Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/TedsDebugger/Definitions.TedsDebugger.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

34 lines
1.4 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for TedsDebugger
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef TEDSDEBUGGER_API
#undef TEDSDEBUGGER_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "TedsDebugger"
#define UE_PLUGIN_NAME "EditorDataStorageFeatures"
#define TEDSOUTLINER_API DLLIMPORT
#define TEDSOUTLINER_NON_ATTRIBUTED_API DLLIMPORT
#define SCENEOUTLINER_API DLLIMPORT
#define SCENEOUTLINER_NON_ATTRIBUTED_API DLLIMPORT
#define WORKSPACEMENUSTRUCTURE_API DLLIMPORT
#define WORKSPACEMENUSTRUCTURE_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORSTYLE_API DLLIMPORT
#define EDITORSTYLE_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORWIDGETS_API DLLIMPORT
#define EDITORWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define TEDSTABLEVIEWER_API DLLIMPORT
#define TEDSTABLEVIEWER_NON_ATTRIBUTED_API DLLIMPORT
#define TEDSQUERYSTACK_API DLLIMPORT
#define TEDSQUERYSTACK_NON_ATTRIBUTED_API DLLIMPORT
#define TEDSDEBUGGER_API DLLEXPORT
#define TEDSDEBUGGER_NON_ATTRIBUTED_API DLLEXPORT