20 lines
1.3 KiB
C++
20 lines
1.3 KiB
C++
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
|
#include "Runtime/Renderer/Private/VT/AdaptiveVirtualTexture.cpp"
|
|
#include "Runtime/Renderer/Private/VT/AllocatedVirtualTexture.cpp"
|
|
#include "Runtime/Renderer/Private/VT/MeshPaintVirtualTextureSceneExtension.cpp"
|
|
#include "Runtime/Renderer/Private/VT/RuntimeVirtualTextureProducer.cpp"
|
|
#include "Runtime/Renderer/Private/VT/RuntimeVirtualTextureRender.cpp"
|
|
#include "Runtime/Renderer/Private/VT/RuntimeVirtualTextureSceneExtension.cpp"
|
|
#include "Runtime/Renderer/Private/VT/RuntimeVirtualTextureSceneProxy.cpp"
|
|
#include "Runtime/Renderer/Private/VT/TexturePageLocks.cpp"
|
|
#include "Runtime/Renderer/Private/VT/TexturePageMap.cpp"
|
|
#include "Runtime/Renderer/Private/VT/TexturePagePool.cpp"
|
|
#include "Runtime/Renderer/Private/VT/VirtualTextureAllocator.cpp"
|
|
#include "Runtime/Renderer/Private/VT/VirtualTextureFeedback.cpp"
|
|
#include "Runtime/Renderer/Private/VT/VirtualTextureFeedbackBuffer.cpp"
|
|
#include "Runtime/Renderer/Private/VT/VirtualTextureFeedbackResource.cpp"
|
|
#include "Runtime/Renderer/Private/VT/VirtualTexturePhysicalSpace.cpp"
|
|
#include "Runtime/Renderer/Private/VT/VirtualTextureProducer.cpp"
|
|
#include "Runtime/Renderer/Private/VT/VirtualTextureSpace.cpp"
|
|
#include "Runtime/Renderer/Private/VT/VirtualTextureSystem.cpp"
|