Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditorGPF/Development/RigLogicLibTest/Definitions.RigLogicLibTest.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

27 lines
1.0 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for RigLogicLibTest
#pragma once
#include "SharedDefinitions.Core.Cpp20.h"
#undef RIGLOGICLIBTEST_API
#undef RIGLOGICLIBTEST_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define GTEST_OS_WINDOWS 1
#define RL_BUILD_WITH_XYZ_ROTATION_ORDER 1
#define RL_BUILD_WITH_SSE 1
#define RIGLOGIC_MODULE_DISCARD 1
#define UE_MODULE_NAME "RigLogicLibTest"
#define UE_PLUGIN_NAME "RigLogic"
#define RIGLOGICLIBTEST_API DLLEXPORT
#define RIGLOGICLIBTEST_NON_ATTRIBUTED_API DLLEXPORT
#define WITH_GOOGLE_MOCK 1
#define WITH_GOOGLE_TEST 1
#define GTEST_HAS_POSIX_RE 0