Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditorGPF/Development/MetasoundEngine/Definitions.MetasoundEngine.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

42 lines
1.7 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for MetasoundEngine
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef METASOUNDENGINE_API
#undef METASOUNDENGINE_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define METASOUND_PLUGIN Metasound
#define METASOUND_MODULE MetasoundEngine
#define UE_MODULE_NAME "MetasoundEngine"
#define UE_PLUGIN_NAME "Metasound"
#define METASOUNDGRAPHCORE_API DLLIMPORT
#define METASOUNDGRAPHCORE_NON_ATTRIBUTED_API DLLIMPORT
#define METASOUNDGENERATOR_API DLLIMPORT
#define METASOUNDGENERATOR_NON_ATTRIBUTED_API DLLIMPORT
#define METASOUNDSTANDARDNODES_API DLLIMPORT
#define METASOUNDSTANDARDNODES_NON_ATTRIBUTED_API DLLIMPORT
#define UE_METASOUND_DISABLE_5_6_NODE_REGISTRATION_DEPRECATION_WARNINGS 0
#define METASOUNDFRONTEND_API DLLIMPORT
#define METASOUNDFRONTEND_NON_ATTRIBUTED_API DLLIMPORT
#define SERIALIZATION_API DLLIMPORT
#define SERIALIZATION_NON_ATTRIBUTED_API DLLIMPORT
#define CBOR_API DLLIMPORT
#define CBOR_NON_ATTRIBUTED_API DLLIMPORT
#define AVENCODER_API DLLIMPORT
#define AVENCODER_NON_ATTRIBUTED_API DLLIMPORT
#define PLATFORM_SUPPORTS_CUDA 1
#define CUDA_API DLLIMPORT
#define CUDA_NON_ATTRIBUTED_API DLLIMPORT
#define METASOUNDENGINE_API DLLEXPORT
#define METASOUNDENGINE_NON_ATTRIBUTED_API DLLEXPORT
#define WAVETABLE_API DLLIMPORT
#define WAVETABLE_NON_ATTRIBUTED_API DLLIMPORT