25 lines
1007 B
C
25 lines
1007 B
C
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for OutputLog
|
|
#pragma once
|
|
#include "SharedDefinitions.UnrealEd.Cpp20.h"
|
|
#undef OUTPUTLOG_API
|
|
#undef OUTPUTLOG_NON_ATTRIBUTED_API
|
|
#define UE_IS_ENGINE_MODULE 1
|
|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
|
#define UE_VALIDATE_INTERNAL_API 0
|
|
#define UE_VALIDATE_EXPERIMENTAL_API 0
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
|
|
#define UE_PROJECT_NAME FPSTemplate
|
|
#define UE_TARGET_NAME FPSTemplateEditor
|
|
#define OUTPUTLOG_HAS_TARGET_PLATFORMS 1
|
|
#define UE_MODULE_NAME "OutputLog"
|
|
#define UE_PLUGIN_NAME ""
|
|
#define WORKSPACEMENUSTRUCTURE_API DLLIMPORT
|
|
#define WORKSPACEMENUSTRUCTURE_NON_ATTRIBUTED_API DLLIMPORT
|
|
#define EDITORSTYLE_API DLLIMPORT
|
|
#define EDITORSTYLE_NON_ATTRIBUTED_API DLLIMPORT
|
|
#define OUTPUTLOG_API DLLEXPORT
|
|
#define OUTPUTLOG_NON_ATTRIBUTED_API DLLEXPORT
|