Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/FullBodyIK/Definitions.FullBodyIK.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

50 lines
1.9 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for FullBodyIK
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef FULLBODYIK_API
#undef FULLBODYIK_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "FullBodyIK"
#define UE_PLUGIN_NAME "FullBodyIK"
#define FULLBODYIK_API DLLEXPORT
#define FULLBODYIK_NON_ATTRIBUTED_API DLLEXPORT
#define EIGEN_MPL2_ONLY 1
#define EIGEN_USE_THREADS 1
#define EIGEN_HAS_C99_MATH 1
#define EIGEN_HAS_CONSTEXPR 1
#define EIGEN_HAS_VARIADIC_TEMPLATES 1
#define EIGEN_HAS_CXX11_MATH 1
#define EIGEN_HAS_CXX11_ATOMIC 1
#define EIGEN_STRONG_INLINE inline
#define EIGEN_UE_OVERRIDE_ALLOCATORS 1
#define RIGVM_API DLLIMPORT
#define RIGVM_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMGRAPHRUNTIME_API DLLIMPORT
#define ANIMGRAPHRUNTIME_NON_ATTRIBUTED_API DLLIMPORT
#define CONTROLRIG_API DLLIMPORT
#define CONTROLRIG_NON_ATTRIBUTED_API DLLIMPORT
#define LEVELSEQUENCE_API DLLIMPORT
#define LEVELSEQUENCE_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_RIGVMLEGACYEDITOR 1
#define RIGVMDEVELOPER_API DLLIMPORT
#define RIGVMDEVELOPER_NON_ATTRIBUTED_API DLLIMPORT
#define VISUALGRAPHUTILS_API DLLIMPORT
#define VISUALGRAPHUTILS_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMGRAPH_API DLLIMPORT
#define ANIMGRAPH_NON_ATTRIBUTED_API DLLIMPORT
#define SERIALIZATION_API DLLIMPORT
#define SERIALIZATION_NON_ATTRIBUTED_API DLLIMPORT
#define CBOR_API DLLIMPORT
#define CBOR_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMATIONBLUEPRINTLIBRARY_API DLLIMPORT
#define ANIMATIONBLUEPRINTLIBRARY_NON_ATTRIBUTED_API DLLIMPORT