244 lines
29 KiB
JSON
244 lines
29 KiB
JSON
{
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"Version": "1.2",
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"Data": {
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"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\variantmanager\\module.variantmanager.cpp",
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"ProvidedModule": "",
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"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
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"Includes": [
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"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\slatetextlayout.h",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\svariantmanageractorlistview.cpp",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\svariantmanagernodetreeview.cpp",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\svariantmanagertablerow.cpp",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\variantmanager.cpp",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanagercontent\\source\\variantmanagercontent\\public\\levelvariantsetsfunctiondirector.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\variantmanagercontent\\uht\\levelvariantsetsfunctiondirector.generated.h",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanagercontent\\source\\variantmanagercontent\\public\\propertyvaluecolor.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\variantmanagercontent\\uht\\propertyvaluecolor.generated.h",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanagercontent\\source\\variantmanagercontent\\public\\propertyvaluematerial.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\variantmanagercontent\\uht\\propertyvaluematerial.generated.h",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanagercontent\\source\\variantmanagercontent\\public\\propertyvaluesoftobject.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\variantmanagercontent\\uht\\propertyvaluesoftobject.generated.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\editor\\blueprintgraph\\classes\\k2node_callfunction.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\blueprintgraph\\uht\\k2node_callfunction.generated.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\kismet2\\blueprinteditorutils.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\objecttools.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\developer\\collectionmanager\\public\\collectionmanagertypes.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolstate.h",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\variantmanagerblueprintlibrary.cpp",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\public\\variantmanagerblueprintlibrary.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\variantmanager\\uht\\variantmanagerblueprintlibrary.generated.h",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanagercontent\\source\\variantmanagercontent\\public\\levelvariantsetsactor.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\variantmanagercontent\\uht\\levelvariantsetsactor.generated.h",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanagercontent\\source\\variantmanagercontenteditor\\public\\variantmanagercontenteditormodule.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\variantmanager\\uht\\variantmanagerblueprintlibrary.gen.cpp",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\variantmanagerclipboard.cpp",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\variantmanagerdragdropop.cpp",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\variantmanagereditorcommands.cpp",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\variantmanagermodule.cpp",
|
|
"d:\\ue_5_7_1\\engine\\source\\editor\\workspacemenustructure\\public\\workspacemenustructure.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\editor\\workspacemenustructure\\public\\workspacemenustructuremodule.h",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\variantmanagernodetree.cpp",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\variantmanagerpropertycapturer.cpp",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\lightcomponent.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\lightcomponentbase.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\lightcomponentbase.generated.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\lightcomponent.generated.h",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\variantmanagerselection.cpp",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\variantmanagerstyle.cpp",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\interfaces\\ipluginmanager.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\plugindescriptor.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\custombuildsteps.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\localizationdescriptor.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\moduledescriptor.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\plugindisalloweddescriptor.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\pluginreferencedescriptor.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\versescope.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\styling\\slatestylemacros.h",
|
|
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\variantmanager\\source\\variantmanager\\private\\variantmanagerutils.cpp",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\cinematiccamera\\public\\cinecamerasettings.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\cinematiccamera\\uht\\cinecamerasettings.generated.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\cinematiccamera\\public\\cinecameraactor.h",
|
|
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\camera\\cameraactor.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\cameraactor.generated.h",
|
|
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\cinematiccamera\\uht\\cinecameraactor.generated.h"
|
|
],
|
|
"ImportedModules": [],
|
|
"ImportedHeaderUnits": []
|
|
}
|
|
} |