52 lines
4.5 KiB
JSON
52 lines
4.5 KiB
JSON
{
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"Version": "1.2",
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"Data": {
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"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\uathelper\\module.uathelper.cpp",
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"ProvidedModule": "",
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"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
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"Includes": [
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\uathelper\\definitions.uathelper.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\uathelper\\permoduleinline.gen.cpp",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl",
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"d:\\ue_5_7_1\\engine\\source\\editor\\uathelper\\uathelpermodule.cpp",
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"d:\\ue_5_7_1\\engine\\source\\editor\\uathelper\\uathelpermodule.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\monitoredprocess.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\editoranalytics.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\uathelper\\public\\iuathelpermodule.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\assetregistrymodule.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\iassetregistry.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\misc\\assetregistryinterface.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\assetregistry\\uht\\iassetregistry.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\mainframe\\public\\interfaces\\imainframemodule.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\editor\\editorperprojectusersettings.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\editorperprojectusersettings.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\notifications\\notificationmanager.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\coreasynctasknotificationimpl.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\asynctasknotification.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\notifications\\snotificationlist.h",
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"d:\\ue_5_7_1\\engine\\source\\developer\\messagelog\\public\\imessageloglisting.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\logging\\imessagelog.h",
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"d:\\ue_5_7_1\\engine\\source\\developer\\messagelog\\public\\messagelogmodule.h",
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"d:\\ue_5_7_1\\engine\\source\\developer\\messagelog\\public\\messageloginitializationoptions.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\misc\\uobjecttoken.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\gameprojectgeneration\\public\\gameprojectgenerationmodule.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\gameprojectgeneration\\public\\addtoprojectconfig.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\moduledescriptor.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\analytics\\analytics\\public\\analyticseventattribute.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\analytics\\analytics\\public\\analyticsconversion.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\shadercompiler.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadercompilerjobtypes.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderpreprocesstypes.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadersource.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\gbufferinfo.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadermaterial.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\iassetcompilingmanager.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\containers\\deque.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\containers\\iteratoradapter.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\shadercompiler.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\developer\\outputlog\\public\\outputlogmodule.h"
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],
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"ImportedModules": [],
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"ImportedHeaderUnits": []
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}
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} |