87 lines
9.1 KiB
JSON
87 lines
9.1 KiB
JSON
{
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"Version": "1.2",
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"Data": {
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"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\skeletalmeshreduction\\module.skeletalmeshreduction.cpp",
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"ProvidedModule": "",
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"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
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"Includes": [
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\skeletalmeshreduction\\definitions.skeletalmeshreduction.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\skeletalmeshreduction\\permoduleinline.gen.cpp",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl",
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"d:\\ue_5_7_1\\engine\\plugins\\experimental\\skeletalreduction\\source\\private\\skeletalmeshreductionplugin.cpp",
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"d:\\ue_5_7_1\\engine\\plugins\\experimental\\skeletalreduction\\source\\public\\iskeletalmeshreduction.h",
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"d:\\ue_5_7_1\\engine\\source\\developer\\meshreductioninterface\\public\\imeshreductioninterfaces.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\meshmerge\\meshproxysettings.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\meshproxysettings.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\developer\\meshbonereduction\\public\\meshbonereduction.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshmodel.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshlodmodel.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\animation\\skinweightprofile.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhigpureadback.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skinweightvertexbuffer.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalmeshtypes.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\componentreregistercontext.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalmeshlegacycustomversions.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\gpuskinvertexfactory.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\resourcepool.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\tickableobjectrenderthread.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\matrix3x4.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\uobject\\animobjectversion.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\string\\join.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\skinweightprofile.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshlodimporterdata.h",
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"d:\\ue_5_7_1\\engine\\plugins\\experimental\\skeletalreduction\\source\\private\\skeletalsimplifier.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\containers\\binaryheap.h",
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"d:\\ue_5_7_1\\engine\\plugins\\experimental\\skeletalreduction\\source\\private\\skeletalsimplifierquadriccache.h",
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"d:\\ue_5_7_1\\engine\\plugins\\experimental\\skeletalreduction\\source\\private\\skeletalsimplifiermeshmanager.h",
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"d:\\ue_5_7_1\\engine\\source\\developer\\meshsimplifier\\private\\meshsimplifyelements.h",
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"d:\\ue_5_7_1\\engine\\source\\developer\\meshsimplifier\\private\\unrolledlinklist.h",
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"d:\\ue_5_7_1\\engine\\plugins\\experimental\\skeletalreduction\\source\\private\\skeletalsimplifiervertex.h",
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"d:\\ue_5_7_1\\engine\\plugins\\experimental\\skeletalreduction\\source\\private\\skeletalsimplifierlinearalgebra.h",
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"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cmath",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\meshbuild.h",
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"d:\\ue_5_7_1\\engine\\plugins\\experimental\\skeletalreduction\\source\\private\\skeletalsimplifierquadrics.h",
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"d:\\ue_5_7_1\\engine\\plugins\\experimental\\skeletalreduction\\source\\private\\skeletalmeshreductionskinnedmesh.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimecommon\\public\\clothingasset.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimeinterface\\public\\clothingassetbase.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothsysruntimeintrfc\\uht\\clothingassetbase.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimeinterface\\public\\clothconfigbase.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothsysruntimeintrfc\\uht\\clothconfigbase.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimecommon\\public\\clothloddata.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimecommon\\public\\clothphysicalmeshdata.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimecommon\\public\\clothtetherdata.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothingsystemruntimecommon\\uht\\clothtetherdata.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimeinterface\\public\\clothvertbonedata.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothsysruntimeintrfc\\uht\\clothvertbonedata.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimecommon\\public\\pointweightmap.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothingsystemruntimecommon\\uht\\pointweightmap.generated.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothingsystemruntimecommon\\uht\\clothphysicalmeshdata.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimecommon\\public\\clothloddata_legacy.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimeinterface\\public\\clothcollisiondata.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimeinterface\\public\\clothcollisionprim.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothsysruntimeintrfc\\uht\\clothcollisionprim.generated.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothsysruntimeintrfc\\uht\\clothcollisiondata.generated.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothingsystemruntimecommon\\uht\\clothloddata_legacy.generated.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothingsystemruntimecommon\\uht\\clothloddata.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimecommon\\public\\clothconfig_legacy.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothingsystemruntimecommon\\uht\\clothconfig_legacy.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimeinterface\\public\\clothingsimulationinteractor.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\clothingsystemruntimeinterface\\public\\clothingsimulationinterface.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothsysruntimeintrfc\\uht\\clothingsimulationinteractor.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\anyof.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\noneof.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\clothingsystemruntimecommon\\uht\\clothingasset.generated.h",
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"d:\\ue_5_7_1\\engine\\source\\developer\\skeletalmeshutilitiescommon\\public\\lodutilities.h",
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"d:\\ue_5_7_1\\engine\\source\\developer\\meshutilities\\public\\meshutilities.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\derivedmeshdatataskutils.h",
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"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\imeshmergeutilities.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\animation\\animsequencehelpers.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\animationcore\\public\\boneweights.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\animationcore\\public\\animationcore.h",
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"d:\\ue_5_7_1\\engine\\plugins\\experimental\\skeletalreduction\\source\\private\\skeletalsimplifier.cpp",
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"d:\\ue_5_7_1\\engine\\plugins\\experimental\\skeletalreduction\\source\\private\\skeletalsimplifiermeshmanager.cpp"
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],
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"ImportedModules": [],
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"ImportedHeaderUnits": []
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}
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} |