",
|
|
"EnvQueryNode.cpp.obj",
|
|
"EnvQueryOption.cpp.obj",
|
|
"EnvQueryTest.cpp.obj",
|
|
"EnvQueryTraceHelpers.cpp.obj",
|
|
"EnvQueryTypes.cpp.obj",
|
|
"EQSRenderingComponent.cpp.obj",
|
|
"EQSTestingPawn.cpp.obj",
|
|
"EnvQueryGenerator_ActorsOfClass.cpp.obj",
|
|
"EnvQueryGenerator_BlueprintBase.cpp.obj",
|
|
"EnvQueryGenerator_Composite.cpp.obj",
|
|
"EnvQueryGenerator_Cone.cpp.obj",
|
|
"EnvQueryGenerator_CurrentLocation.cpp.obj",
|
|
"EnvQueryGenerator_Donut.cpp.obj",
|
|
"EnvQueryGenerator_OnCircle.cpp.obj",
|
|
"EnvQueryGenerator_PathingGrid.cpp.obj",
|
|
"EnvQueryGenerator_PerceivedActors.cpp.obj",
|
|
"EnvQueryGenerator_ProjectedPoints.cpp.obj",
|
|
"EnvQueryGenerator_SimpleGrid.cpp.obj",
|
|
"EnvQueryItemType.cpp.obj",
|
|
"EnvQueryItemType_Actor.cpp.obj",
|
|
"EnvQueryItemType_ActorBase.cpp.obj",
|
|
"EnvQueryItemType_Direction.cpp.obj",
|
|
"EnvQueryItemType_Point.cpp.obj",
|
|
"EnvQueryItemType_VectorBase.cpp.obj",
|
|
"EnvQueryTest_Distance.cpp.obj",
|
|
"EnvQueryTest_Dot.cpp.obj",
|
|
"EnvQueryTest_GameplayTags.cpp.obj",
|
|
"EnvQueryTest_Overlap.cpp.obj",
|
|
"EnvQueryTest_Pathfinding.cpp.obj",
|
|
"EnvQueryTest_PathfindingBatch.cpp.obj",
|
|
"EnvQueryTest_Project.cpp.obj",
|
|
"EnvQueryTest_Random.cpp.obj",
|
|
"EnvQueryTest_Trace.cpp.obj",
|
|
"EnvQueryTest_Volume.cpp.obj",
|
|
"GameplayDebuggerCategory_AI.cpp.obj",
|
|
"GameplayDebuggerCategory_BehaviorTree.cpp.obj",
|
|
"GameplayDebuggerCategory_EQS.cpp.obj"
|
|
],
|
|
"Module.AIModule.4.cpp.obj": [
|
|
"GameplayDebuggerCategory_NavLocalGrid.cpp.obj",
|
|
"GameplayDebuggerCategory_Navmesh.cpp.obj",
|
|
"GameplayDebuggerCategory_Perception.cpp.obj",
|
|
"GameplayDebuggerCategory_PerceptionSystem.cpp.obj",
|
|
"GeomUtils.cpp.obj",
|
|
"GridPathAIController.cpp.obj",
|
|
"AIHotSpotManager.cpp.obj",
|
|
"CrowdFollowingComponent.cpp.obj",
|
|
"CrowdManager.cpp.obj",
|
|
"GeneratedNavLinksProxy.cpp.obj",
|
|
"GridPathFollowingComponent.cpp.obj",
|
|
"MetaNavMeshPath.cpp.obj",
|
|
"NavFilter_AIControllerDefault.cpp.obj",
|
|
"NavigationInterfaces.cpp.obj",
|
|
"NavLinkProxy.cpp.obj",
|
|
"NavLocalGridData.cpp.obj",
|
|
"NavLocalGridManager.cpp.obj",
|
|
"PathFollowingComponent.cpp.obj",
|
|
"PathFollowingManager.cpp.obj",
|
|
"RecastGraphAStar.cpp.obj",
|
|
"AIPerceptionComponent.cpp.obj",
|
|
"AIPerceptionListenerInterface.cpp.obj",
|
|
"AIPerceptionStimuliSourceComponent.cpp.obj",
|
|
"AIPerceptionSystem.cpp.obj",
|
|
"AIPerceptionTypes.cpp.obj",
|
|
"AISense.cpp.obj",
|
|
"AISenseConfig_Damage.cpp.obj",
|
|
"AISenseEvent.cpp.obj",
|
|
"AISense_Blueprint.cpp.obj",
|
|
"AISense_Damage.cpp.obj",
|
|
"AISense_Hearing.cpp.obj",
|
|
"AISense_Prediction.cpp.obj",
|
|
"AISense_Sight.cpp.obj"
|
|
],
|
|
"Module.AIModule.5.cpp.obj": [
|
|
"AISense_Team.cpp.obj",
|
|
"AISense_Touch.cpp.obj",
|
|
"AISightTargetInterface.cpp.obj",
|
|
"PawnSensingComponent.cpp.obj",
|
|
"AITask.cpp.obj",
|
|
"AITask_LockLogic.cpp.obj",
|
|
"AITask_MoveTo.cpp.obj",
|
|
"AITask_RunEQS.cpp.obj",
|
|
"VisualLoggerExtension.cpp.obj"
|
|
]
|
|
}
|
|
} |