Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/OnlineSubsystemUtils/Definitions.OnlineSubsystemUtils.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

34 lines
1.4 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for OnlineSubsystemUtils
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef ONLINESUBSYSTEMUTILS_API
#undef ONLINESUBSYSTEMUTILS_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define ONLINESUBSYSTEMUTILS_PACKAGE 1
#define UE_NET_HAS_IRIS_FASTARRAY_BINDING 1
#define UE_MODULE_NAME "OnlineSubsystemUtils"
#define UE_PLUGIN_NAME "OnlineSubsystemUtils"
#define VOICE_PACKAGE 1
#define VOICE_MODULE_WITH_CAPTURE 1
#define VOICE_API DLLIMPORT
#define VOICE_NON_ATTRIBUTED_API DLLIMPORT
#define ONLINESERVICESINTERFACE_API DLLIMPORT
#define ONLINESERVICESINTERFACE_NON_ATTRIBUTED_API DLLIMPORT
#define ONLINEBASE_API DLLIMPORT
#define ONLINEBASE_NON_ATTRIBUTED_API DLLIMPORT
#define ONLINESUBSYSTEMUTILS_API DLLEXPORT
#define ONLINESUBSYSTEMUTILS_NON_ATTRIBUTED_API DLLEXPORT
#define ONLINESUBSYSTEM_PACKAGE 1
#define DEBUG_LAN_BEACON 0
#define ONLINESUBSYSTEM_API DLLIMPORT
#define ONLINESUBSYSTEM_NON_ATTRIBUTED_API DLLIMPORT