Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditorGPF/Development/MediaUtils/Definitions.MediaUtils.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

43 lines
1.6 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for MediaUtils
#pragma once
#include "SharedDefinitions.CoreUObject.Cpp20.h"
#undef MEDIAUTILS_API
#undef MEDIAUTILS_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "MediaUtils"
#define UE_PLUGIN_NAME ""
#define IMAGEWRITEQUEUE_API DLLIMPORT
#define IMAGEWRITEQUEUE_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_UNREALPNG 1
#define WITH_UNREALJPEG 1
#define WITH_LIBJPEGTURBO 1
#define WITH_UNREALEXR 1
#define WITH_UNREALEXR_MINIMAL 0
#define IMAGEWRAPPER_API DLLIMPORT
#define IMAGEWRAPPER_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_LIBTIFF 1
#define MEDIAUTILS_API DLLEXPORT
#define MEDIAUTILS_NON_ATTRIBUTED_API DLLEXPORT
#define MEDIA_API DLLIMPORT
#define MEDIA_NON_ATTRIBUTED_API DLLIMPORT
#define RENDERCORE_API DLLIMPORT
#define RENDERCORE_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_MGPU 1
#define RHI_WANT_RESOURCE_INFO 1
#define RHI_API DLLIMPORT
#define RHI_NON_ATTRIBUTED_API DLLIMPORT
#define OPENGLDRV_API DLLIMPORT
#define OPENGLDRV_NON_ATTRIBUTED_API DLLIMPORT
#define SIGNALPROCESSING_API DLLIMPORT
#define SIGNALPROCESSING_NON_ATTRIBUTED_API DLLIMPORT
#define INTEL_ISPC 1