Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditorGPF/Development/LocalizationDashboard/Definitions.LocalizationDashboard.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

36 lines
1.6 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for LocalizationDashboard
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef LOCALIZATIONDASHBOARD_API
#undef LOCALIZATIONDASHBOARD_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "LocalizationDashboard"
#define UE_PLUGIN_NAME ""
#define TRANSLATIONEDITOR_API DLLIMPORT
#define TRANSLATIONEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define WORKSPACEMENUSTRUCTURE_API DLLIMPORT
#define WORKSPACEMENUSTRUCTURE_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORSTYLE_API DLLIMPORT
#define EDITORSTYLE_NON_ATTRIBUTED_API DLLIMPORT
#define SHAREDSETTINGSWIDGETS_API DLLIMPORT
#define SHAREDSETTINGSWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define EXTERNALIMAGEPICKER_API DLLIMPORT
#define EXTERNALIMAGEPICKER_NON_ATTRIBUTED_API DLLIMPORT
#define LOCALIZATIONCOMMANDLETEXECUTION_API DLLIMPORT
#define LOCALIZATIONCOMMANDLETEXECUTION_NON_ATTRIBUTED_API DLLIMPORT
#define LOCALIZATIONSERVICE_API DLLIMPORT
#define LOCALIZATIONSERVICE_NON_ATTRIBUTED_API DLLIMPORT
#define INTERNATIONALIZATIONSETTINGS_API DLLIMPORT
#define INTERNATIONALIZATIONSETTINGS_NON_ATTRIBUTED_API DLLIMPORT
#define LOCALIZATIONDASHBOARD_API DLLEXPORT
#define LOCALIZATIONDASHBOARD_NON_ATTRIBUTED_API DLLEXPORT