Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RHI/Definitions.RHI.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

31 lines
1.1 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for RHI
#pragma once
#include "SharedDefinitions.Core.Cpp20.h"
#undef RHI_API
#undef RHI_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define WITH_MGPU 1
#define RHI_WANT_RESOURCE_INFO 1
#define UE_MODULE_NAME "RHI"
#define UE_PLUGIN_NAME ""
#define UE_WINDOWS_USING_UIA 1
#define APPLICATIONCORE_API DLLIMPORT
#define APPLICATIONCORE_NON_ATTRIBUTED_API DLLIMPORT
#define RHI_API DLLEXPORT
#define RHI_NON_ATTRIBUTED_API DLLEXPORT
#define CBOR_API DLLIMPORT
#define CBOR_NON_ATTRIBUTED_API DLLIMPORT
#define BUILDSETTINGS_API DLLIMPORT
#define BUILDSETTINGS_NON_ATTRIBUTED_API DLLIMPORT
#define PROFILEVISUALIZER_API DLLIMPORT
#define PROFILEVISUALIZER_NON_ATTRIBUTED_API DLLIMPORT