29 lines
1.3 KiB
C
29 lines
1.3 KiB
C
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for VisualStudioCodeSourceCodeAccess
|
|
#pragma once
|
|
#include "SharedDefinitions.CoreUObject.Cpp20.h"
|
|
#undef VISUALSTUDIOCODESOURCECODEACCESS_API
|
|
#undef VISUALSTUDIOCODESOURCECODEACCESS_NON_ATTRIBUTED_API
|
|
#define UE_IS_ENGINE_MODULE 1
|
|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
|
#define UE_VALIDATE_INTERNAL_API 0
|
|
#define UE_VALIDATE_EXPERIMENTAL_API 0
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
|
|
#define UE_PROJECT_NAME FPSTemplate
|
|
#define UE_TARGET_NAME FPSTemplateEditor
|
|
#define VSACCESSOR_HAS_DTE 1
|
|
#define UE_MODULE_NAME "VisualStudioCodeSourceCodeAccess"
|
|
#define UE_PLUGIN_NAME "VisualStudioCodeSourceCodeAccess"
|
|
#define SOURCECODEACCESS_API DLLIMPORT
|
|
#define SOURCECODEACCESS_NON_ATTRIBUTED_API DLLIMPORT
|
|
#define SETTINGS_API DLLIMPORT
|
|
#define SETTINGS_NON_ATTRIBUTED_API DLLIMPORT
|
|
#define DESKTOPPLATFORM_API DLLIMPORT
|
|
#define DESKTOPPLATFORM_NON_ATTRIBUTED_API DLLIMPORT
|
|
#define HOTRELOAD_API DLLIMPORT
|
|
#define HOTRELOAD_NON_ATTRIBUTED_API DLLIMPORT
|
|
#define VISUALSTUDIOCODESOURCECODEACCESS_API DLLEXPORT
|
|
#define VISUALSTUDIOCODESOURCECODEACCESS_NON_ATTRIBUTED_API DLLEXPORT
|